I would like to share this week’s progress.
There’s still a huge amount of work left — higher visual quality, new situations, battle scenes — but I’m pushing forward at high speed to finish everything within December.
Since I couldn’t post any videos last week, I’m sharing a few images instead.
Visual Quality Improvements
The goal is: a realistic world, while keeping the characters stylized and toony — but s...
2025-12-05 19:00:00 +0000 UTC
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I would like to share this month’s development summary.
Since the game is currently undergoing major reconstruction for the upcoming update, there is no video showcase this time.
Last week, I made a major shift in direction.
I’ve decided to pursue quality with no compromise — I will polish the game until I can confidently call it a masterpiece.
Rather than settling for what I can already do, I’m taking on new techniques and pushing every e...
2025-11-29 10:00:00 +0000 UTC
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I would like to share this week’s development progress.
First, an announcement:
I’ve decided to put more effort into the upcoming update.
(The silhouettes are already public, so I think it’s pretty clear who will be added.)
Since we’re welcoming the representatives of Splatsville, I don’t want their addition to be simple or minimal.
To give them the treatment they deserve, I will delay the update by 4 weeks, targeting the end...
2025-11-22 10:00:00 +0000 UTC
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I would like to share this week’s development progress.
Until the project is completed, progress reports (except for the end of each month) will be text-only.
New elements such as videos will continue to be compiled and shared during the fourth week of each month.
This Week’s Progress
• Beta 1.21 Bug Fixes: 30% complete (slightly behind schedule)
• Third new character modeling and implementation: 90% (slightly behind schedule)
2025-11-15 10:00:00 +0000 UTC
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I would like to share this week’s development progress.
Until the project is completed, progress reports (except for the end of each month) will be text-only.
New elements such as videos will continue to be compiled and shared during the fourth week of each month.
This Week’s Progress
• Beta 1.21 Bug Fixes: 20% complete (slightly behind schedule)
• Second New Character: Modeling and implementation completed (100%)
• Third New Charact...
2025-11-08 11:03:51 +0000 UTC
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This week, I’d like to start with an announcement, followed by the regular progress report.
Announcement: Launch of the Squid Massage Translation Project
In version 1.21, the Korean translation was completed by two amazing volunteers.
Thanks to their effort, the process went very smoothly, and I’ve decided to expand the project to include more languages.
Project Details
The plan is to use AI translation (LLM-bas...
2025-11-01 10:00:00 +0000 UTC
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This Week’s Achievements
• Beta 1.151 Bug Fixes + Additional Unresolved Bugs from Last Report
• Fixed bug that occurred when pushing down a girl while in the caressing state
• Fixed girlfriend duplication bug
• Fixed receptionist behavior in Squid Massage
• Fixed issue where licking-type commands (other than kissing) did not work
• Other minor fixes and adjustments
Most of these issues have now been resolved.
2025-10-26 10:00:00 +0000 UTC
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Here’s my progress update for this week.
As I mentioned before, all updates until completion will be text-only except at the end of each month. Videos and other media for new features will be compiled and published in the fourth week.
This Week’s Achievements
• New Character
• Modeling and implementation of the first new character completed (100%)
• Beta 1.151 Bug Fixes (100% complete)
• Fixed high-speed bug after save/...
2025-10-18 10:00:00 +0000 UTC
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Here’s my progress update for this week.
As I mentioned before, all updates until completion will be text-only except at the end of each month. Videos and other media for new features will be compiled and published in the fourth week.
Thank you very much for all the feedback on Beta version 1.151. I apologize for the delay in replying to comments — I’m currently addressing each issue one by one.
Since bug fixes for Beta 1.151 are still incom...
2025-10-11 10:00:00 +0000 UTC
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Here’s my progress update for this week.
As I mentioned before, all updates until completion will be text-only except at the end of each month. Videos and other media for new features will be compiled and published in the fourth week.
In Beta version 1.151, several bugs were reported that had not yet been resolved. It also became clear that the precision of the girls’ behavior is still insufficient, so I plan to address this more thoroughly moving forward...
2025-10-05 17:00:00 +0000 UTC
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Sorry for late update.
Here’s my progress update for this week.
As I mentioned before, all updates until completion will be text-only except at the end of each month. At the end of each month, like this week, I’ll also publish videos and other media to showcase new features.
This Week’s Achievements
• Beta Bug Fixes: 39 out of 41 issues resolved
• Almost all known bugs have been addressed. However:
• T...
2025-09-28 12:34:06 +0000 UTC
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Here’s my progress update for this week.
All updates until completion will be text-only except at the end of each month. Videos and other media for new features will be compiled and published in the fourth week.
This Week’s Achievements
•Beta Bug Fixes: 38 out of 41 issues resolved
•Android 64-bit support
•Fixed bug where time advanced too quickly during results
•Fixed bug where saving after sex was not pos...
2025-09-20 10:00:00 +0000 UTC
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Here’s my progress update for this week.
As I mentioned last week, all updates until completion will be text-only except at the end of each month. Videos and other media will be compiled and published in the fourth week.
This Week’s Achievements
・Beta Bug Fixes: 29 out of 41 issues resolved
・Prevented girls from requesting impossible interactions
・Added functionality to return to the home screen when a bug occurs
2025-09-14 10:50:14 +0000 UTC
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Last month’s post received many disappointed comments, and I deeply regret my insincere response. I’ll make sure this never happens again and will focus on keeping the project on schedule.
From now on, weekly updates will be short, with a detailed report at the end of each month. I’ve also refined the schedule into weekly and daily tasks to prevent delays.
Roadmap
• Sep: β1.11 bugfix release
• Oct: β1.20 (new character ×1)
...
2025-09-07 08:00:00 +0000 UTC
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The content has become quite satisfactory. It has become something that conveys the cuteness of the original work. Above all, it has turned into content that is genuinely enjoyable. I will distribute it. Regarding the reflections on this careless planning, I will post a separate article tomorrow. I would also like to respond to the comments that I haven't been able to reply to until now tomorrow.
I will also release an update patch later.
9/1 23:35 Upda...
2025-08-30 15:04:34 +0000 UTC
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Progress report and status update.
First of all, I apologize for the repeated delays, including this one.
Not only this time, but over the past six months, there have been many things I need to reflect on, so after completing this update, I plan to take a break and change my approach.
What I’ve been working on over the past two weeks
Actually, the game itself was completed once on July 30th, two weeks ago.
However, there were ...
2025-08-12 14:50:44 +0000 UTC
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I apologize for the irregular pace of my article posts.
I wanted to distribute it by morning, but I couldn't finish fine-tuning the game and filming the video for the article in time.
I will take a break and distribute it by 11:00 p.m. on the 29th.
I will also update the links to past articles from May and June to the latest versions.
(Or please use the automatic update feature.)
I apologize again for the inconvenience.
Best regard.
2025-07-27 20:46:22 +0000 UTC
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I apologize for not being able to do this after a week of article submission.
I had intended to update the beta version last week, but I got hung up on details and the delivery has been delayed more and more.
I was able to resume production last week and we are finally back to the pace we were at before April.
Beta 1.05Additions 1/2
Added posture during aggression
Added posture during aggression, allowing for cunnilingus and...
2025-07-20 17:13:22 +0000 UTC
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Sorry for the one week gap in article submissions.
I was going to update the beta version last week, but I've been working on some details and as a result, the delivery has been delayed.
I'll post some videos and progress report later as a survival report.
イカリフレDX 23時頃記事投稿
記事投稿1週開いてしまいできておらず申し訳ありません。
先週β版のアップデートをするつもりだったのですが、...
2025-07-20 09:28:53 +0000 UTC
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This week I was finally able to settle down and resume production.
As a side effect, my health is back to normal and I am currently in top condition.
I apologize for the lack of progress for so long.
I am resuming production with a fresh outlook.
Progress in this week
I'm fixing various bugs that occurred with the added content.
After repeated test plays and corrections, the operation has finally stabilized.
...
2025-07-06 14:11:46 +0000 UTC
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This is just a survival report for the time being.
I have been moving from one base to another for various reasons over the past week, finding gaps in between and continuing to produce.
I will finally be able to resume production the day after tomorrow.
Progress report
This week I was fixing bugs related to the massage store work and trying to stabilize it.
It is somewhat complicated to have multiple girls run a mass...
2025-06-29 14:04:59 +0000 UTC
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I apologize for the noticeable delay and lack of content in article submissions recently.
In fact, in May and June, I had a lot of other things to do besides production, and it has been difficult to find time for a coherent schedule.
I think I will be able to get back to my normal pace from the beginning of July, but it looks like I will continue to be a bit of a cowpoke until the end of this week.
About Progress
At last, all of char...
2025-06-22 15:42:33 +0000 UTC
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Squid massage 3D Progress Report
Here is a progress report on this week.
This week, I completed the thought training of my first character and have finally stabilized my movement in the world.
I had prepared a video of a working squid maid's normal day to day movements, but didn't get it done in time...
However, the transition of the learning environment to the new PC has improved the speed of training, allowing us to learn 10 times faster than...
2025-06-15 14:57:22 +0000 UTC
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Progress on the Thinking function
In light of the current situation where each study takes less than two days to complete, I decided to change our working environment.
I ordered a PC with a more powerful GPU to solve the lack of GPU performance. This should allow us to complete each study in about half a day.
The new PC will arrive next week. With this, there will be no obstacles.
Until the new PC arrives, I have decided to create thoughts one ...
2025-06-08 10:33:18 +0000 UTC
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I apologize for the delay in updating the article last week.
I also apologize for not replying to comments and emails.
I have finished all the software modifications, including the title, adding dialogues, fixing bugs, and translations.
The only thing left to do is to implement the thinking function, but I failed on the second learning, and are now trying on the third learning.
The game is too large and very time consuming to learn.
Once this is done, ...
2025-06-01 11:57:08 +0000 UTC
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will add progress to the Beta 1.05 update delivery here
5/27 6:00 updated
Remaining work
-Fixing Korean and Chinese garbled characters (Done)
-instinct and reason training (1st training is failed. Debuged and Second training is running.)
-Filling in missing lines(Done)
-Test play
After avobe work done, I will distribute beta1.05
sorry for late again.
イカリフレDXβ版1.05アップデート配信
ベ...
2025-05-25 08:00:00 +0000 UTC
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Sorry I was somewhat impatient and did not have time to prepare a video, etc. This week's report will be in writing only.
Progress of beta version 1.05
Confirmation of Android version (Done).
Fixing the request/work function to change the thinking function (Done).
→Fixed bugs and new bugs reported by users (On hand)
→Re-learning the thoughts of Woomys
→Distribution of beta 1.05
I am struggling with the amount ...
2025-05-18 10:00:00 +0000 UTC
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I would like to report on this week's progress.
Progress on adding characters
I made a rough model of Shiver. I haven't created the textures for her eyes and hair yet.
It looks pretty cute...but she still looks a little strange, so I'm going to make minor corrections to the cause that will become visible over time. (Hands are a little ...
2025-05-11 10:00:00 +0000 UTC
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Fixing the thinking function
For now, it works on its own as well as it did before prototype ver.3.
The accuracy during sex is also higher than before because the bugs are gone.
However, this time they have completely lost their rationality, so they are now moving according to their desires.
They eat when they are hungry, sleep when they ar...
2025-05-04 08:00:00 +0000 UTC
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About the new thinking function
I took a break from debugging the beta version for a while and was experimenting with how to get Girls to do its job better.
Rather than mixing up instinct and reason, I changed it to a system in which reason monitors instinct.
The goal is to shorten learning time and increase accuracy at the same time by separatin...
2025-04-27 08:32:38 +0000 UTC
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