Mossify (Free Demo)
MOSSIFY
Free Demo
A limited demo version of a quick, easy customizable moss biome.
A limited demo version of a quick, easy customizable moss biome.
This Blender geometry node setup will turn any curve into a braid completely procedurally. No matter what scale or on what object, this generator will take care of it. It is able to create both an animation-looking braid and a realistic-looking braid simply by ticking and...
2023-04-21 17:45:25 +0000 UTC View Post
This Blender file contains the geometry node setup that adds snow to any object. Just add the geometry node setup to your object, weight paint where you want the snow to appear, and add that weight group in the geometry node modifier section. That's it!
Perfect with snow, but also incredibly useful to add ANY layer on your surface. Dirt, blood, honey, sand, dust, just cha...
This Blender file contains a combination of geometry node systems that creates amazing-looking cornrow hair. It's incredibly easy. One curve you add in the empty hair system will be turned into one cornrow braid. This means you can add cornrow strands wherever you want and combine them into an awesome cornrow head of ha...
2023-04-06 18:43:06 +0000 UTC View Post
This Blender file contains a script that creates your desired inflated text with the press of a button. Any text, any font. Change the defined variables in the script to customize your text inflation outcome and watch the magic. Do you want to add some easily inflated text or letter balloons in your scene? Here you go!
NOTE: This script is meant to be used in Blender's text editor. So open the ...
2023-02-03 01:22:15 +0000 UTC View Post
This Blender file contains a set of geometry nodes that can be used to create beautiful hair with the new Blender hair system. Whether short, long, straight, curly, or braided hair, these geometry nodes can get the trick done in seconds. Furthermore, it is highly customizable by tweaking the geometry node modifier settings!
For the tutorial that goe...
2023-01-12 17:42:22 +0000 UTC View Post