This tutorial is created in a "Walkthrough Format." Meaning we start from a completed substance material and I guide you through how I created the Substance, as well as my thought process behind setting up the graph. I also dive deeper into certain subjects and show specific examples by recreating parts of the graph. I have included the substance .sbs and .sbsar files, so you can follow along and see it for yourself! Let's have some fun! Thanks for the support :)
The ultimate series for learning organic texturing, sculpting, and creating materials. With substance designer, zbrush, and the unreal engine. Includes both the Forest Snow Ground & Forest Ground Tiling Texture Tutorials.
+ All Tutorial Videos, Bonus Content, and Source Files
Please feel free to view the included products for more product details, pictures, and videos.
We will be creating a forest snow landscape ground. This is the continuation of the "Forest Ground" Tutorial (Not Included). Using Substance, the Unreal Engine, and more, we will be creating a landscape similar to the one above! Let's have some fun! Thanks for the support :)
We will be creating a tiling ground texture from start to finish and by the end of the tutorial, you will know how to create textures similar to the images above! Thanks for the support :)
The Complete Package includes:
Please take a look at the Tutorial Info Guide to see what we will be covering in each video.
Thanks to everyone who grabbed this during the limited time free offer! I hope it helps some of you and you can pickup some cool ideas from the highpoly! You can still find the breakdowns for free on the polycount forum.