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Alex Martinelli

Alex Martinelli

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Alex Martinelli posts

Crystals Path (Blender Geometry-Nodes)

A Blender file with Geometry-Nodes (GN) modifier to draw/generate/simulate crystals.

Requires Blender >=4.5.

Have questions or want to share your results? Reach out on Twitter/X or Threads.

Some capabilities:

  • distribute crystals on curves objects
  • randomize shape, length and radius of crystals
  • apply points ...

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L-Systems (Blender Geometry-Nodes)

A Blender file that allows to generate and experiment with L-systems.

Requires Blender >=4.1 ("Menu Switch" node).

For any inquiries or feedback, feel free to reach out on Twitter.

L-systems allow generation of complex shapes via iterations over a user-provided grammar. Results have often fractal like composition, and can resem...

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Procedural Crystal (Blender Geometry-Nodes)

A procedural crystal setup in Geometry-Nodes (GN).

The provided Blender file contains the "crystal" GN node-tree plus two procedural materials (one for the surface and the other for the optional volume).

The "crystal" node-tree has some of the main parameters exposed, but lot of interesting results can be obtained by playing around and study the internal nodes configurations.

The Apply Damage enables the edge damage that can additionally be controlled via the o...

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Procedural Mandelbulb (Blender Geometry-Nodes)


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Procedural Spiderweb (Blender Geometry-Nodes)

A procedural spiderweb setup in Geometry-Nodes (GN).

The Blend file includes the GN node-tree and basic procedural materials.

This setup has been tested with Blender 3.1.0.

For any inquiries, feel free to reach out on Twitter


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