- I've switched texturing software entirely, among other things, so to better accommodate myself with everything, I'll be doing (or trying to do, some of the things I picked may prove challenging to do in a day) 1 asset per day for the following days.
- I'll be importing all the assets ingame all at once at the end of this marathon, for now I'm just focusing on making stuff.
- First day done, starting off with a basic leather eyepatch. Leather is probably my favourite material ...
2023-03-02 00:13:39 +0000 UTC
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I've been mulling this over the past few days, so I though I should also get your opinion on the matter. Most of what I uploaded so far has been for FO4, with the exceptions still being Bethesda games, but there are other games out there that can have custom meshes be imported into and in this case, Cyberpunk could provide a good platform for it.
Now, I have been asked about this before and my answer was (and still is) that it feels somewhat pointless to do this because the game is fir...
2023-02-27 13:12:47 +0000 UTC
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- these bracers were made quite a long time ago, as the date in the render implies. I never released these as I've been keeping them in reserve for occasions like this month where I can't get much work done. I guess it's time to let them go, having finally fulfilled their purpose.
- mod description contained in the archive.
- enjoy!
2023-02-25 16:29:23 +0000 UTC
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Time for a new project poll. Most here are smaller scale items, not full armors or anything too crazy or experimental. There is one exception to this here, but it's on the simpler side, so still mostly basic. With a new PC build, I do want to use this opportunity make changes to the way I do things for more modern workflows, especially on the texture side, so I don't want to take on anything too big for now.
Poll is multichoice like the last ones, so feel free to pick as many items as y...
2023-02-23 12:12:42 +0000 UTC
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Link to release:
https://www.patreon.com/posts/78213908
2023-02-04 09:52:25 +0000 UTC
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- two files are included: regular (TechGlovesFO4.rar) and the full version (TechGlovesFO4_complete.rar). They're both the same, but the complete version also includes records in the plugin for the back armor piece that was released in the upper tier. If you have access to that file, use that, otherwise the other file.
- Previous Tech Suit/Armor release is required for this:
TechGlovesFO4.rar file requires:
2023-02-04 09:51:03 +0000 UTC
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- Finished these moments ago, game import is left and they should be out by the end of the week. This is the last piece of the tech suit, so the set is now complete.
- Done them pretty fast, 3 day asset pretty much. Nothing really too fancy to make, but I also reused textures/models from the main suit, so that sped things up considerably. This is a bit lower poly than I'd normally make it (I guess you could call the model optimized depending on your viewpoint lol) and it shows, model i...
2023-02-02 13:18:06 +0000 UTC
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Hey there, hope you're doing well :)
I wanted to let you know that there's going to be some downtime next month. It might be a week or two or maybe more, I'm not entirely sure how long things are going to take.
The reason for this is that I'm finally building and switching to a new PC. My current one is more than 10 years old at this point and can no longer handle production work or even games, that much has become painfully obvious at this point, especially after the last armor...
2023-01-30 09:04:09 +0000 UTC
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2023-01-29 10:22:47 +0000 UTC
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2023-01-29 10:22:37 +0000 UTC
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- this is standalone, you don't need the other release. Includes everything the release in the lower tier does and the back armor piece.
- The skinning on the back armor pieces are kinda finicky and can deform badly in some scenarios, but I've run out of time and patience to adjust further, so it will have to do. The same goes for the suit but the armor itself is worse off. They're mostly fine for gameplay, but if you want to screenshot you'll have to be selective with the pose or ang...
2023-01-29 10:22:16 +0000 UTC
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- includes the previously released shoes with updated textures to fit the suit better.
- mod description contained in the archive.
- enjoy!
2023-01-29 10:22:06 +0000 UTC
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- completed this damn thing, finally, renders right out of the oven. This sucked up an insane amount of time, I think I could've made like 10 regular releases in the time it took to make this heh. Then again, it is basically a full armor set done all at once, so I guess it was to be expected.
- came out pretty good overall, so I the time seems to have been well spent. Included some bake/lowpoly screens (last 2 images). I was going to make an update post at that point, but then I just s...
2023-01-27 14:07:50 +0000 UTC
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- Okay, first 2023 post, an update on this armor set, the completed highpoly asset for it.
- This took a shitload of time to make and to get it in this polished state. Sorry for no updates along the way, but it was time consuming enough without me stopping arbitrarily to do posts and renders along the way, that would've taken even longer.
- This was a bit of a nightmare to work on, in all honesty, not because of the armor itself, but my old pc. Constant crashes, slowness and an...
2023-01-18 00:01:41 +0000 UTC
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Link to release:
https://www.patreon.com/posts/76324181
2022-12-24 15:37:38 +0000 UTC
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- quick 1 day asset as a special Christmas release. Not very Christmas-y but I didn't want to be cliche and put up a candycane or something this time. I think this will be more useful/wanted anyway :P
- mod description contained in the archive.
- Available to all tiers, happy holidays!
2022-12-24 15:36:28 +0000 UTC
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- textures on these are kinda placeholder, at least in the context of the full set. I can't really commit hard here since I don't have the armor yet. Changes will probably be made according to the armor after that's done and I have a better ideea how everything fits together.
- as it stands though, these should be good enough to use until then. I will not be updating this file, but rather just keep it for standalone use in case you want to mix and match with other pieces (since the arm...
2022-12-22 12:34:32 +0000 UTC
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- Here's an update on this, or rather the first time I'm saying anything about it. Been chipping away at this slowly for the past 3(?) weeks. I took a break from it for 4-ish days to port the now released FE Armor to Skyrim, but other than that this has been my primary focus.
- I would've posted something sooner, but honestly, there wasn't that much to see, visually at least, up until recently. A lot of progress and refinement has been done in the past couple of days, with most of the ...
2022-12-14 22:23:58 +0000 UTC
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2022-12-11 00:52:52 +0000 UTC
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- a little bit of unfinished business with this set, made it for FO4 a couple of months ago, but it was also supposed to get into Skyrim at some point, which is now, I guess. Most of the following is written in the readme, but not sure how many look at that, so putting it here too.
- ported from FO4, but was also tweaked to work better with Skyrim, mostly textures and what not. Also made a custom high-res cubemap for it (same hdri in use for the FO4 version for parity). It is a pic of ...
2022-12-11 00:49:43 +0000 UTC
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2022-11-27 13:06:38 +0000 UTC
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- mod description contained in the archive.
- enjoy!
2022-11-27 13:04:50 +0000 UTC
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- Thought I should make some more accessories, so here's one that I think is cool. Also managed to import ingame at the time of writing this, so the item is good to go at anytime.
- I've reused the shell from the A armor that I made last year. No point in modeling/texturing a new one, as that was perfectly adequate and was always meant to be a reusable resource.
- Also worth mentioning since this is one of the few times it has happened (if at all in recent memory), but the textu...
2022-11-18 13:55:07 +0000 UTC
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Link to release:
https://www.patreon.co...
2022-11-18 13:46:12 +0000 UTC
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- mod description contained in the archive.
- enjoy!
2022-11-18 13:44:22 +0000 UTC
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- bewbs...
- on a more serious note, a mostly for fun thing that I wanted to do quick. As such, model is insanely unoptimized for what it is, but I had no wish to spend hours optimizing by hand like I'd usually do for something like this. In some regards, or visually at least, it probably looks better since it just has a crap ton of needless polygons thrown at it. Under the hood though, I wouldn't exactly call this a HQ model. Anyway, done, on to the next thing.
2022-11-09 19:46:04 +0000 UTC
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Link to release:
https://www.patreon.co...
2022-11-09 19:36:29 +0000 UTC
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- mod description contained in the archive.
- enjoy!
2022-11-09 19:34:54 +0000 UTC
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