I'm back to working full time on Duelists! Sorry for the long break.
Currently working on lots of systems stuff like structuring the tutorial better and providing rewards for completing the tutorial, gaining character levels, and more.
Also trying to simplify the game and focus on providing complexity in other ways. I'm removing artifacts from the game and also simplifying and possibly removing some of the status effects like Hack.
Anyway here's a peek at a wip animation by @nucleose! We planned on doing something for all of the characters, but I think we'll only be able to get to a few.