Feed My Affection 0.66.0
Added 2025-09-01 15:12:40 +0000 UTCFeed My Affection 0.66.2
After receiving some feedback from GyunSven, one of FMA's programmers, I decided to make changes to most of Paige's dialogue in the shopping trip. It's exactly the same in terms of story, but she was coming across a little out of character before the update.
It's not an essential update, but I would definitely recommend it if you felt that Paige wasn't Paige enough during the shopping trip!
Link: https://mega.nz/folder/k5N2yYRa
Decryption Key: 5hg0fv24tqsgg5z3aJgJNA
Change Log:
0.66.2
Updated Paige's dialogue during the shopping trip to be more in line with her character.
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Feed My Affection 0.66.1
Due to a tiny but crucial error, 90% of Paige's feeding dialogue was omitted from the .66 update. So, here is the hotfix!
Link: https://mega.nz/folder/MsMlXSTA
Decryption Key: H6y_ytWOS72RR9rhYHIx6w
Change Log:
0.66.1
Fixed an issue where Paige's repeatable feeding dialogue could not activate, resulting in the initial dialogue playing in every feeding session.
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This is Paige's fast track gainer route! It's specifically on the dominant-player story path, so if you're playing the whole way through, make sure you choose the right options. Krodmandoon's guide will help with this.
Of course, if you want to skip straight to the new content, then just follow instructions when starting a new game. You'll have the option to skip to Paige's or Ellie's new stuff.
I am using the skipping feature to do my testing, so if you do play to it naturally, please let me know if there are any issues. It is very possible that there are.
It's quite a balanced update, and the new content begins shortly after choosing "Tell Paige enough with Mia. She should quit trying and just get fat herself."
You'll probably need to feed Paige every day up until day 50 once the feeding gets started, as the shopping trip event will only activate if she hits a certain weight by then.
It ends with a "To be continued..." after the shopping trip with Paige. This shopping trip has a little mini-game in it too! Paige's reactions to your dialogue choices will not always be the same, so choose carefully to balance teasing with encouragement.
Having trouble finding content? Try Krodmandoon's walkthrough!
Link: https://mega.nz/folder/d9kR2Y4S
Decryption Key: TgEMpAzXLGo72iO3WDaSTQ
Change Log:
0.66.0
Paige's story now continues when telling her to give up on the Mia plan and just get fat!
Repeatable feeding added for Paige.
New sprites for Paige; looking fatter in her tracksuit and in a new outfit. A little twerk animation has also bee included with the new outfit.
Paige gets visibly stuffed during feeding, and some changes have been made to her feeding sprites.
Some new backgrounds, including the corner of Paige's bedroom (where she is fed) and some shop backgrounds for Paige's story.
Fixed a crash related to player weight dialogue/narration in the main script.
Potentially fixed a dialogue issue when attending the Harvest Festival with Leilani and talking to Paige (please let me know if you encounter errors here).
Changed some dialogue in the main script and fixed some issues.
0.65.0
Ellie's story finally continues!
Many new sprites for Ellie as she dances the night away in her skimpy red dress.
A new special scene for Ellie.
A new sprite for Olivia.
A new sprite for a sexy unnamed extra.
All of Ellie's special close-up sprites have been remastered.
Some new background art.
Enabled the player to eat food from the inventory using a new option in the item context menu.
Added a constitution stat which allows the player to sometimes eat beyond their maximum appetite without being sick.
Added the Willpower stat to character creation options.
Adjusted the Willpower stat to be more in line with other stats.
Added the health stat to character creation options (still not used though).
Added a weekly income stat.
Added a notification for Ellie's Big Bertha Date.
Added male body type text to the character creation menu.
Added a dynamic character summary to the character creation menu.
Base stats are now set during character creation instead of after it.
Updated the look of the character creation menu's visual style to be more consistent with the rest of the game.
Altered some scene transitions so that characters will fade in with the scene instead of popping in after.
Made some minor dialogue changes.
Fixed a continuity error between Paige's address and Ellie's address.
Fixed a bug which resulted in the player character's breasts not showing up when standing on the scale.
Removed the timer from the scale. The player is now required to click or tap to leave the scale.
Fixed clipping in the character creation menu.
Comments
Haven't played this game in a while, but I tried this update and the feeding Wanda minigame is broken for me (error message below) While running game code: File "game/feed_wanda.rpy", line 2121, in script $ screen_call("navwandafeeding", NAV_TYPE_ENVIRONMENT) File "game/feed_wanda.rpy", line 2121, in $ screen_call("navwandafeeding", NAV_TYPE_ENVIRONMENT) File "game/navigation.rpy", line 76, in screen_call renpy.call_screen( screenName ) File "game/inventory.rpy", line 640, in execute screen inventoryItemMenu(item): File "game/inventory.rpy", line 640, in execute screen inventoryItemMenu(item): File "game/inventory.rpy", line 644, in execute frame: File "game/inventory.rpy", line 659, in execute if getFood(item.type): File "game/inventory.rpy", line 659, in if getFood(item.type): File "game/inventory_items.rpy", line 101, in getFood if "inventory_" + itemId == food.itemId: TypeError: can only concatenate str (not "RevertableList") to str -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/feed_wanda.rpy", line 2121, in script $ screen_call("navwandafeeding", NAV_TYPE_ENVIRONMENT) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\ast.py", line 834, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\python.py", line 1184, in py_exec_bytecode exec(bytecode, globals, locals) File "game/feed_wanda.rpy", line 2121, in $ screen_call("navwandafeeding", NAV_TYPE_ENVIRONMENT) File "game/navigation.rpy", line 76, in screen_call renpy.call_screen( screenName ) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\exports\statementexports.py", line 345, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\core.py", line 2218, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\core.py", line 2748, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\displayable.py", line 434, in visit_all d.visit_all(callback, seen) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\screen.py", line 480, in visit_all callback(self) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\core.py", line 2748, in root_widget.visit_all(lambda d : d.per_interact()) File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\screen.py", line 491, in per_interact self.update() File "D:\upd\FeedMyAffection-0.66.2-pc\renpy\display\screen.py", line 700, in update self.screen.function(**self.scope) File "game/inventory.rpy", line 640, in execute screen inventoryItemMenu(item): File "game/inventory.rpy", line 640, in execute screen inventoryItemMenu(item): File "game/inventory.rpy", line 644, in execute frame: File "game/inventory.rpy", line 659, in execute if getFood(item.type): File "game/inventory.rpy", line 659, in if getFood(item.type): File "game/inventory_items.rpy", line 101, in getFood if "inventory_" + itemId == food.itemId: TypeError: can only concatenate str (not "RevertableList") to str Windows-10-10.0.26100 AMD64 Ren'Py 8.3.6.25022803 Feed My Affection 0.66.2 Sun Sep 28 17:08:29 2025 [/code]
J
2025-09-28 16:08:42 +0000 UTCI don't know if you've tried the Becca storyline, but that gets about as slobby as I'm interested in. I may be inclined to push it a bit further with some characters at some point, but I have my limits on that aspect.
Tonbelly
2025-09-09 21:34:31 +0000 UTCLoving this! Have you ever thought of adding more slob elements?
Jason Jason
2025-09-09 16:03:25 +0000 UTCShe won't date you unless you're at that fat level. She is intended to appear mid to late game, after the festival, but for now she is always available. If you want to start her early, there is also the fat gaining cheat.
Tonbelly
2025-09-03 08:16:46 +0000 UTCHow important is it to be "100 fat" before talking to Ellie the first time? Because if I spend each day eating as much as possible, I reach 100 just in time for the carnival, and it feels like I've should already talked to Ellie by then...
Fredrik Mistagis
2025-09-02 21:30:14 +0000 UTCCould you copy me the crash log please?
Tonbelly
2025-09-02 19:15:35 +0000 UTCIt’s crashing for me on the first feeding session for Paige
David
2025-09-02 16:14:15 +0000 UTCHotfix has been added to this post!
Tonbelly
2025-09-02 13:01:05 +0000 UTCIf you haven't played the build yet, hold off for a bit and wait for the 0.66.1 hotfix! If you have played it, you're going to want to play the hotfix, as a lot of dialogue is getting skipped in this version during the repeatable feeding sessions. Sorry for the mistake!
Tonbelly
2025-09-02 12:11:26 +0000 UTCCould you drop me the crash log please?
Tonbelly
2025-09-01 23:22:13 +0000 UTCIs it the same every single time? If you exhaust all available dialogues you'll start getting the same one, but there should be four different dialogues.
Tonbelly
2025-09-01 23:19:22 +0000 UTCIt crashes on the dialogue option "Turn around...I need to see how that skirt hugs your ass." when in the plus sized clothing store.
Mike
2025-09-01 21:02:17 +0000 UTCIs the dialogue supposed to be the same with each feeding or is that a bug?
Mike
2025-09-01 21:00:48 +0000 UTCFood Court, Noon/afternoon.
Tonbelly
2025-09-01 17:19:19 +0000 UTChow do you get to her house after the first feeding?
john goodman
2025-09-01 17:11:48 +0000 UTCYES !
Doktorhund
2025-09-01 16:48:29 +0000 UTC