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Critical Crafting
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Open Post - October Release - Folktales of Gristwood

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Spooky Season is OFFICIALLY upon us, and it's our favorite time of year! For this month, we're taking you back to Gristwood (the location of October 2021's debut release) and showing you what's happened since we last left! Prepare for a scare, and dive in to our spookiest release yet

We've got 5 new encounters of varying challenge level and setting, that are ready to drop right into your existing campaigns, or can just as easily be used as a spring board into a new campaign. Race to track down the missing head of the Headless Haunt before getting run down by him and his demonic horse; cross paths with the benevolent Gourd Lord and appease him before he decides you're not worth letting live; and investigate the run down runes of the windmill where the Stitched Man was created!

You'll get 6 brand new stat blocks of various difficulty level, centered around classical Halloween monsters with original new takes! Throw your party through the ringer with horrifying things like the Feral Vampire, the Night Terror, and The Wickerman

We've also got 5 new items to reward your adventurers and help encourage exploration - things like: the Ring of the Wickerman, granting it's wielder fire immunity and the ability to ignite targets with an unarmed strike; the Draught of Lycanthropy, bestowing the effects of lycanthropy for one hour (for those afraid of committment!!); or the Armor of the Gourd Lord, which lets its wearer turn disguise themselves as a large gourd and summon Awakened Jack-o-Lanterns!

We also have our 6 latest spells: like our latest necromancy spell, Corpse Armor,  which lets you create a(n) (un)living suit of armor out of stitched together flesh which causes those near it to become sickened; and Toil and Trouble, our latest 9th-level divination spell that causes a mile-wide area to fall under the curse of bad luck. 

We've also got you covered with new player options! Check out our latest player race, the Waken. This our most unique player-race yet, as the waken are formed when an object receives sentience from some sort of outside intervention. As such, waken can take any and all form, as long as they are Tiny or Small. Waken are known for their longing to fit in and achieve greatness just as much as their unique appearances. This is the perfect race for the 'think-outside-the-box' players at your table, and hilarity is sure to ensue!

You'll also get our latest fighter subclass, the Indomitable Knight! These fighters are those who have learned that pain really is mind over matter, and thus through their ability to fight through it (to the point of even delaying the effects of it), they are able to be all the more lethal in combat.

You'll also find 5 new feats and 5 new deficiencies to help flesh out your player characters!

And lastly, October has 5 brand new battle maps featuring all things spooky - the haunted interior of a child's bedroom, a mist-filled pumpkin patch with strange rumblings in the distance, and a dark forest filled with things hiding in the dark, attempting to stop you from reaching the safety of the bridge in time!

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Comment below your thoughts and join the Critical Crafting discord channel to stay in the loop with our growing community, and to help us brainstorm new content! 


All hail the Gourd Lord!

-Dillon, Cameron, Sarah, Sean, and Connor

Open Post - October Release - Folktales of Gristwood

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