Hey there!
This week I added a new skip counter. Now if you skip too much (6 days in a row) you get a bad ending. Counter resets after you play one day without skipping. But because of development and for ease of use for everyone I've added a cheat button in Title Menu so after you see it for the first time button will be available to use and than counter will be disabled. Later in development there will be a perk that will disable the counter but in the meantime we can use a cheat. Also added to the gallery the "Endings" button where you can view full ending (not only CG). This ending can be a little bon*r kill but I did enjoy making it a lot. Other than that, a lot of bug fixes.
Now to the story that I was writing about in Mid Week Update. This weekend I was able to write down, create few cgs and program in about 200 lines of text for the continuation of the story. While I code it I sometimes send it over to my Proofreader so she can check it out and start correcting me and my mistakes. She helped me a lot with the story to this point and we talked about the newest addition. As she knows where I'm going with this, we both agreed that this event would be too early in the game - it makes it all feel unreal and rushed. It was too late for me today to animate and add new things for todays update. So we have about 200 coded in lines of text that will be waiting for the correct moment in the story to be finished, tested and than unlocked.
I'm very sorry for that but I do care about the story and I don't want to release something both me and you won't be happy with. I know right now main story isn't very clear, only clues in the background and between the lines but it will change soon. But if I would add it all at once it would be just bad writing. I want to do my best, even if it will take some time.
Secret Care Cafe version 0.5.11 Download links (choose one):
Secret Care Cafe 0.5.11 - Mega - 7z
Secret Care Cafe 0.5.11 - Mega - zip
Secret Care Cafe 0.5.11 - Google Drive - 7z
Secret Care Cafe 0.5.11 - Google Drive - zip
Secret Care Cafe 0.5.11 MAC - Mega - Experimental Build for Mac
Secret Care Cafe ver 0.5.11 release notes:
- added Skip Counter, don't skip days too much (it resets after you don't skip a day)
- if you do skip too much, you get a BAD ending. Avoid it if you are not a fan of the 'First Eye'
- added cheat for skip button if you already saw BAD ending - mostly for development/testing purposes - it disables the counter, in the future there will be a late-game perk to buy to disable it instead.
- added Endings button to the Gallery where you can see unlocked endings in full (not CGs but entire event).
- added few sound effects
- added fail safe system that will hopefully always keep dialogue text in correct alignment
- bug fixed UI in summary screen not fading out correctly
- bug fixed that didn't show correct amount of max cgs for Cynthia
- bug fixed that didn't show correct amount of unlocked cgs for Rai
- bug fixed that created issues in gallery with Tell# cgs.
- bug fixed Foresight lvl 2 when it showed you favorite maid before you've unlocked that information in clients book
- bug fixed wrong outline for overcharged Cynthias Take Out skill
- bug fixed some wrong cgs displayed while using Cynthias overcharged skills
- bug fixed alignments of text in gallery, that sometimes made to go out of the tip box
- bug fixed where the cash display in the shop disappeared
- bug fixed hint box going out of bounds in perk menu
- few rearrangements in gallery of the buttons
- corrected few typos
- fixed crashing at the end of the day
As always, if you encounter any bugs let me know!
Have a great week!
Alex
MoeRebellion
2021-05-10 10:11:10 +0000 UTCLucius the Eternal, Fulgrim's Champion
2021-05-09 23:22:25 +0000 UTCRareAlex
2021-05-09 22:13:29 +0000 UTCDerwawrgon
2021-05-09 21:47:08 +0000 UTC