Hi Everyone!
In this tutorial I create a grass patch in sops and simulate it with vellum as hair strands. I then go through using plasticity to make the grass stay in place when bent by collision objects. As a bonus I also turn the collision object into a dynamic vellum object at the end.
Enjoy!
Z
Luis RomΓ‘n
2021-09-10 13:52:47 +0000 UTC