Lost Tales: AEMoS [Early Access] Update 9 - Experimental
Added 2024-04-06 00:53:56 +0000 UTCHello everyone!
First things first, the progress on the house level is going slow, but very vell. I am considering to delay the neighbor girl route to post publishing, since it would speed up that publishing date by months. For now, access has been disabled.
Anarchy:
Now regarding this update I want to introduce the new "Anarchy" mechanic, which will end up making District 24 more dynamic! Over time and by taking certain actions you will be increasing increasing the anarchy rating of the district, which should give a notification when changing states. There are 5 levels of anarchy right now, with 0 being none and the district "mostly" being like you know it and level 5 total anarchy with some NPC's no longer appearing and the number of enemies and their presence increasing, police not even patroling anymore. I also plan on adding more visual aspects, like tire fires at night.
As of now there are only the enemies and battles itself. There are no scenes upon defeat yet, every girl has her own stats and skills, sometimes depending on their outfit. Those with pockets may carry objects like the player would, those without are a bit more seductive during battle.
Anarchy can be reduced by beating up thugs.
Companions:
Harolds storyline has been finished and can be discovered by increasing your relation with him. Finishing his storyline and taking his side will make him available as companion.
Larson has gotten a quest for now, which will make him unlockable as well.
Harold comes with magic, Larson will receive a special skill which will allow you special interactions. Overall companions will give you special combat actions as well, in the future.
Mao is unavailable as a companion as of now, sinceI have her story quest planned to be accessed in the next district.
Player Leveling:
While you are now able to level up, you will not benefit from any stat increases. You will be able to unlock a few combat actions early on, and will later gain access to higher tier spells, the higher your level, once magic becomes unlockable.
Major Breakthrough:
I could finally make an event which will fully debug every major crash issue there was and update older save files to the new system changes!
Basic testing of this debug has been a big success, without any visible issues.
Unless there are changes to the games setup, or intro there should no longer be a need to start new with every second update.
I could not test the other aspects of the update, so keep your save file backed up just in case!
Thank you for reading! As always the link can be found on the Discords Patreon section!
Enjoy the changes!