Fast Particles | Blender 4.1+ Geometry Nodes Particle System
Easily generate magical particle effects in geometry nodes with this node group. Just plug in an emitter object and adjust various parameters like normal velocity, directional forces, and a built in noise force. This system is highly optimized to allow for simulation of millions of particles without slowing down your viewport - and has built-in motion blur that renders fast.
Venom Morph System - Blender 3.6+
A procedural geometry nodes system that can morph from one object to another. Works best if the objects are similar - human to alien, etc. Includes large scale goop and displacement of mesh based on shortest path curves, as well as a detailed tendrils system. Also included is a dynamic material for the morph object to fade into the venom object. Everything is organized and labeled.
How to use it: