1. Practice
2. ???
3. Profit!
I've been all over the fucking place recently (in regards to my art). I really want to figure out a method that's true to my style, looks good, and is easy to do. So far, I haven't had much luck figuring that out. For a good while know I've been basing my art around super crisp line-arts, which makes putting flat colors in super easy because it can literally be done with the click of a button, BUT the entire midrange of the project will look like shit and it won't look good again until I do a LOT of shading and a LOT of correcting.
For this comic (in progress) I'm something a little more old school. I'm making a finished, roughed out, cool looking work of black-and-white rendered art (the kind you would make with a pencil in a sketch book, and then trying to figure out colors from there using multiply, overly, and normal touch up layers. Although I'm happy with the way the lineart is looking this is NOT that method I'm use to, and I'm just hoping I don't crash and burn, especially after such a decent start.
I jsut want to find some sort of constant way of doing things the quality of my art looks the same across the board.
Thoughts? Advice? Criticism? Rants? If you aren't comfortable commenting here you can always email me.
Greg
2015-08-16 12:16:45 +0000 UTCAce
2015-08-16 08:16:37 +0000 UTC