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Druid, ghoul and wight

According to D&D beyond wiki.

1) Wights - intelligent undead humanoids that resemble armed and armored corpses.

2) Ghouls - razor-sharp teeth and jagged claws, ghouls roam the night in packs, driven by an insatiable hunger for humanoid flesh.

3) Druids - dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.

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