Flawed and fabulous π§ββοΈ
Hey loves π
Time for Update 0.4, and this oneβs huge! Probably the biggest update yet when it comes to new mechanics and world systems πβ¨
Hereβs whatβs new:
π Fully drivable car! Itβs parked right outside your player base, ready to go.
πͺ Market added β not functional yet, but you can explore it!
π§ Zombies got ragdolls and smarter movement thanks to impr...
Hey loves π
Update 0.3.1 is live! This oneβs a mix of under-the-hood improvements and a couple of new additions I think youβll enjoy π
πΎ Improved the save/load system again for smoother saves.
βοΈ Big performance boost when managing lots of slaves, still a bit laggy though, but more performance boosts will be coming in the future.
π» Reworked the entire slave system (now array-based instead...
Hey loves π
Time for Update 0.3! This one focuses on fixing long-standing issues, polishing up visuals, and making the world feel a lot more alive (and less glitchy π ).
π§ Zombie AI has been massively improved β they can now go through doors and interact with the environment properly. No more zombies stuck staring at walls!
πΎ Saving & Loading should finally be stable for slaves in machines (yes, I think I