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[Blender] Destiny - Player Gear Shader

Material node setup for Destiny 1 & 2 Player Gear.

1:1 recreation of the materials that Destiny 2 uses for its Armor, Weapons, Ghosts, Sparrows, and Ships. This material utilizes shader inputs from the D2 shader code for game-accurate materials.

The blend file is to be used in conjunction with this tutorial:
https://4h64.short.gy/GearRippingGuide

[Unity] Destiny 2 - Emission Shader

Shader for emissive materials in Destiny 2. Can use any texture for emission, and can use the Destiny Gstack for masking

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