Hi,
something bothered me regarding Gwynn model and I revised it a bit before there are any scenes that need to be redone.
The original body looked too scrawny and too young(-ish). Physique is a bit more sturdy now and imho a good counter-balance to the skinny Thief and the perfect Princess physique.
2022-07-24 17:26:13 +0000 UTC
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Here is the final room in the tower, The Attic.
Room I made with blender, the furniture is from the awesome Medieval 3D Packages of Roguey (like most of the other furniture in this game)
It will enable some interactions with Nyx and Gwynn in the versions to come.
2022-07-24 14:55:06 +0000 UTC
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A portrait format image on request (NSFW...)
2022-07-22 16:50:36 +0000 UTC
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Completed arrival scene and code integration for Gwynn mechanics today.
Interaction will be in the portal room during the day (see screenshot 2)
2022-07-22 16:48:16 +0000 UTC
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On request, here is a wallpaper version of the image posted a while ago.
Enjoy.
2022-07-21 20:41:55 +0000 UTC
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Version of an image, that didn't make it into the game.
2022-07-20 16:03:24 +0000 UTC
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As promised here the alternate version.
Enjoy
2022-07-19 17:16:07 +0000 UTC
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Hi,
did the Nyx tavern dancing cutscene / renders today. Here is a screenshot. I did the series with 1920x resolution and scaled it down to game resolution of 1280x.
Sharpness should be a improved compared to the early art of the game, though I kept a bit of the grain to not have it appear too slick.
A fully nude version will also be in the game (I'll post in the All-Access section later).
2022-07-19 13:21:28 +0000 UTC
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Did the toy scenes art with the Queen today and also revised the inventory, now scrollable with large capacity
No more inventory overflow problem for collectors out there, who hold every item they find...
When testing it, I realized, that now there are almost 70 different items in the game.
PS: If you look closely, you'll see 5 new items, which will appear in V0.5.1. ;)
2022-07-18 15:30:13 +0000 UTC
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Wrapping it up for today.
Finished the game gallery feature and integrated it into the quest log screen.
2022-07-17 15:47:51 +0000 UTC
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Hi everybody,
to expand this site further, I would like to focus promotion activities to channels, where the game attracted the most interest, aka patrons.
It would be great, if you let me know, where you found or learned about the game!
y.v.
2022-07-17 13:15:59 +0000 UTC
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Hi,
here is a wallpaper of Gwynn, the new character joining from 0.5.1.
Enjoy.
y.v.
2022-07-17 13:08:09 +0000 UTC
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Hi,
after struggling for a bit with the automated Patreon "Early Access Feature", I found it can only be used to allow privileged access to items, which later go fully public.
As all the game stuff is NSFW it can never go public here, hence the "built-in" Early Access Feature is kind of moot.
For All-Access and VIP-Patrons, I will implement the Early Access for game releases manually, i.e.
- VIP patrons with confirmed status will get links to pre-r...
2022-07-17 13:06:40 +0000 UTC
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Hi,
finished the belt removal mini-game and some part of the related cut-scenes today.
Don't want to post too many spoilers, but here is a peek...
y.v.
2022-07-16 13:11:44 +0000 UTC
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here is the Dev Log for V0.5.1 Patreon release, which is upcoming early August.
Progress is at about 50% effort-wise.
y.v.
2022-07-15 17:37:03 +0000 UTC
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Hi,
today the number of patrons reached 100 for the first time!
The number fluctuates a bit month to month, but I hope the upwards trend will continue.
Thank you all for your support!
y.v.
2022-07-15 17:30:25 +0000 UTC
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Spent some time today to clean up my files and 3D assets and completed the character sheet with the final models.
PS: For everyone reading this: There was an issue reported regarding the portal charging/opening in V0.5. Check the game release post, I added a patch file.
2022-07-13 07:53:46 +0000 UTC
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Changed the outfit to be more witchy and cartoony. Also the physique adjusted slightly. I think that'll be the final version.
Enjoy
2022-07-12 19:38:39 +0000 UTC
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On popular request in V0.5.1 there will be some progress regarding Irith's belt. Minigame preview attached.
Successful completion will result in the belt being removed (temporarily)
;)
2022-07-12 09:38:12 +0000 UTC
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Here is the last of the hi-res re-renders. Enjoy
2022-07-11 17:23:13 +0000 UTC
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As there were some comments on schoolgirl uniform i did a quick version, also slight face changes. Not sure it works... Something is still off imho
The witch hat definitely doesn't work. For that she'd need to be some Journeyman wizard and not at the Academy.
Will do some other parts of V0.5.1 and revisit the Gwynn topic by end of the week.
2022-07-11 05:24:55 +0000 UTC
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Before starting with the content of V0.5.1 next week, I reworked the new character (Gwynn).
First made a goth version, but this conflicts with the queen, so I went for a more normal style.
This is the revision I think that will be it. Feel free to comment.
2022-07-10 17:50:55 +0000 UTC
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Hi,
for everyone who wonders, what the odds in the portal game are, I attached an on-the-fly update to V0.5.
Just drop the attached file into your "game" folder, confirm overwrite and you will have the "Wins / Losses" tally at the bottom of the screen. It counts individual gems.
Has no impact on savegames etc. Once the file is in the game folder, encounters are tracked.
The example you see from my try-out (15 wins vs. 16 losses) is close to the statistical...
2022-07-10 05:18:57 +0000 UTC
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Link is in the patron section (all tiers) due to it's NSFW nature.
2022-07-09 07:49:49 +0000 UTC
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Spent some time creating the new mobs today... ;)
Including area of effect impact...
2022-07-09 07:44:41 +0000 UTC
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Bugfix Note (2022-13-07):
- CR-0196 / Portal Recharge does not work / Under certain conditions the portal cannot be charged with "Use Item" and research Portal Defense does not trigger.
Fix: Copy the attached file "330_interact_room..." into your game directory, overwrite confirm. Shift-R in game to reload game state.
Hi, as the early access test fortunately yielded almost no issues, the official build is now availab...
2022-07-08 18:22:08 +0000 UTC
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Another test render of a wallpaper I posted a while ago.
2022-07-08 08:27:17 +0000 UTC
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Did some test renders on a new machine today as I retired my laptop yesterday. Here is one of them. That's a zoom of the "Nyx waiting in your room" sprite used in V0.5.
May be able to crank up image quality a bit now in future cutscenes... ;)
Before there's complaints that there is still graininess ;)
Render was done CPU only in DAZ with Rosetta/Intel translation layer on my new Mac and took less than 60 sec and the fans on my machine didn't even ...
2022-07-08 07:40:33 +0000 UTC
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After battling only slimes in the dungeon levels, in V0.5.1 there will be a new level type with some new mobs. Access will be through a portal location you discover.
Behaviour and pathfinding of the new mobs will / should also be a bit more challenging.
Small test render with one of the guys I made in Blender just now...
2022-07-07 08:18:03 +0000 UTC
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Hi,
while the early access tests of V0.5 is running, I reviewed the future storyline and compiled a feature list for V0.5.1.
If nothing major comes up in V0.5 (fingers crossed...), I will start on 10.07. with development of V0.5.1.
Release date will be 01.08 / 05.08. for VIP / Early Access, and 10.08. officially on Patreon.
If you have any suggestions or comments to the new features, feel free to submit them.
2022-07-07 06:09:54 +0000 UTC
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