The QuestWright: Book 1 Epilogue
Added 2025-11-22 15:14:02 +0000 UTCAuthor note:
Warning: This should be read with the previous chapter (the Finale). It's going to seem too grandiose without reading the finale beforehand. If you combine the two, it should create a swell of emotion that's hard to deny.
Now, after this, I'm taking a week off for family, my brain, and numerous other reasons. We'll be back and posting chapters in early December, and I promise I'll make up the ones that were lost due to the break as we go. I'm planning on just speedwriting the entire first arc of book 2 so I can work on my pacing issues.
With that in mind, here is the ReaderQuest for the week!
Quest ID: JDM-001-M-EA
[Tier 1 Message Quest]
Assignment: Deliver the Gratitude
You should mark this moment for acknowledgement. Something went right, or someone made it less wrong, and you haven’t said anything yet.
Your Task:
Choose one person who made a real impact on you this month. They may not know they did.
Step 1: Write them a message. Not a wall of praise. Just a clear, specific, honest thank you. No jokes. No disclaimers.
Step 2: Deliver it directly: by hand, by text, by voice, by old envelope. It must reach them. It must be received.
Completion Condition:
Thanks given clearly. Message sent. No response required.
Timeframe: 1 week
Reward: 6 XP
Make people know how much they matter to you.
—
J.D. Mullenary Sr.
The Original QuestWright
And finally, the epilogue.
QuestWright: The Guildhall Grind: Epilogue
Liora didn’t sleep.
It was a city of eighteen years old. In the time before the Reshaping, many would’ve said it was in the last throes of adolescence, still clinging to the aspirations and ambition of youth. Those who haven’t yet learned how hope can be quenched.
It was fitting, then, that only a few months before its nineteenth birthday, it would have to be rebuilt. For Liora wasn’t a thing of stone and wood. It was a city of ideas.
The ideas of its Founders, who designed a government with loosely held checks and balances. The ideas of its people, who eked out pleasant lives in the spaces between fear, fire, and a world turned hostile.
It was enough that most of its people still lived. Tears were shed, levels were gained above and beyond expectation, and titles were discovered. As the wreckage and detritus were cleared, new paths opened in such abundance as to stagger the knowledgeable and knowing. Though the buildings fell, those who survived rose to new heights of power.
As for the boy-king, who by many accounts had saved them, he vanished. A few spoke of strangers in the night, placing him in a cart drawn by oddly haltered animals.
In the days and months to follow, rumors grew as rumors were known to do. Some would swear that he lifted in the air, just like the golden words that had appeared in the sky, carried to the next place that needed him. A few began to whisper that he would return when Liora needed them the most; a silent guardian watching over the darkest nights still to come.
Only one of those accounts was entirely accurate. And yet, all of them were, in a way.
Cassio Vale, the QuestWright who wrote in the sky. The boy who, two months into his Calling, was thrust into saving his city, his friends, and his family. Cassio Vale, who led an army of monsters on a desperate charge through the city, drawing death away from the defenseless.
Pieces of crushed and stampeded bodies were found all over Liora. Anywhere that the invading creatures touched left a trail that one didn’t need a Calling to track. The audacity of what Cass had done left many breathless to consider, spoken of in hushed and reverent tones.
Children soon ran through the streets wearing brown cloaks and eyepatches, horse-like toys strapped to their legs. Others chased them, as a new game was created only a day after the carnage. Some called it the Hero’s charge. Others, One-Eye’s Run. But among the adults, it had only one name: The Guildmaster’s Gallop.
Of the Dark Guilds and their members, no sight was seen. A headcount was started and then given up in quick order. It was unknown how many had died, disappeared, or never really been a Lioran all along. With the death of the monstrous horde, so too came the disappearance of the outside threat that had plagued the city and its people for those many weeks.
The damage and loss were unforgettable. The invaders, unforgiven. They knew they would heal and rebuild as they must. But they also knew, if there were ever a chance to give those same Dark Guilds a thorough piece of revenge, there would be no hesitation.
As dawn touched the broken city, the Company men and women from the Red Tower began to trickle in. Their journey had been no less grueling. Many sobs of joy and sorrow were had as their plight wasn’t one to be forgotten, either.
They’d fought what seemed an unending battle as the largest monsters in the region had attacked with great ferocity. Many of the company’s highest-tier fighters had died in the tower’s defense. Many more bore scars that would take long to recover.
But still, they had prevailed.
And as Cassandra Vale, mother of the missing Guild Master, learned of her son’s courage and disappearance, a city-wide search began. Though vanished from the city he saved, he left behind not a statue, or relic, or monument. Only a legacy.
Of his linked partner, no body was found. Of his valiant steed, the same. And as the search slowed, the disappearance was reflected upon and accepted, many questioned what the boy-king’s Calling truly was.
What is a QuestWright?
A designer of Quests? A living font of experience? A Leader? A hero?
They did not know. They only knew this: on the darkest day in Liora’s history since it first stood up after the Reshaping, one boy had stood tall.
And it had mattered.
In a cart moving far too fast away from those he loved, an almost-man slept.
He did not dream, but the world dreamed of him. And though he had left the city, Liora would never leave him.
The legend of Cassio Vale had begun.
Comments
What a kind thing to say. Thank you. I'm happy you enjoyed book 1.
Joshua David Mullenary
2025-12-01 23:50:14 +0000 UTCFirst time I've become a member for a patreon and i would say worth it even without seeing book two.
Daoist
2025-12-01 20:35:27 +0000 UTCYeah that's fair. But, he's going to try to get it back right away. I hadn't heard before that it's depressing. It's already so set in my plans, I don't think I can change it.
Joshua David Mullenary
2025-11-29 14:49:23 +0000 UTCI have to say this epilogue is incredibly depressing. As another commenter mentioned, I'm not a fan of loss of agency.
Druid
2025-11-29 10:46:22 +0000 UTCI think the terms were they have a chance to renew it at level 18 or terminate at no loss of the skills gained. But I think it still requires them meeting to officially decide it.
WhitePalladian1
2025-11-23 03:27:08 +0000 UTCHeck of an epilogue for book 1. I am now anxious for Book 2. Thanks for the chapter.
Raymond Mouton
2025-11-22 17:12:19 +0000 UTCInterested to see what will happen now that he was kidnapped. Loss of agency is often a huge turn-off for people. The linked trio will need to be careful to keep up the 3-day touch ritual specified by the link. And seeing as how Cass was able to hit level 10 limjt even before his Gallop (and passed it with his Quill choice), he must have been power-leveld during it (both for his crucial role in the quest and for his supposed participation in all those monster kills - he did bait them into the grinder, after all). Also since his partner no longer needs to catch up they should both be able to invest into the linked path, no? That was the blocker iirc. Did Bella get a Path? WAIT! If he/they were power-leveled to lvl 18 or beyond, what happens to the contract?
BerciTheBeast
2025-11-22 16:25:40 +0000 UTC