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sierralee

sierralee

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sierralee posts

Version 0.4.0 Public Release

Just before typing this, I released the latest version of the game for everyone: http://thelastfucklord.blogspot.com/2015/01/version-040-public-release.html Since there weren't too many bugs reported, it's exactly the same version as you all got last week. I presume people will find more bugs, though, so I'm planning to spend most of the weekend reacting to those. This week, thou...

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Version 0.4.0

It's here! With RTP: https://mega.co.nz/#!Osl0QDbJ!EZfG_8d-ej8VSjAPOlyBkCQYmty9R4lrdKycBhHbo50 Light version: https://mega.co.nz/#!bpsDCRba!njWOs5CkdHTt9BdiDysbzK6ZIWbupN109_PEp9HUEd0 Version 0.4.0 - New plot segment plus the entire city of Stineford. - Eight new sex scenes. - Sex sprites added retroactively. - New sprites for Simon and Qum D'umpe. - Multiple additions t...

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Okay, mini-update to explain the situation: - The next version of the game is close to finished. - I have an exciting new update related to potential custom art. - My life is weird and busy because this is when the new work year really kicks in. For the game, I need to finish balancing enemies, making all the equipment for shops, bug testing, and generally doing everything to make sure what you can access so far is complete and polished. That will definitely happen one time or another and t...

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Succubus Poll

There's been some disagreement on the succubus battle sprite used in the game. Some people really dislike the present one, and I do have alternative images. Since I'm not sure which is best, I decided that this would be a good time to ask everyone generous enough to give $10. Hmm, Photobucket doesn't seem to work here. I attached the files - hopefully you see them. Here are the three candidates: #1: Succubus (Current) #2: Succubus Old #3: Succubus Em Let me know which one you like best! The ot...

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January 2 Update

Wow, we hit the next goal already! It doesn't quite feel real yet, though I'm sure it will help when the December payments come through (I think that happens soon? I dunno how this works yet). Realizing just how many people care about the game enough to support has encouraged me to pour even more effort into the game! Before I get into what I did this week, if you're a $10 patron, check for another activity I'll post in a minute. I haven't figured out a good way to do polls yet, but for now I c...

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December 2014 Patreon supported

Thank you so much for the support this month!

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December 26 Update

I'll keep this quick, since I assume you're all spending the holidays with family. Or not, if you can't or your family sucks or something. ^^ Happy holidays regardless! This week took me deep into Stineford mapping. Since it's a real city, it's huge relative to the towns so far, and I underestimated just how many maps I'd need. All the city maps are close to done, though. Ideally I'd like to find some more tiles to clutter the city a little, but otherwise I'm pretty satisfied with them. Also m...

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December 19 Update

Once again, huge thanks to everyone supporting me! Not only was this a big confidence-booster, it really motivated me to dive straight into the project! Here's the first of what I hope to be a long string of updates, regularly punctuated by new versions of the game. About half of this week was occupied with fixing bugs in version 0.3.1 and integrating feedback. I don't do everything that's suggested, of course, but sometimes someone's comment really meshes with my vision of the game and so I us...

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This Patreon!

Thanks again for donating! This was the post where I originally laid out my plans for this account, but now that I'm doing Patreon full time, I thought it could use an update.  Here's what you can expect from this Patreon.

Regular Core Game Releases

I put out new sections of my core game (currently The Last Sovereign) roughly once per month. Since they follow logical blocks of story, they may take slightly shorter or longer. My work rate has been fairly...

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November 2014 Patreon supported

Thank you so much for the support this month!

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