The 8 8 Update (August 2023)
Added 2023-08-09 03:07:24 +0000 UTC
Happy vore day! At least, for those of you in the Americas where it's still 8/8. We missed most of the day working to get this update ready for you all, but we're glad we made it in time, if only just! We really hope you enjoy it.
What's new?
- Tiny Foxy has been seen running around near the shrink rat, but not for long! He can now shrink Foxy without having to grab his tail first. If Foxy is facing the rat on approach, he'll not be grabbed, but be pricked with that pesky shrink-venom-laced tail instead. It only takes two of those in succession to activate the shrink effect, and Foxy will be left nearly helpless to the rat's followup attacks...
- C*ck voring! Blunt and lewd, yes, but that's what exactly this new feature is. The rat can now CV Foxy if he gets shrunk by frontal attacks (not the tail-grab grapple). There's a nice cinematic for it, and then a very, very nice followup scene if you press F! It's been the bulk of this month's work, so do check it out.
- Helldoggo nerf in the house! Platforms have been added so he can be bypassed easily. It'll be more fun once the drizzling deadlands is ready for him, we promise!
- The game can now be paused by pressing esc in either of the two levels beside the wall of thanks. It's far from perfect - we know it's a little buggy, but it's a good start. Graphics and sounds come later.
- Sitbert has a new hat and he'll get a new one every month. This month's addition is very swanky - check it out, and let us know what hat we should grant him next!
- Plaques and friends have been added en-masse to the wall of thanks! Check them out. Lots more will be done next month.
- Potato mode has been enhanced: a lot of crashes have been resolved on older cards, and it now runs even smoother on even older PCs.
- Bugfixes galore and stability improvements are included, free of charge! Maybe next time they'll be paid DLC. We spent a lot of time on this, but ultimately decided to cut our losses and roll back the engine version to a more stable one, as many other Godot game developers have done. We weren't making use of the new features anyway, and from our testing this has zeroed all of the crashes introduced last month.
A massive thanks to every single one of you who pledged anything during the fundraiser! Every penny helped and Amber is now doing much, much better, far along the road to recovery. We'll get all your rewards done as soon as we can. Finally, congratulations again to LuridSilence for finding last month's secret! Again! That's two months in a row now, out of three secrets total! Will it be a hat trick? Get searching for this month's secret! There will be no doubt you found it once you find it, but it's hiding very well, so good luck, and happy hunting!