Twiggi Crouching Roundhouse concept
Ridiculous range which should be her standard. I'm gonna try to get this done today, then I can do her J. Fierce and get all the normals done.
2019-10-07 18:14:28 +0000 UTC View Post
Ridiculous range which should be her standard. I'm gonna try to get this done today, then I can do her J. Fierce and get all the normals done.
2019-10-07 18:14:28 +0000 UTC View Post
Twiggi now has her throw. I really need a sound guy. I don't mind the animation but it feels so empty still. Twiggi has enough basic assets that I think she's playable for a demo. So that will be coming soon.
2019-10-04 16:13:46 +0000 UTC View Post
Its hard to imagine her throwing anyone, but the rubber band look of her arms helps me believe it if she really stretches out to do a throw. Once I get the animation for her grab done I'll do a release so you all can try her out.
2019-10-02 19:06:34 +0000 UTC View Post
This will be a her launcher as well as an anti air. Two normals remaining: C. Roundhouse and J. Fierce.
2019-09-29 21:31:25 +0000 UTC View Post
Getting her normals done feeling good about it since they are coming along nicely.
2019-09-29 06:10:26 +0000 UTC View Post
Twiggi now has a jumping hard kick! Fantastic she just now needs a few more normals and she's complete on all buttons. She still need command normals.
2019-09-28 05:16:13 +0000 UTC View Post
I love how cute she is as she leaves. The move has been added to the game and the code works for it just fine. She is a fantastic assist.
2019-09-27 05:51:09 +0000 UTC View Post
The concept is Twiggi will open portals above the camera space of the screen and Eliza will fall with multiple techniques on to her opponent. Later on I gotta animate the summon portion for Twiggi and the leaving portion for Eliza.
2019-09-26 05:52:26 +0000 UTC View Post
Jumping Light Kick and light punch. I think for her jumping medium attacks I'll just add spinning to get something simple for her to do in an air combo.
Eliza can use her huge health pool to shield for Twiggi. She will have her own HP gauge like Rachelle but in her case Eliza will be a tank. So she'll have a good health pool. Also finally got some Eliza content done. :D
2019-09-20 05:20:05 +0000 UTC View Post
Twiggi is gonna be able to summon Eliza via portals. So here is an early animation for the first one of her just body blocking for Twiggi.
2019-09-17 05:14:41 +0000 UTC View Post
Animation for a projectile for Twiggi. Even thought I'm not sure how the effect should look.
2019-09-14 23:58:02 +0000 UTC View Post
This animation took me too long to get done.
2019-09-14 23:56:35 +0000 UTC View Post
Two more basic attacks down. Looking forward to getting all of these done.
2019-09-07 05:17:38 +0000 UTC View Post
I really like this animation. She feels really elastic and clearly not limited to normal flexibility. She'll have to use that range to keep those mega heavy weights off her.
2019-09-02 05:35:37 +0000 UTC View Post
Twiggi uses her arms like a whip not for punching. Gives her the ability to have range and to do damage without muscle mass. I'll try to get this completed and implemented soon.
2019-08-31 05:44:42 +0000 UTC View Post
I like these two a lot. Twiggi will have elasticity to her attacks so her range will be fantastic. Her Damage will be ass but she'll have tools to help keep her away from danger. So happy to finally be starting on her attacks.
2019-08-29 09:02:32 +0000 UTC View Post
Ok, with these actions complete Twiggi can now start getting some basic attack. Also I affected the jumps and friction of all previous characters so Twiggi will feel like an extreme light weight.
The adjustments are minor: I just made Jumbo and Bertha's jump not have as much horizontal velocity. I've adjusted everyones friction which is so minor. It affects how characters move when they get hit.
2019-08-25 06:31:46 +0000 UTC View Post
High and low attacks covered. Knock back and down should be coming soon.
2019-08-21 06:31:38 +0000 UTC View Post
Twiggi animation for getting hit high. I didn't do getting hit low in one day but I hope I can get it done tomorrow.
2019-08-20 06:06:32 +0000 UTC View Post
Finally got Twiggi able to walk backward. Gonna do her Jumping or getting hit next. Gotta get her basics done.
2019-08-18 05:02:08 +0000 UTC View Post
I took way too long on this simple animation. Sorry for that. I blame getting on FFXIV for a while. But I think my attention to that game may have greatly shrunk.
2019-08-16 05:17:33 +0000 UTC View Post
I haven't got far on Twiggi at all but I have been working on trying to make my characters more enjoyable to fight against. This update will feature mostly balancing and toning down stuff that i don't like seeing.
2019-08-09 21:16:56 +0000 UTC View Post
Moving on to more animations. I went slow on last month since after Jumba I was kinda spent. Hopefully we can get Ra far along and get all the basics for Twiggi done.
2019-08-06 04:34:43 +0000 UTC View Post
Why walk? Her body looks poor for combat so she should do things that don't really seem fight ready. Like cross her arms all the time.
2019-08-03 23:50:19 +0000 UTC View Post
So development on 12 starts. I thought I was gonna do Violet but then I realized due to the time right now, Twiggi would fit for Halloween. So I gotta start now to make that deadline.
The squashing and fan service stuff will come from Eliza and she should feel like a dhalsim type character.
2019-08-01 06:26:16 +0000 UTC View Post
He'll only have 3 buttons so this is the heavy attack.
2019-07-29 17:55:04 +0000 UTC View Post