Important: This tool requires the Geometry Script (Experimental) plugin. Unreal Engine 5.2.1+
SwiftRes is a utility designed for Unreal Engine 5, focused on calculating the most suitable texture resolution for meshes in line with the chosen Texel Density standard.
Texel Density is a topic that many artists find intricate and puzzling, especially when striving for visual coherence in game environments. SwiftRes aims to simplify this process. If your mesh has been U...
2023-09-18 12:41:56 +0000 UTC
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DISCLAIMER:
- This tool has been designed to save time and immediately create most of the shells you need at a very high standard, that being said, like all Automatic UV algorithms, this is not perfect. There will be shells or areas around your model that you will still need to fix manually and in some situations, that might end up being most of the shells.
- This plug-in does NOT work well on organic assets.
- This plug-in works very well on low-poly hard surface asse...
2023-02-27 10:25:42 +0000 UTC
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This filter will AUTOMATICALLY fix issues with authored PBR content. It will adjust the problematic areas in both the base color as well as the metallic maps. "Pure metals mode" it's an alternative mode I've included which will ONLY edit the base color values while ignoring the metalness map instead
NOTE: USE THIS FILTER IN COMBINATION WITH THE "PBR VALIDATE" FILTER FROM PAINTER TO VISUALIZE THE CHANGES!
"Automatic PBR Fixer" is a filter for Substance Painte...
2022-09-01 10:13:27 +0000 UTC
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