I know that I'm doing a lot of different things, but I just want to tell you guys that I'm really trying to restrain myself. In any given week my brain goes in a lot of different directions, many of which seem promising. I can't count how many times in a month I get really inspired to do something and hold myself back, but I have dozens of notes files.
This past week I was reading about the pharmaceutical industry and found myself thinking about Crimson Gray again. Though I think the st...
2020-09-20 21:11:19 +0000 UTC
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OEA: Other than some communication with the mapper I've hired, I didn't invest any time in this.
TLS: I'm further along than I would normally be one week after a public release, but not as far along as I'd hoped. Still, events and dialogue are done and things are moving forward to finish the Gathering.
Annual Patronage: I'm glad I delayed asking that question, because I underestimated how much of a response it would get. You guys ...
2020-09-13 21:49:39 +0000 UTC
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Okay, so the public release is done. Extra done, because I just put out a 0.53.3 that fixes the Ginasta bug and includes some more polishing. Thanks to everyone supporting me throughout the process. ^-^
Annual Memberships?
Something I've been putting off while working: what do you guys think about the new option Patron offers for annual memberships? They've been messaging me a ton about it, but I'm not sure how much they message patrons. What it would m...
2020-09-06 22:38:03 +0000 UTC
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The new version can now be downloaded at the blog:
http://the-last-sovereign.blogspot.com/2020/09/tls-0532-public-release.html
Compared to 0.53.1, most of the changes are just polishing, so it's non-critical. For everyone else, enjoy!
But actually, I wanted to take a moment to ask if these public posts are useful. Are there non-patrons who use Patre...
2020-09-04 21:52:44 +0000 UTC
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Lots of multi-image sets this time, but that's just how it turned out. I'm especially happy with the emotions of some of these. ^-^
I guess that's all I have to say about this set? Back to work.
2020-09-02 19:20:29 +0000 UTC
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Whew, version 0.53.0 is out! I think I'm on top of bug reports so far, but I'm not rushing on the polishing release. I hope not to burn the candle at both ends so that I can roll into finishing the Gathering with full enthusiasm. To that end, I'll be trying to take a partial day off after this posts.
Meanwhile, we have news that may be of significant interest to many of you: the TLS wiki is going to be moving. Please check out 2020-08-30 18:06:07 +0000 UTC
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EDIT: New 0.53.1 with a whole lot of polishing. If anyone wants to give feedback on the new orc balance, feel free, but I'm mainly just putting out a cleaner version for new players or replayers.
Link: https://mega.nz/file/70lDSDpL#hIIn2BuuHpGjaCKvvMqIjzSQg7JBxjbC1W2ayP0M_Hc
TLS 0.53.1
- Significant polishing, minor bugfixing.
-...
2020-08-28 22:24:04 +0000 UTC
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Momentum! The state of flow is something I value highly, and though I'm not going to distract myself getting citations, I've read that it's one of the few states people value higher than happiness. I'm doing a ton of work on TLS and all is right with the world. ^-^
One thing: talking about the scenes last week might have been a tease I didn't intend, as it looks like those scenes will actually be in 0.54.0 instead. This happens sometimes when I'm not working in strict chronological orde...
2020-08-24 00:08:50 +0000 UTC
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I'm updating a day early because I'm mad with power and no one can stop me! Also it works better for my schedule and I'd like people to take a look at that map up top. More on it at the end, but take it in.
I feel like I broke through this week, though I'm not confident enough to be certain I have momentum. It was a good week, almost entirely dedicated to TLS. Not a lot to say about it, but I don't want this update to be unbalanced...
Some of the scenes in this upcoming s...
2020-08-15 19:08:45 +0000 UTC
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This was one of those weeks where things just didn't line up right. On the days when I had the most inspiration, everybody else was productive and sending emails. When I was low on energy, the days would be empty of tasks that don't require it. So I still accomplished some stuff, but it wasn't a satisfying week and it wasn't the major step forward I wanted.
This often makes me feel a bit tired and drained, but the solution isn't necessarily to take a break, because I sometimes find myse...
2020-08-09 21:46:05 +0000 UTC
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I'm having... a week. But the art marches onward, so please enjoy the next set of scenes! In addition, I'm also included our official height chart, now that a Tertia scene is included as well.
We considered various heights for both Tertia and the halflings, but decided on these. I'd considered putting Tertia at ten feet, but it simply made the proportions weirder than expected. Meanwhile, the halflings don't have any special racial traits, but I think this height is nice for scenes.
...
2020-08-07 22:36:54 +0000 UTC
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I had a pretty good week! Normally I don't like to divide my time this way, but it seemed to work well in this case. Most of my time was spent on TLS, a mix of preparation and direct work.
The easiest part is the bridge to the next section, in which Ginasta interacts with various characters as they get ready for the Gathering. Beyond that, however, getting this event in order is a bit tricky.
Unlike the previous version, where it was a matter of putting everything together in a co...
2020-08-02 22:58:59 +0000 UTC
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Okay, I've made my decision: I'm going to put OEA slightly on the backburner, but not all the way. I still intend to spend some time moving it forward, especially as pieces of artwork or other components come in, but there's not enough regular work to justify keeping it as my focus.
I could show some more new assets, but I think they're better saved for their moments in the game. I've also done dull stuff like making new character sprites to match other assets - they won't be unique to ...
2020-07-26 19:46:42 +0000 UTC
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Due to being a bit scattered, I neglected to include a joke alternate in the art preview post this week. I've since added it to that post (second image), but meanwhile I thought I'd give everyone else a sample of the real version: Janine's wedding. Most of the art will go toward NSFW scenes, but we wanted to include this one. ^-^
Not going to lie, guys, I'm in a creative ebb. Stuff is advancing, but not in a ...
2020-07-19 23:04:27 +0000 UTC
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Hello, $10 backers! Come rain or shine, the art for TLS continues moving forward in the background. This is all of one set and one finished piece from the next, due to odd timing.
First, we have a scene from Janine's wedding! I wanted to do this one early just to make it clear that we might potentially do some SFW scenes as well, though the majority of the art will be NSFW. Janine will also get a sex scene in this round of art.
Orcent also gets a scene to make it clear that I'm do...
2020-07-15 19:26:00 +0000 UTC
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The video above is the result of my continued work, this time showing the battle system. It might not be obvious, but I've replaced all default animations with non-RTP animations. You also see the new capability of actors to move to their target for physical attacks.
In some ways I'm reaching my limits when it comes to modifying the combat UI. There will still be some changes: for example, Ulfina hops forward in that weird position because the pixel artist hasn't given her a unique read...
2020-07-12 22:05:05 +0000 UTC
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With the TLS update released, I am suddenly seized by motivation to work on OEA. Considering that inspiration to work on certain things (like UI or animations) comes along rarely, best to do it now while it's fun instead of forcing it later. I don't know if this one will go to release anytime soon, but it should definitely take a major step forward over the next week.
This project has been a WIP for... 3.5 years? That actually surprises me, but I just checked the initial payment. For th...
2020-07-05 17:44:40 +0000 UTC
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New public update. The differences in this one, compared to 0.52.1, are completely trivial, but here's the link:
https://the-last-sovereign.blogspot.com/2020/07/tls-0522-public-release.html
I'll be back on Sunday with a weekly update that will have some interesting things! Since bugfixing was quiet this week, I've been busy. ^-^
2020-07-03 22:48:56 +0000 UTC
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UPDATE
Okay, 0.52.1 is out! Since the first version seemed mostly stable, I waited a bit longer to put out a cleaned up version in a relaxed manner. I want to say thank you to everyone who offered feedback and encouragement! I'm glad you enjoyed this one. ^-^
Link: https://mega.nz/file/D4lGAS5I#pV39eFMVnVzuJnzmbti9QZt78WxBZ0iaDOfW5NScSkE
RTP: 2020-06-26 22:12:28 +0000 UTC
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The TLS update should be this weekend. I received a good quality map, so that won't be a delay, and everything else is moving along swimmingly. It's not all done, but most of the core stuff is in place, so only an irregular development would prevent release.
I'll keep this short, but we had some other good news. Thanks to everyone who helped make my AMA a success! Though it was nowhere near the big authors, it got considerably more upvotes and attention than most indie writers. This exc...
2020-06-21 20:28:11 +0000 UTC
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UPDATE: My AMA is now live, so check it out here if you're interested:
https://old.reddit.com/r/Fantasy/comments/h9h0ri/rfantasy_writer_of_the_day_sarah_lin_lets_talk/
Suddenly, lots of stuff going on! I'll divide it into sections so you can find the pieces relevant to you.
TLS Progress: Looking at my work ...
2020-06-14 22:35:46 +0000 UTC
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Ugh, things have been sluggish this week. I did finish the novel, and had a blast writing something so quickly, but unfortunately it didn't catapult me into further productivity.
There are multiple potential factors. For a lot of people, the world is on fire right now. My taxes (which I submitted back in February) are proving a real headache this year. Nasty heat wave doesn't help either.
Either in addition to those factors or because of them, I'm struggling to gain momentum on an...
2020-06-07 20:19:39 +0000 UTC
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This is actually two complete sets of art, as the quarantine and other stuff made the scheduling odd. That led to weirdness, such as one of these appearing in the game before here. Anyway, please enjoy all the new scenes!
As mentioned, one of the primary goals of the second phase of the art is to get scenes for every harem member. I decided to do the first relationship-based scene for everyone, even if they had prior scenes, so this update included: Megail, Nalili, Orilise, Trin, ...
2020-06-06 18:55:26 +0000 UTC
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Rough times for some. I'm not at any real risk, and I imagine that people might be sick of the news, so this week I wanted to reflect on some of my thoughts on TLS. Specifically, regarding the future of the characters and how it relates to pregnancy and progeny.
The characters in TLS are generally not interesting in having children and this is not accidental. Most obviously, they're involved in a lot of dangerous events and don't really have time for pregnancy. Beyond that, however, we ...
2020-05-31 22:55:16 +0000 UTC
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This update is uncharacteristically early because I'm mentally finishing out one creative phase with this week, then transitioning to something new.
With the update out, I'm going to take a break and indulge my creativity. So many of my projects are marathons, it's nice to do a sprint once in a while. Going to see if I can't manage a fun/short novel better suited to Amazon than some of my other projects. You'll hear more about this later.
I passed a little milestone, as my Steam D...
2020-05-24 16:16:01 +0000 UTC
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Public release is on the blog, everybody:
https://the-last-sovereign.blogspot.com/2020/05/tls-0512-public-release.html
This one is mostly just polishing, but there's a new (not variable changing) event with the Aramite ambassador in the Eustrin content.
Meanwhile, only a few days left for the NSFW games bundle:
Link: 2020-05-23 02:45:03 +0000 UTC
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Hey, everyone! Version 0.51.0 was launched successfully without any major issues, so I aim to make version 0.51.1 a more polished release in a few days instead of a quick patch. I'll send notifications for the previous thread about that when it happens.
$10 backers waiting on scenes, there's actually more than a complete set ready, I'm just off schedule. I'll include both new sets in a big update, plus there's a major update due for the image pack.
Recently I've been tired and str...
2020-05-17 20:34:44 +0000 UTC
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UPDATE: Please check version 0.51.1 if interested. This is not a critical version unless you were blocked from content by one of the fixed bugs. I hope that it has all the polish and additions necessary for it to be the public release, but we'll see.
TLS 0.51.1
Link: https://mega.nz/file/yxUWmaAK#eENLF2q4BuZsNSCAupe69xUpKYEFMcuImrbrVEokz6M
RTP: <...
2020-05-16 00:17:12 +0000 UTC
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The upcoming TLS update is in an unusual position. The final state of Eustrin (with some long-awaited scenes) is done. Two major sidequests are done. All my list of sundry items is done.
But one of the core pieces getting you to Final Eustrin isn't done. I was hoping to have more assets for this, but given the world circumstances, I can understand why people aren't getting back to me as quickly. I can do this without the assets, it will just be less memorable.
At the same time, I'...
2020-05-10 18:44:27 +0000 UTC
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Clearing out my schedule last week was a good idea, as I was able to focus almost exclusively on TLS. Still a bit of art stuff and editing, but that's normal. We're a step closer to the release.
Unfortunately, not as close as I'd wanted to be. My creativity is not cooperating for a number of reasons that I could speculate about. For example, I've written all Neranda's sex scenes and that was easy - loved doing it. But then I wandered into doing some other dwarf scenes that might not act...
2020-05-03 19:51:49 +0000 UTC
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