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vorochi

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The Finally Fixed FoxyFeast Fiasco

Help. I have no memory of the last 4 weeks. I do not know what happened but I feel like I have returned from a thousand years in hell with nothing but an RGB keyboard. Also I speak Latin now. Here's what I did, apparently:
Found the cause of the issues with the new mysic system.
       This needed an upgrade to the way cutscenes are handled.
Upgraded the way cutscenes are handled.
       This broke everything in the game. Everything.
Fixed everything.
       This also broke everything.
Fixed everything again.
       Yeah, it's all broke again. This went on for some time...
Actually fixed everything!
       Finally! At least the music thing works a little better now...
Improved the cartoon shader with dithering.
       I don't know where I got all that dithering from but it was just there on my desk when I came to.
Started to start work on Gek, then saw the date.
       It will have to wait until next month, sorry y'all!
Yelled at Vorochi to leave the Kim/Foxy scene alone already!

Here's what Vorochi managed to do in my strange, unexplained absence:
Updated The Kim x Foxy scenes with newer sprites. Again.
Expanded the deadlands.
Added Gek's cool new glass shader to a lot of blocks and water and fire and stuff. It looks great.
Finished Stream's latest scene and updated some others.
Upgraded belly sounds to be cleaner, more diverse and generally more enjoyable.
Completely remade the desert background with fancy heatwave effects.
Made a new lotus flower!
Added torches to Helldoggo that light up when you interact with him.
Added fancy normal maps to some objects. He didn't say which.
Something he describes only as snek upgrade"...
Fixed a bunch of sprites.
Added a Spoom to the patron wall.
       Sorry it took so long, Talon!

I don't want to jinx it but I think we're genuinely ready for Gek now. Cross your fingers and pray I don't get dragged back down into bugfix hell.
- Cura ut valeas,
 Spoom.

The Finally Fixed FoxyFeast Fiasco

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