XaiJu
Kazecat

Kazecat

patreon


Kazecat posts

Jen Eric Catwalk (Julian Stage)

I hope this looks visually interesting so far. I plan on adding more to it.

View Post

Gassing Audio adjustment again

I'm lucky to have gotten https://twitter.com/AsriRen to help me with sounds for all the gassing attacks. Unlike the first time I did this I didn't replace any of the already existing sounds so if they don't work I can revert. I pretty much like all the changes but if something is up let me know.

This one may not be for everyone. Also I think adding a few frames of wob on all the gassing attacks will help sell them. So ...

View Post

Cursed! Julian

Julian can now be put in the cursed state. This is more of an easter egg than a gameplay element. But its nice to know Shredder/Babidi can put him in this state.

View Post

Cursed State Julian WIP

The cursed state is more of an easter egg type thing. Shredder and Babidi have supers that can transform a character to a feral state (or a joke state, its really artist's choice). All of my characters have one except twiggi. Even though Julian is a hippo I wanted to draw his own cursed sprites and not just pallet swap Bertha.

View Post

Julian current specials

So this has his final version of his level 3 super. Try him out now to let me know if something is off before release.

View Post

05-16-2020 Mugen Build

I think gameplay wise Julian is set. I'm gonna polish some of the animations mainly just so he can wobble during certain moments. Tell me what you think of his playstyle and I'll work on finishing him up and trying to get him released by June.

View Post

Julian Win Pose (Julian Only)

so Julian gets slaped on the ass then does a dance for the player on victory. I'm planning on adding something to that ass but I don't feel like doing it right now.

View Post

Julian Win Pose

Its quite a few frames. I'm hoping this will look good when its complete. Afterward another Demo will be coming.


View Post

Commission: Grotlover2

Sorry for the lack of updates guys, Julian's list of what he needs done is very small!!

I have been working on this commission for as a back project for a while now and dedicated the past week to just finishing it. That's why updates slowed down. Its a nice gift for someone paid for by Grotlover2 so I hope they and you all really enjoy it.

View Post

Super: Taste the rainbow WIP 2

More progress on this, I'm gonna animate a different butt drop for this.

I know its redundant to do another squash but thats what I'm about. I still hope his stands out.

View Post

Power Bottom into Regular Bottom video

The image version of it was well recieved I wanted y'all to see how it functions in terms of game.

View Post

Julian Super 1st part WIP

Julian's super which will need a lot more effects and polish. But I think it is hilarious and I really wanna polish this.

View Post

Julian Stage Concept

Sorry for the lack of updates this past week, I was trying to work on this. Putting a parallax effect in mugen bodied me and I just don't know how to do it perfectly. Some of it requires some math and I am not even sure I know the formula of how to find a value like that. Anyone have any experience with delta in math? Since the value the game engine needs is a value for the change in a background element compared to a foreground element. I have no idea how to find that.

If I can figure ...

View Post

Super: Julian oil trap WIP

Explaination: Julian's level 3 is gonna be a high damaging trap super. If the opponent jumps on Julian during this super they will slip, spin around and land face first in his ass. Basically Hakan's Ultra from SF4.


Function:

The follow up attack isn't really set in stone yet, but the damage on this super is gonna be very high, Julian will have a lot of I-frames(invincibility), and the start up will be quick. The trade off will be lengthy recovery, the fact that its not...

View Post

Power Bottom ? Regular Bottom

If Power bottom is blocked or crashed into the wall without hitting. Julian will go into a custom get hit state dubbed "Regular Bottom". Its basically a free hit to Julian for comedic reasons. That wasn't finished being coded and was causing a bug so now y'all get it and commentary for it which may ruin its joke to let you know its fixed.

View Post

Update to Julian

Includes his run now and the Regular bottom state.

View Post

Julian Skip

Its a decent run speed for him. Also it has a single hit of armor. But he has to commit to the skip.

View Post

Julian Run

I wanted to give him a flamboyant run cycle. So I decided on skipping and skipping kinda bodied me. Not as easy as I thought to animate. I'll work on this more later on.

View Post

Julian Build 04-19-2020

An updated build has been released. Julian now has his super and a lot of his necessary animations. He's pretty playable and just missing the super I wanna work on. He's available to my patreons now so please try him out and let me know what you think.

View Post

Julian Progress: Batch 04-19-2020

He now should feel more complete but he's still missing a lot of stuff. He's definitely playable at this point and enjoyable to play with and the stuff he needs
is countable on one hand. He's gonna get another super and the cosmetic animations that are missing. The planned release date is still June, so there is gonna be a long duration where he's just gonna be available on Patreon.


Try him out and let me know.


Still needed:

Crouch turning

Ru...

View Post

Julian Dizzy

Julian now has his dizzy Frames, there isn't a lot left for him to be considered finished. There are a few mundane animations that I still need as well as the Feral states. But I'll probably let y'all try him out again to see if he is feeling comfy pretty soon.

View Post

Julian's Super: Power Bottom

This is just his level 1 super. Damage isn't finished but the animation is pretty on point of what I want. I hope you all like this.

View Post

Julian: Super Portrait

Super portraits are the images that slide in when a character does their super. Now that Julian has one I'll try to get video of his "Power Bottom" Super in Action.

View Post

Super: Power bottom 2nd part

The idea is Julian will do a but bump and take you all the way to the wall with it. Where he will then crush you with this animation. With the contact point preferably being the crotch of his opponent.

I plan on reusing assets for the initial portion. This impact looks better after I edit its timing. Hopefully I can get this done tomorrow.

View Post

Julian Sexy Slide

I've been working on the animation for this attack for a while. I got it coded and implimented today. Julian will slide forward attacking the opponent low. If it hits pressing punch again will allow Julian to follow up with a butt drop. EX will be projectile immune but not safe on block.

View Post

So guys...about Akai

I don't have anything in mind for him. But he is really cute and seems like he could be fun. But honestly I don't have a lot of ideas for him. I'll list a few of his traits below.

• Gay as hell

• Has very large moobs

• Has super speed but is on the low end of it.

• Has an ass that won't quit.

• I don't wanna go the butt bump everything route.


If you guys have any ideas just let me know.

View Post

Julian Command Grab Demonstration 2

Its a WIP but hopefully this is more satisfying.

View Post

Julian early playable build released

Its available now to try him out. I would love to get feed back on what he needs.

View Post

Julian early build 04-08-2020

Julian is included in this build. He is a charge character with 4 special moves so far.


Charge ?, ?, kick

Charge ?,?, kick

?+ Hard Kick (in air)

PP (two punch buttons same time.)


He's not gonna have Akai as an assist since y'all would rather get Akai later on as his own character. Also I'm not as dead set on not using Slim now. I have a bias since drawing hippos is enjoyable for me and it may be fun to subvert expectations with him.

View Post

Julian C. Roundhouse

That's all of Julian's normals!! Only thing left now are specials, cosmetics and supers. :D

View Post