Cybernetic Seduction Episode 6.1 - Preview #6
We're in trouble #1
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We're in trouble #1
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And the winner is... Cleo!
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Blaze on a mission!
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Freya! Long time no see!
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Hi!
It’s been a while—quite a long while, actually—but I’m excited to finally bring some good news! All of the static renders for Episode 6.1 are now complete. It took a lot of dedication (and a lot of GPU power), but I’m really happy with how everything turned out.
I’ll start sharing more previews soon because, honestly, I’m pretty proud of the results. It’s been a moment since I’ve felt that way, and I’m looking forward to showing off the new visuals.
Now...
2025-01-25 10:09:05 +0000 UTC View Post
Crisis management team in action.
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Cox saving the day.
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Here we go again!
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Hi!
First things first, I hope 2025 is off to a great start for you all. 2024 is behind us, and I can confidently say it was the best year of my life. Steam truly saved my business, I can’t thank the community enough for the incredible support. And, of course, a heartfelt thank you to everyone on Patreon for sticking with me throughout this journey. Deliverance first and Cybernetic Seduction second—what more could I ask for? Thank you all so much for being part of this journ...
Hi!
First off, I want to apologize for the long break since my last update. The last few days have been pretty rough - I’ve been super sick and, unfortunately, got absolutely nothing done. It’s been so frustrating because I’d been on such a great roll, and now I feel like I’ve fallen out of sync.
To make matters worse, I also ran into a hiccup with my main software when the license ran out. Since the licensing is handled by a third party and it happened over the weekend, I coul...
As expected, the winner is... Lilith!
Apologies for the late post. The last few days have been tough.
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Hi!
The full release of Cybernetic Seduction Episode 5.2 is now behind us! I truly hope you enjoyed all the action, 'action', and the twists I packed in there. Now, let's dive into the updates because there's a lot to share, and thankfully, it's all good news.
Since the beta of 5.2 closed, I’ve been diving headfirst into Episode 6.1. I’m thrilled to share that the main layout and a lot of the dialogue are all set. The coding side has been smoother this time—no he...
Hi!
Cybernetic Seduction Episode 5_2 is now out!
Changelog:
- 1100+ renders and 95 animations,
- 2 new music tracks, 6 new sound effects,
- few changes to variables in previous episodes to make scenes more accessible,
Links:
PC: GOFILE , MEGA
MAC...
Hi!
Cybernetic Seduction Episode 5_2 is now out!
Changelog:
- 1100+ renders and 95 animations,
- 2 new music tracks, 6 new sound effects,
- few changes to variables in previous episodes to make scenes more accessible,
Links:
PC: GOFILE , MEGA
MAC...
Hi!
I’m really excited to let you know that Cybernetic Seduction Episode 5.2 is officially wrapped up! Testing has gone well, with no big issues, so it’s finally time to share the release schedule. Here’s how it’ll roll out:
November 2 – $25+ tiers
November 7 – $10 tier
November 12 – $5 tier
November 17 – $1 tier
I’ll be posting a full changelog on release day, but here’s a ...
2024-10-28 10:26:53 +0000 UTC View Post
And the winner is... Freya!
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Final previews!
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Hi!
I'm dropping in with some amazing news to share! The 4090s have totally rocked their way through my workload, and because of that, I’m super excited to announce that all animations are finished! I’ve also wrapped up all the static renders, coding, and writing.
Now, I'm moving on to testing. I’ve done some initial checks to make sure there aren’t any game-breaking bugs, and next up, my testers will take over. They’re going to comb through everythin...
IS IT HAPPENING?!
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Hi!
I'm checking in with some more updates and, I'm happy to say, it's mostly all good news again!
First off, the script is fully completed, and all coding has been wrapped up! This means the backbone of my latest update is solidly in place.
On the animation front, things are moving along... quite well. I’m maintaining my target with around 100 animations, and I'm excited to share that 6 out of 8 scenes are now fully animated. The progress feels great, and seeing these scenes c...
Hi!
All static renders are now finished! The art for the Exploration Phase and all the images for the heist prepping system are also done. In short, I'm on a great track with no issues or setbacks so far. I'll need to fix a lot of code when planning the heist, but that will come once I start playtesting.
What’s left? Animations—lots of them! Probably around 100! But I’m confident they’ll be wrapped up by the end of the month.
In other news, I released an update on Steam...
2024-10-03 06:50:33 +0000 UTC View Post
After a wild ride with MC.
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We haven't seen her in a while...
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Hi!
Just dropping by with a quick progress update! The renders are still going strong, and I’m steadily pushing out scene after scene, getting closer to finishing the static renders for Episode 5.2. This update is shaping up to be a bit bigger than the last, with around 1.1k renders planned - quite a lot for just part 2 of Episode 5! But despite the larger number of renders, I’m happy to report that everything is still on schedule.
I estimate that the static renders should be fin...
2024-09-20 14:45:21 +0000 UTC View Post
Negotiations...
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Hi!
The good news is that most of the toughest coding tasks are now behind me. I’ve been working on planning the heist and coding the Exploration Phase, which was one of the trickiest parts of this update. I’ll admit, I had my doubts about how it would turn out (or if it would work at all), but luckily, it did! So that’s a big relief, and it’s always great to have that weight off my shoulders.
On the writing side, things are moving along smoothly. This update is packed with ...
More previews!
Enjoy!