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Kazecat

Kazecat

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Kazecat posts

Svetlana Standing Fierce

Ooh weee.  This move causes a ground bounce has a huge hit box and she has armor doing it.

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Svetlana Standing Fierce WIP

...and that's a hell of a fierce!  Its greatly influenced by Hulk's S. Fierce, but I animated my own variation to add fanservice to her as well.  Showing the butt makes for great recovery frames too.


I'm going out of town for the weekend so I couldn't get this done in time.  Hopefully, you like this WIP.

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Armor Walk

Svetlana will have armor on her walk and run.  Not really unexpected but I coded it today.

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Svetlana Light attacks

Got two basic attacks for Svetlana done

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Svetlana Knocked down and Block frames.

Svetlana now has sprites for these actions.   Now we can start on basic attacks pretty soon.

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Svetlana Hurt Frames

Getting hit is important.  Its rewarding to just do it and get it done so everything else can be about her moves and so that she works ASAP.  Next for her will be blocking.

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Svetlana Jump

Heavy rhino can now jump, so getting those basic motions done.

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GL Spell Cast

She will shoot energy and ice with this animation.  Similar to how Twiggi covers a lot with one animation.


I don't know why Aseprite did that to my animation.

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Svetlana Walk Cycle

I took the time to just get this done today.   Yay, she can actually move now.  Even though that sounds minor the walk cycle is the most stressful animation to me so getting it done is a huge relief.

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GL Eat

Finished!  Various food items will be placed on top of this animation when we get to those.

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GL Eat WIP

GL will have a move will charge a separate meter by eating.  The animation so far only has the presentation for whatever food item right now since I felt out of it.  I'll animate the rest soon but I may take a break since I felt really burnt out today.  Hopefully I'll be back to work on this really soon, and a healthy break is all that was needed.

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GL S. Hard Punch

Finally complete!  That's the four standing normals!

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GL S Fierce WIP 2

Got some of the flats done.


Happy Easter everyone!

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GL S Hard Punch WIP

Too many frames for me in one sitting, I'll work on this over time.

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GL S. Hard Kick

A meat wall of buns coming at you.

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GL Portait Early

I don't know if she knows bread makes you fat.

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GL Get hit frames

We're gonna do her getting knocked down tonight.


I need to vent something about this one.  Originally I was just doing GL sprites since I just wanted to on an impulse.  Impulse desires are not as predictable as planned characters and I'm sorry if it is disappointing for anyone.  I've gotten so far making Mugen characters thanks to y'alls support.  So, I really don't want anyone to feel like I'm blowing off an idea or a task.   In the end, I hope ...

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GL Jump

GL can now jump despite how heavy she is.

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Sarjiri Slap WIP

Tries to swat at you on the stage.

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GL Walk cycle

Walk cycle complete.  I dunno how I'm gonna schedule my other projects, but I'll do the basics for now and then go back to Sarjiri.

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GL Idle Sprite

I impulsively started a character for a friend of mine. 

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Sarjiri Second Form: Idle and Get hit

I tested this and yeah, the no flinch works and the Idle works.

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Patch Notes 3-27-2022

Just released Texas, chilled for a bit, and watched others videos about the character on youtube.   Which led to these fixes:  The download links are the same, but the files have been updated.

Overall:

• Characters don't stay flattened for as long now.  I was paranoid about it being too much of a detriment to gameplay to linger on that effect for too long.  You crush em and they get back up pretty much right after the crusher does.

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Sarjiri form 2 Teaser

Hey, this may work.  I just figured out adding a floor for her.  So the next few days may be doing the limited animations that I wanted.  And then testing.  Just to anwser a few common questions and things you may be worried about.

1.  Sarjiri wasn't released since I couldn't decide on the level 3 to give her.  Now that delay feels merited since now I'll just go forward with the even larger form for a boss battle.

2.  She'll be full of limite...

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Texas Stanton Release!!! (video)

Texas Stanton from "Texas in Trouble" can now be played in MUGEN.  She joins the roster of "Crushing Force" since both games have similar themes and I thought it would be cool.

~Downloads~

Mugen Bundle:

https://www.mediafire.com/file/s53l4xv995l2vl0/OC_Mugen.zip/file

Characters Only:

2022-03-23 18:35:18 +0000 UTC View Post

Texas Stanton Release!!!

Texas Stanton from "Texas in Trouble" can now be played in MUGEN.  She joins the roster of "Crushing Force" since both games have similar themes and I thought it would be cool.


Video:

https://www.youtube.com/watch?v=pDwEhJ7-1aw


~Downloads~

Mugen Bundle:

h...

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Update: Texas Status

She is complete!  I just haven't recorded the video to show how she plays yet.  We have the promotional art too and I did 7 pallets for every character.  Bug Test, and last feature of the hat flying off on KO.  I'll probably have the Youtube ready tomorrow morning.

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Texas Final Portrait

The final portrait for Texas before release.  I wanted to release her for this weekend but I forgot the curse spites.  So whenever I get a chance I'll put those in.

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Pigs Anti Air Grab WIP

I got a lot of this animation done but not the bandanas.  Also Aseprite cut up my sprite in the export.  that's not in the file and I don't know why it did that.

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The Level 3 super and the Level 4 add on

I love this super!  Not every thing has to end badly for Texas in her own supers.

I still need to do the HUD assets for this and the Roxxie frames that will be needed but this super feels satisfying to me.

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