Still a bit slow and busy - I spent most of the day getting everything backed up onto an external SSD so i can move all my work onto a new computer on the 9th - i'll be saving any new wips/files onto that external 'til I make the move.
That said, here's a look at a Revenant attack frame - I'm still slugging along on her walking frames at the moment, but I'm trying to tinker with some of the more dynamic frames on her sheet too so that I can make sure she stays expressive on some of her...
2023-10-03 18:33:53 +0000 UTC
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This month has been really hectic due to having to run around a bunch of places and getting ready to move everything to a new computer at the start of next month, but in the meantime here's some revamp WIPs i've been doing on an imageset from early in the year that i felt could use more work.
will have some more revenant progress soon!
2023-09-20 21:59:19 +0000 UTC
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still a lot that needs to be polished on this animation, but its getting there
2023-09-08 05:29:04 +0000 UTC
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still needs some tweaking, but here's a look at the front facing walk cycle
2023-08-23 04:56:02 +0000 UTC
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A (for now) finished version of an earlier WIP + a solo M.
I'm also currently working on the HDoom Revenant's walk cycle (front-facing first, then the other angles from there) as well as her H-animation so that it doesn't sneak up on me later. I'll have a bit of that to show later in the month!
2023-08-10 23:51:49 +0000 UTC
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Getting a couple WIPs finished while I cook on more game/mod stuff - in this case, here's the finished (for now) version of that art WIP I teased earlier in the month.
Looking to have more to show soon!
2023-07-29 23:38:01 +0000 UTC
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It's been a slow month even by my relatively sluggish standards since i'm still recovering from spending the entirety of last month working on Rise of the Triad: Ludicrous Edition and then getting HDoom Techdemo10 released - but here's a preview of some early HDoom Revenant + updated dildosaw progress, as well as a crop from an art WIP i'm looking to show more of soon.!
2023-07-17 17:55:27 +0000 UTC
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Changelog:
* Spider Demoness added
* Revamped gameplay sprites for Imp + Imp variant
* Revamped gameplay sprites for Hellknight + Baroness (or at least the most important frames for now)
*Bug fixes and compatibility improvement
Honestly the "techdemo" name for these alphas has kinda been a misnomer for many versions now, but I don't want to rock the boat after such a long hiatus between releases by changing the numbering/wording, and it's not quite ready to be 'V1' yet...
2023-06-25 06:25:27 +0000 UTC
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Just clocking in to let everyone know that HDoom's next release is finally on the horizon. I finished the Spider Mastermind sprites and got her sounds together and I'm finishing up some of the previously-teased remasters for the Imp (+variants) and HellKnight actor sprites. I've already sent the Mastermind frames and sounds to TZK and he's working on making getting everything running with the latest GZDoom.
None of the imp or hellknight h-anims have been touched up yet, but i'll go ov...
2023-06-24 00:55:03 +0000 UTC
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Don't have something to post right this second because I posted some WIPs late in May instead of the beginning of this month like usual, so i'm still working on any new art or mod progress that i can show.
Also I just got contracted to do a small bit of work for another commercial Retro FPS thing coming out soon and the deadline for that is in a couple weeks so i'm grinding on that first (i'll let you know what it is when it releases), but i'll be drawing and working between that so i'...
2023-06-01 06:45:27 +0000 UTC
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A couple wips for some spooky themed stuff i'm doing. This month was kinda rough for various reasons but things should pick back up when i get my sleep cycle stabilized a bit.
2023-05-23 19:23:37 +0000 UTC
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meant to post these before the month rolled over - i'm fighting through some art block atm (as well as some bigger/more intricate draws that aren't ready yet) so here's some practice stuff in the meantime
2023-05-01 04:22:37 +0000 UTC
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Just one more beach-themed thing i did on the side to keep my pixelwork in practice - had to use more reference than i'd prefer cus i'm still running on low energy, but I learned from it so it still worked out. I'll try and have some more progress and interesting stuff later in the month once I get some second wind!
2023-04-08 22:20:59 +0000 UTC
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Things got super busy and hectic this month (nothing major, just way too much packed into one timespan) so it's been an exhausting and slow-going month. Still, I have some art cooking that I think will be in decent enough shape to show soon + I'm working on the rest of the Spider Mastermind's attack and flinching frames before I polish off and tighten up anything I missed.
Thanks again for your support as always!
2023-03-31 22:06:19 +0000 UTC
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Got the hardest parts of this finished, just needs some polishing. This was the animation I wasn't looking forward to figuring out, so the little bit of stuff remaining should be easy once this is taken care of
2023-03-03 08:59:18 +0000 UTC
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Rest of the images I did for this set with my friend Wong's computer OC.
2023-02-17 02:58:49 +0000 UTC
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Drawing I did of Wong's computer girl, I have another one of her coming up soon too + some other art
2023-02-09 02:05:31 +0000 UTC
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bnnuy
2023-01-29 22:35:25 +0000 UTC
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Another draw I did for another friend. Will have more stuff coming later in the month
2023-01-15 21:49:57 +0000 UTC
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December was once again a trashfire due to exhaustion and other stuff happening in life right now. Didn't get much done this year, but did a sorta-wip drawing for a friend and experimented with some Gameboy stuff for the hell of it.
Wasn't really a great year - I learned some new skills but I don't feel like I got to do much of what I was hoping. I'll try to make 2023 a better one!
2022-12-31 20:03:46 +0000 UTC
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Basil's costume had a bit of a wardrobe malfunction.
November was kind of a mental health trashfire so I only really managed to flesh out and finish out this leftover from Halloween, though i'll dig around and see if i've forgetten anything. Hoping December will be a bit more productive.
2022-11-30 08:41:06 +0000 UTC
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Halloween stuff I did with/for friends this month + the rest of that set I teased at the end of last month.
2022-11-01 02:33:58 +0000 UTC
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First image from an imageset i've been experimenting with on and off to see what style works best for me at high res. Rest of the set still needs time to cook cus this month was slow and awful, but here's the first one for now.
2022-10-01 03:16:57 +0000 UTC
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This month was a bit on the anemic side from bein a kinda low energy/burnout month, but here's a finished version of an earlier WIP + a look at one of the alts i'm doin for an earlier imageset, as well as a painting/lighting experiment i'm playing with.
Hoping to get a boost from the cooler weather and get some more to show in the coming month!
2022-08-30 00:04:54 +0000 UTC
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Here's some WIP stuff from July
2022-08-01 03:29:22 +0000 UTC
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A revision + nut alt of the imp draw I did a couple months back + a lewd set I did for a friend's OC.
Will hopefully have a bit more around the end of the month!
2022-07-22 20:04:04 +0000 UTC
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I know it's not much again, but I had sort of a whole load of medical shit come up this month so it's been a busy time. I have a buttload of WIPs (including finished versions of stuff i've teased before) coming up very soon though!
There'll be more regular pixel art again too, I've just been freshening myself up by experimenting with some tablet + high res work lately.
2022-07-01 03:54:08 +0000 UTC
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A couple extra WIPs to mess around more with large scale binary art. The first one is still really early while the second one with the friend oc is almost done (but still has an alt or 2 left to do)
2022-06-01 03:59:15 +0000 UTC
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A late night tablet doodle I turned into a colored-in drawing in the daytime to test this style some more
2022-05-14 19:50:40 +0000 UTC
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Unfortunately this month was also a bust due to just plain old art block. I did get this one draw done for a friend to experiment with making pixel/binary drawings using a digitally drawn base, though - I'm hoping to do some more cool stuff with this as ideas allow.!
2022-05-01 03:44:46 +0000 UTC
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