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Episode 643: Beetlejuice

These days, Tim Burton might be known best for applying creepy spirals and eerie stripes to existing IP, but in his early years, he was busting into the world of cinema with unique, disturbing, and hilarious films like 1988's Beetlejuice. This bawdy supernatural comedy turned up the Burton factor to 11, and ended up warping millions of adults and children alike. And despite being fairly self-contained, Beetlejuice spawned nearly 100 episodes of an animated series, toys, video games, and, inexplicably, a sequel 36 years later. This week, join Bob Mackey, Diamond Feit, and Stuart Gipp as the crew discusses the Ghost With the Most by turning on the juice to see what shakes loose.

Episode 643: Beetlejuice
Episode 643: Beetlejuice Episode 643: Beetlejuice Episode 643: Beetlejuice

Comments

Great episode, it IS weird how influential Beetlejuice has been through the years, and I’m one of those people who saw the cartoon first so movie Beetlejuice was definitely a shift! Having seen the sequel, I can honestly say that was the first Burton movie that felt like a Burton movie in YEARS to me, and I kinda dug it? I’m with Diamond though, don’t keep risking making more, know when to walk away!

James Krusling

I put Beetlejuice cartoon alongside The Real Ghostbusters in the box of “shows I watched as a kid based off of movies I saw later, and only really understood references later still.” Why is Lydia dressed like she’s an undead kinda character when she lives in a house with parents? Watching the movie - “oh she just dresses like that - kind of a sullen teenager.” Still later “oh this is 1988 she’s a Goth - this is a whole subculture. Lydia is also a avant garde in her own right next to her step mom.” FWIW - “over the top jokey Avant garde for 1988” is VERY strange when viewed today; see how the seance scene is decorated

John Simon

The Beetlejuice cartoon was essential daily watching when I was a kid. The show was a bit more well produced than the average cartoon of the time.

Craig

Former TT games character artist here. So I worked on Lego dimensions through most of its development, and in terms of faithfulness, generally a lot of effort from the writing side was contributed as well as the overall look and feel. It was much easier since it’s a Warner bros IP (who also own TT) so getting access to any materials was usually easily done. Unlike say, the Simpsons content, which I was personally heavily involved in, we didn’t get feedback and notes from Gracie till very very late in development, and it was mostly notes on making sure the characters were on model. I think one of the writers/designers on Dimensions is a patron, so he might be able to chime in too.

Adam

Haha, even if it's Diamond reading my comments I'll expect some ribbing from you. That's why you're one of my favorite hosts.

Andrew O.

I'm not reading out any of your comments anymore

Stuart Gipp

Wow, props to the artist for capturing Stu's likeness. Nailed it. 👌

Andrew O.


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