Katrina Dizzy
She's totally out of it! Also I know breathing shouldn't cause B.E. but eh, whatever.
2019-04-14 15:00:02 +0000 UTC View Post
She's totally out of it! Also I know breathing shouldn't cause B.E. but eh, whatever.
2019-04-14 15:00:02 +0000 UTC View Post
Time out! time out time out!
Poor Bertha, I'm pretty sure her threat level goes way down when she's exhausted.
2019-04-14 15:00:02 +0000 UTC View Post
Two of the ten down in one day. As you can see they aren't a lot of drawings. But convey the stun status.
2019-04-13 06:26:27 +0000 UTC View Post
Jumbo stun animation
I wanna do this for the whole roster.
2019-04-13 06:24:23 +0000 UTC View Post
Demonstration of her again. This time all her sprites are already in. The current plan is to work on dizzy animations for everyone. Then release so its a release and an update.
2019-04-13 00:27:34 +0000 UTC View Post
When she lays on her floating seat she now has breathing animation to not break the illusion with a still image at the end. Also if you haven't noticed I've released a version of her will all her sprites.
Dizzy animation/ Facedown KO is next.
2019-04-12 07:58:30 +0000 UTC View Post
Try her out, tell me what you think. Movesets are in the moveset folder to help out.
Update to fix the link.
2019-04-12 04:43:44 +0000 UTC View PostThere are some optional sprites I still wanna do but game-play wise she's done. So y'all can play her before I put her out. I wanna do a set of animation for Dizzy poses, and laying face down KO pose. Those aren't necessary so I won't make you wait for them, but when I'm done it will go live everywhere.
I got lazy on the crouching turn sprite for Pastilla so I'll animate that and sneak it in there. In the mean time the following post will have a link, try her out.
2019-04-12 04:42:10 +0000 UTC View Post
Pastilla's curse frame will have some bleeding out effects and she'll lose health whenever she's put in it.
Pastilla is two characters as one to stay alive so reverting them will harm them.
2019-04-11 05:40:17 +0000 UTC View Post
Being a mage has benefits. After a match Pastilla can sit on her magic construct couch to relax.
Run Animation - Complete!!
Victory Animation - Complete!!
Turn animation /Misc Hit frames
Cursed frame
I'll update the Pastilla folder so y'all can see her run and victory animation soon.
2019-04-10 05:30:30 +0000 UTC View Post
I regret giving her a screaming face. It looks odd in practice. But now Pastilla has a shorter checklist of things to complete.
Run Animation - Complete!!
Victory Animation
Missing Hit frames/Turn sprites
Cursed Form
Optional for Everyone:
Dizzy animations
Face down/ Ass up KO sprite
Edit: I changed the face since I wasn't pleased with the first one.
2019-04-09 06:29:44 +0000 UTC View PostPastilla needs 3 critical assets left.
Run Animation
Victory Animation
Cursed forms
However she is entirely playable and I want y'all to try her out and let me know what you think.
Changes:
Due to Pastilla's role being added she takes a few functions that other characters already had. So edits will be listed below
Aroma:
Has received a minor speed boost since now she's the faster poison character.
<...
2019-04-08 15:01:00 +0000 UTC View PostA release of Pastilla is going live today. Please test her out and let me know what you think.
Changes:
Due to Pastilla's role being added she takes a few functions that other characters already had. So edits will be listed below
Aroma:
Has received a minor speed boost since now she's the faster poison character.
Lardo:
His gas now has an effect of stealing stamina. No damage increase on it.
...
2019-04-08 14:55:01 +0000 UTC View Post
Please check out this moveset, since she's gonna be play able to Patreons real soon to give me some input on her testing.
2019-04-08 08:51:55 +0000 UTC View Post
Just wanna see if anyone is interested in Rapid Bunny, Bertha's speedster boyfriend that has built a tolerance to getting squashed by ponderous women.
Rapid will be the fastest mobility character I do and the challenge will be to try to gimp him on his damage to not make him too good.
Planned health for him will be 750 to make him easy to take out. For comparison, Jiggly is 900, Bertha is 1200 and Jumbo is now 1250.
If you don't want to use Rapid he would functio...
2019-04-01 09:01:18 +0000 UTC View Post
Intro still doesnt' make sense, but the assets are made for it.
2019-03-25 07:28:30 +0000 UTC View Post
Taurs don't need to wear outfits. However I thought it was a cute idea.
2019-03-23 02:42:45 +0000 UTC View Post
I got these frames done, but I wasn't satisfied. Probably gonna go back and add some wob to them.
2019-03-22 07:17:49 +0000 UTC View Post
We got her super portrait done today. If you don't know a super portrait is what appears on screen when a super is about to be performed. I never gave her a move where her eye's glowed so I'm looking forward to implementing that for the super.
2019-03-22 07:16:22 +0000 UTC View Post
You know in terms of practicality she'll have the best body flop since she'll be the fastest to recover from hers. Also the landing will come later on.
2019-03-21 07:20:22 +0000 UTC View Post
The totem is now a very slow projectile that can be slapped away. On hit it will shrink your opponent for a free hit. This hit is intended to be so you can squash them. if you start a combo with it the combo damage reduction will make it not worth your while.
2019-03-21 07:18:41 +0000 UTC View Post
for the character select screen. She isn't in development, I just wanted to work on her because I wanted to.
2019-03-20 07:50:02 +0000 UTC View Post
She's a big girl and she's not in development yet. But I wanted to work and still didn't know what to do with Pastilla's totems. So I just worked on Jumba instead.
2019-03-20 07:48:35 +0000 UTC View Post
The concept behind this is up in the air, but the idea is that Pastilla can put these things on the field to assist her. I'm not sure what they will do yet, but I like the idea of them yanking someone down. Her super will be a trap so its good to set up that she can do this.
2019-03-19 08:16:54 +0000 UTC View Post
I hope y'all have fun with this. I think its hilarious.
2019-03-18 08:10:05 +0000 UTC View Post
This attack is finished. Now I gotta animate the gas for it, that will probably come tomorrow. she's 3 special moves in now.
2019-03-16 06:53:56 +0000 UTC View Post
This will be Pastilla's version of skunk blast. Unlike Aroma when Pastilla blast you, you'll probably take tons of initial damage and be sent flying as well as being poisoned. But as as con that ponderous body of hers takes way longer to turn around and to recover after a shot. I want you to feel her power but I won't make it something abusable.
2019-03-16 01:51:48 +0000 UTC View Post