
The picture at the beginning of the post has already run around in the laboratory
and is back to where it started.
The surface of the laboratory is very close to this,
but this is only the surface, this stage is not so simple.
Report the current progress.
In the BOSS part, there are 2 H scenes and some actions have not done yet.
I should be able to finish the art part at the end of the month.
Then comes the program part.
The art part is almost as I expected,
and I don’t know how long the programming part will take.
I only know that I will update the game after it completed.
I think my slowest is to finish at the end of May.
As for the fastest, I don’t know how quickly I can finish.
Because some of the characters in this stage are too huge,
and I need to adjust them in new ways, I hope I will not spend too much time there.
There are also sound effects that take a lot of time.
Anyway, I will start the program next month, and then I will put some test videos.
I have been drawing for 10 months, and finally I have to do other parts,
Real game production will begin in April.
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文章開頭的簡介圖已經在實驗室跑了一圈,又回到了一開始的地方了。
實驗室的表面很接近這樣,不過這都還只是表面而已,這個關卡沒有這麼單純。
報告一下目前進度。
目前BOSS部分剩下2個H場景跟小部份動作,沒意外的話月底應該能把美術部分完成。
之後就是程式部分了。
美術部分跟我預期的差不多,至於程式部分要做多久我也不清楚,
只知道完成後就能更新了。
我猜想最慢是5月底完成,至於最快我也不知道能多快完成。
因為這個關卡的部分角色過於巨大,又得用新的方式來調整,希望那裡不會花太多時間。
還有音效也是,這些都是很花時間的地方。
總之下個月開始就會進行程式的製作了,之後會放些測試影片吧。
畫圖畫了10個月,總算要做其他部份了,4月開始要進行真正的遊戲製作了。
Poring
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