XaiJu
sjc5572

sjc5572

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sjc5572 posts

Delia’s Paladin transform

just a simple preview

Paladin transform & Production process - YouTube

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A few suggestions for animation speed

Because some people have always said that the animation speed is too fast or too slow,You have to compare this with the speed in my video,At least I think the speed I made is appropriate.The action of the ACT games highlights a high-speed maneuver like this. It's different from the RPG games action style.And in the end, the speed of my output animation has been slowed down. So if someone thinks the speed is not suitable, I can teach you how to customize the speed, but I can't help you change it (after all, it is very tiring to change each set with dozens of animations)

  • Changing the animation speed is very simple and everyone can learn it. First of all, you need the action annotation tool hkanno64 Animation Annotation Tools for Skyrim SE (hkanno64 Animation Annotation Tools for Skyrim SE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com
    )). After installing, dragging the animation hkx you want to change to Dump.bat will generate an anno.txt comment text, open the text, and add the mco's attack speed comment. MCO Animation Speed Note 0.1 PIE.@SGVF|MCO_AttackSpeed|0.9 (default 1.0, the input is how many times the speed, for example, 0.9 is 0.9 times the speed) A single animation can be annotated multiple times to achieve the purpose of segmented speed regulation. Then save and drag the action file to Update.bat to complete the modification.

Let's talk about another situation, that is, some people's animation speed is not the same as in my video. The attack animation speed in vanilla Skyrim is determined by two factors. It's the speed of the native HKX animation file and the weapon speed multiplier. However, in earlier versions of the MCO, the weapon speed multiplier was banned, meaning that the animation speed was only affected by the HKX animation file. Later updates to the MCO version added options to Modern Combat Overhaul and Distar Experience, with the former adding weapon multipliers and the latter ignoring weapon multipliers. This should be the reason for the inconsistency, and it is recommended that you check the latter. Otherwise, the speed of the animation itself and the multiplication of the weapon multiplier will be very confusing

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sprint attack

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Delia move (2hm walk run sprint)

The moving animation was the hard part to work with, and it was revised many times, and the end result looks like this, I hope you enjoy it

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Delia greatsword (updated)

Vindictus Delia animation Remake at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

add move animations

add Queen's Grace

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Queen's grace

The work completed tonight

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vindictus delia remake

I don't know if you guys still remember Delia https://www.nexusmods.com/skyrimspecialedition/mods/84525
I posted on nexsu a year ago
That's right, this is my personal favorite animation set, and now I have completely remade it. Note that this is a complete remake from scratch
I have invested more energy and time in completing it, striving to achieve a perfect restoration
Now that I have completed the combat animation section, I will upload it to my patreon later
https://www.patreon.com/user?u=66478631

But I don't think that's completely enough yet. I still need to continue making some non combat animations, such as some idle and move animations
It is expected to be completed within two weeks, and I will directly publish it to Nexsu


So, those friends who have expired their Patreon membership, you don't need to continue sponsoring me. Just wait for about two weeks and it will be publicly available



I hope you like it

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Vindictus delia greatsword remake

Requirements:

mco(and mco requirements),
oar or dar,
eldenrim,
elden counter(if u want to use the counter attack),
dTry's Key Utils,
attack fx(updated, esl flag)

Specific weapons:

(This is a greatsword made by my friend with a very long hilt, so that the character's left hand can fit perfectly on the hilt,u must equip this weapon so that u can use the moveset)

https://www.patreon.com/posts/weapon-sworn-72586304


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Attack FX(update)

It contains some sound effects recorded from other games, as well as some spell effects edited from the original game,If you have installed the sound effects of Latia from the previous issue, delete and install this, it is an updated version

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Skyrim Vindictus Fiona moveset

This is a set of movements for equipping swords and shields
requirement:
mco(And its requirements)
eldenrim(If you don't want to apply the new version, old versions are ok )
elden counter(if u want to use the counter attack)
dtrys keytrace
payload
precision
DAR or OAR (Choose either one)
attack fx(some sound fx, If you have installed the sound effects of Latia from the previous issue, delete and install this, it is an updated version)

combo list:
a=attack p=powerattack
WASD=the w a s d key
normal attacks:a a a a....loop
a p p
a a p p p
a a p p p a
a a a p p
a a a p a a
a a a p a p
a a a a p p
a a a a p a
p  mco charge attack(Three stages, different damage and attack range)
If your stamina or magic value is not full, you will not be able to engage in charge attack
Shift(alt)+p p p p ....loop
Shift(alt)+a (Available at any time during normal attacks, alternating sword and shield attacks)
buff1:A+p  Increase weapon damage
buff2:D+p  Increase Defense
buff3:   S+P  Increase vitality and stamina recovery speed
Special attack:  A+W+D+p (your stamina and magic and health value must full)
w+a a p
w+p
vanilla behavior:
block idle
block bash
block power bash
blockbash sprint

here is my video

https://m.youtube.com/watch?v=_Fy99zFpdWE&t=2s

Please forgive me for not being very good at English
These words were written using a translator

thank you :)

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It's almost done :)

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Vindictus Fiona sword &shield moveset (wip)

Still in production, I hope everyone enjoys it



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Witcher combat update 1.2

Added 5 actions from Witcher 2 as random animations
After a few months, I feel like it's almost done. The estimated number of animations has exceeded 100, which is a huge project. Distinguishing gender has doubled the number of animations I need to handle, and repeatedly modifying annotations into game testing has already made me crazy. However, as long as you guys likes it, I think everything is worth .  it have been in the paid wall long enough, and it should be public to the nexus. There may be many shortcomings, and I will continue to update it on the nexus in the future

https://www.nexusmods.com/skyrimspecialedition/mods/99916

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Lance sound FX

This is the weapon sound effect I recorded, so it will be made public (of course, the action file will also be made public in the future). After obtaining the action, extract the moveset.zip file into the latiya folder and you can do it

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Vindictus Latiya Lance moveset

After many days, it has finally been completed!
The type of weapon used in the Lance is very rare, and ultimately it was my friend @Cosmofujia 's weapon


https://www.patreon.com/posts/weapon-elden-71527682 


that was used. 

To use this action, it is necessary to equip these weapons.

This time a lot of effort has been put into restoring this huge weapon, especially the details of the character's body vibrations when the lance lands. It is very troublesome to polish back and forth, and the weapon sound effect has been specially recorded to adapt, increasing the weapon's sense of heaviness
And then the equipments are 

DAR AMR MCO, Eldenrim.Elden counter Payload

Usually, I don't like adding esp to my actions, but this time I created an entire esp collection of sound effects to restore them. Corresponding to the audio files in the sound folder, everyone can also replace them with their own favorite ones.

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Witcher animations Update!

Everyone waited for a long time, after more than a month of hard work, finally completed the comprehensive update, thank you for your support and encouragement, the work and my daily life is very busy, so some private messages did not reply in time, please forgive me. After this update, I will work on the Lytia Lance to finish it within a week. In addition, this update will not be the last update, and I will continue to improve the animation of the Witcher!.

update!

Add new male movements, all male and female movements have no difference in quantity and moves, only differences in movement details and idle

Add ciri's dynamic idle for approximately 50 seconds (only for female version)

Add 1 keytrace attack  use S+D+PA

Add Execution Skill
use A+D+PA→ PA

Add 4 way dodge animations

Add 1 keytrace attack  use S+D+PA

Add attacks in the W+A direction, now available in two variants
W+A+PA → PA → PA → PA
W+A+PA → A → A → A → PA

Change the W+D direction of powerattack1

The most important thing: add 12 random actions, and now  normal attacks can randomly move like the witcher3

More details can be found in my video

https://m.youtube.com/watch?v=_l_8-dZ-XIQ&t=183s

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Be a Witcher!

This is a set of animations featuring the combat style of the Witcher
I really like the swordsmanship style of Geralt the White Wolf , which is a very elegant and deadly swordsmanship.The styles of swordsmanship movements include horizontal slashes, vertical splits, and whirl.
There are probably over 60 different attack animations,Most actions are inspired by  SOULCALIBUR.VI, others come from The Witcher 3
This is a set of animation suitable for long swords. It doesn't match very well with one handed swords that are too short or two-handed sword that are too thick in the skyrim
So I bound this series of Witcher longswords with dar
https://www.nexusmods.com/skyrimspecialedition/mods/17382

If you want to use other weapons, you can simply use DAR to change the conditions.
One point to clarify is that due to my personal preference, I tend to make the entire set of movements more feminine. Don't worry, I will still continue to make a set of male movements

Hard Requirrement: mco; dar; eldenrim; elden counter; prcision; payload
Optional: The Witcher signs
https://www.nexusmods.com/skyrimspecialedition/mods/90645

COMBO:
A=attack P=powerattack  w,a,s,d=keyboard w a s d

Normal Attacks:
a a a a a a a a a a
p p p p p p p p p p
10 light attacks and 10 power attacks can be derived from each other and looped

Keytrace Attacks:
w+a a a
w+p p p p p......(loop)
Quen strick: w+a→p (magic cast 60)
Igni burn:p p p  
a+p
s+p
d+p
wa+p p p
wa+p p a a a a a(loop) p
Aard Push: wd+a (magic cast 10)
wd+p p p p p p....(loop)
as+p
ad+a p (Elemental Fury buff)
ad+a a a a a(loop)
Yrden Glyph: asd+p (magic cast 50,If your magic value is below 50%, special animations will be triggered)

Special attacks:
Whirl: shift+a a a a a....(loop) (animations from SOULCALIBUR.VI)
Whirl(with Elemental Fury buff): shift+a a a a a....(loop) (animations from Witcher3)
(Increase attack range by 2 times,with the RGB trail,if u dont like RGB,there is anothe verision in the folder
Rend: shift+p (2 times attack range,3 times damage)

Others(vanilla behavier):
block animastions
block bash
block powerbush
sprint attacks
idle
equip/unequip

Counter:
4 counter animations

Here is the video show

https://m.youtube.com/watch?v=4KmY0h66yfI

Thanks for reading!

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Lance (wip)

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we need lance in skyrim!

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DS3 Ringed Knight

here's my nexus mod

https://www.nexusmods.com/skyrimspecialedition/mods/86778

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Next, The Ringed Knight

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vindictus Lynn spear animation

This set of moveset is inspired by Lynn in the Vindictus,a character who uses a spear(halberd).This set of actions includes complete attack animations, idle and dodge animation. There is also an imperfect dance animation, because I used the default male skeleton to complete the work in blender. In the sky, the male skeleton is different from the female skeleton, so if you use the female character, they may have the phenomenon of weapon dislocation.

In the dar conditions, I set it as the greataxe, because most of the mod weapons of spear are greataxe type (6)

here's my video

https://m.youtube.com/watch?v=-8uUMLqRVTE

Requirements:
MCO:
https://www.skyrim-guild.com/mods/attack

dTry's Key Utils:
https://www.nexusmods.com/skyrimspecialedition/mods/69944

Elden Rim:
https://www.nexusmods.com/skyrimspecialedition/mods/65625

TK Dodge:
https://www.nexusmods.com/skyrimspecialedition/mods/56956

Payload:
https://www.nexusmods.com/skyrimspecialedition/mods/65089

Sonic Magic:
https://www.nexusmods.com/skyrimspecialedition/mods/76360
optional,It just provides some visual effects.Not hard required

combat combo:
a=normal attack
pa=power attack

a-a-a-a
a-pa-a-pa-.....(loop)
a-a-pa-pa
a-a-a-pa-pa
a-a-a-a-pa-pa
pa-a-pa-a-.....(loop)
pa-pa(The connection time between these two animations is very short, need to press pa twice in a very fast way)
shift+a
shift+pa
W+a-pa
W+pa-a-a-a-a......(loop)
A+pa-pa
S+pa-pa
D+pa
W+A+S+D+a(dance)

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The Witcher3 Cirilla animation

This is a set of realistic two-handed sword moves, mainly referring to Ciri in The Witcher 3, incorporating some movements that refer to real swordsmanship. The style is similar to Geralt, but there is more of  female's agility and sassiness, 10 light hits and 7 heavy hits, because the movements in The Witcher 3 are random and unordered, and it is really uncomfortable when connecting, and finally barely achieve 17 movements arbitrarily connected, any attack can connect all light and heavy attacks and cycle, so there is no comba tricks.  attacks are Sword Dance, Ciri's Flash and Spurt.

Any light or heavy attack can be connected to each other, and you can try alternating light and heavy attacks. Pressing the shift button during any attack triggers a special attack sword dance, which also includes shift+heavy hit, w+ light attack, and w+ heavy 

if u have elden counter,u can use the Aard

my video:

https://m.youtube.com/watch?v=zxZNRXWMNtw

Requires:

mco

dar

amr

Judgementcut(optional,if u want cool magic effect)

https://www.nexusmods.com/skyrimspecialedition/mods/76068

dtry keytrace:

https://www.nexusmods.com/skyrimspecialedition/mods/69944

downloadhttps://www.dropbox.com/s/kl2koqicrxmt78d/ciri.rar?dl=0www.dropbox.com/s/kl2koqicrxmt78d/ciri.rar?dl=0

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Vindictus tesaa animation


First of all, thank you for watching, let's talk about this set of moves, in fact, the rapier movement is rarely in the skyrim, just there is a character like Tessa who wields the rapier like a ballet step, I also unlocked all the skill points in vindictus, played for a while, and understood some of the moves and details of the original game before starting, so its connection and the original version are very similar, and I am also very happy to bring such a deadly white swan to everyone

Then there are some pre-problems, the operation of the action in the video please watch patiently, friends who play action mods are basically basic like MCO, DAR, KEYTRACE there is no need to mention more, here focus on the magic mod pre-configuration cited this time

1. Judgementcut, the gorgeous slashing special effects are all achieved by it
https://www.nexusmods.com/skyrimspecialedition/mods/76068

2. Star magic, the explosion effect is very cool, as if there are really brilliant nebulae flowing

https://www.nexusmods.com/skyrimspecialedition/mods/69938

3. Vindictus Tessa Skill, this one is even more heavyweight, although it is only a flying sword special effect of Tessa Zircon Breakthrough, it is my fusion of multiple spell special effects to achieve such an effect, this skill is really hard thought for several days to modify many times before the action and special effects kiss the right match
https://www.nexusmods.com/skyrimspecialedition/mods/43625

download:

if you use dtry keytrace:

https://www.dropbox.com/s/4p9l1c8d8m9fxc5/tessa%20ty%E7%89%88%E6%8C%89%E9%94%AE%E8%BF%BD%E8%B8%AA.rar?dl=0

if you use simple keytrace:

https://www.dropbox.com/s/mwxef24ehbsuqh1/tessa.rar?dl=0

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