XaiJu
SexMachineVR
SexMachineVR

patreon


Last hours before the new build!

Latest tests!

Now I can test the game on oculus.
(The control is very different from Vive. It is very inconvenient, I apologize for that.
I think about how to make it right.
For Vive users, everything works well.

- Now we can rotate around using the controller.
- I added a visual designation of touchpoints.
- also redid the "pose menu". It was necessary for a new room.

Perhaps there will be little new in the gameplay in this build, but I did a lot of work, and I will be very grateful for your feedback.

Oh! They wrote to me from the Japanese site, they would like to promote my game after its completion on the Japanese market. I never thought that it was possible O_o

PS: I am a little worried about my English, do not be shy to correct me (especially in the texts of the game), I try to learn to write correctly.

I`ll try to finish this build tomorrow.

Nathan

Last hours before the new build! Last hours before the new build! Last hours before the new build!

Comments

the lever should work (pull-down). I will rework the controls as soon as I complete the character.

Does the lever on the second machine work now for oculus? I had an issue where I couldn't pull the lever all the way. it would only go half way.

Casaria


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