** My custom Pack & Transform node requires an opacity input to use as a mask. Ouputs will be black otherwise. I have updated my node's description to have that info in it
This is a node I have needed many times but have never found a good way native to Substance Designer.
This node acts as a general pack and transform. It has a material function and mask function. The material function acts as an atlas maker that can pack up to 9 indiv...
These are all of my Substance Designer sbs files from the "SCALE" category for Nodevember 2021. hopefully there's something in here that someone finds useful.
Included is also my "Pack & Transform" custom node, which is used in some of the .sbs files
For educational purposes only.
The node is free but if you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "COLOR" category for Nodevember 2021. hopefully there's something in here that someone finds useful.
Included is also my "Pack & Transform" custom node, which is used in some of the .sbs files. You may have to re-link this node
For educational purposes only.
The node is free but if you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "FORM" category for Nodevember 2021. hopefully there's something in here that someone finds useful.
Included is also my "Pack & Transform" custom node, which is used in some of the .sbs files. You may have to re-link this node
For educational purposes only.
The node is free but if you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "PATTERNS" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "HUMANITY" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "NATURE" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "TIME" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "TEXTURES" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
These are all of my Substance Designer sbs files from the "FOOD" category for Nodevember. There may be some rare instances of 'cheating' like using the svg node for times I felt lazy, or the occasional brute force because I didn't want to think too hard, but hopefully there's something in here that someone finds useful.
For educational purposes only.
If you are feeling generous and want to donate that would be very much appreciated.
A Substance Designer .sbsar file containing the Pine Leaf Generator
This custom node was made to be used with my custom "Branch Generator" but should also be able to work with any custom mask you give it! It has 27 adjustable parameters to help make your own leaves. Its not perfect but I had a lot of fun making it and hope others get some use out it.
The file is also free on Substance Share, but if you are feeling generous and want to donate that would be very much appreci...
A Substance Designer .sbsar file containing the Conifer Leaf Generator
This custom node was made to be used with my custom "Branch Generator" but should also be able to work with any custom mask you give it! It has 42 adjustable parameters to help make your own leaves. Its not perfect but I had a lot of fun making it and hope others get some use out it.
The file is also free on Substance Share, but if you are feeling generous and want to donate that would be very much appr...
A Substance Designer .sbsar file containing the Branch Generator
I made this for an environment I did to help make my own branches for some trees. It has 50 adjustable parameters to help make your own branches. Its not perfect but I had a lot of fun making it and hope others get some use out it!
The file is also free on Substance Share, but if you are feeling generous and want to donate that would be very much appreciated. Feel free to contact me if you have any questions ...
A Substance Designer .sbsar file containing the Grass Generator
A procedural grass generator meant to be used for grass cards. Adjustable attributes include: length, warping amount, random positioning, color options, blade amount, width, and more! The file is also free on Substance Share, but if you are feeling generous and want to donate that would be very much appreciated. Feel free to contact me if you have any questions about anything.