Fusion 360 viewport controls from other 3D packages
I compiled it through open-source autohotkey scripting language. Basically it's just override controls when fusion's window is active in windows OS. And I suppose that it's not breaking up something because you don't really change anything in Fusion 360.
You can find default camera controls setups for Maya, Blender and 3DS Max.
Please check for more information polycount link - 2018-12-21 10:45:12 +0000 UTC
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