XaiJu
OniArtist

OniArtist

patreon


OniArtist posts

Rogue-Like Update 05/19/2022 (I'm. . . not. . . dead yet. . .)

Ok, ok, I hear you, I'm fine. :D Sorry about the lack of updates, I've been putting in a lot of work, it just doesn't sound like a big deal on paper. My latest project has been Jubilee's face for her new pose, which is mostly finished at the moment, then I just need to get that into the game with her body, make sure the animations for them look right, and we're good to go on her new art. For Storm I have most of her new art and animation done as well, finishing up her face still need...

View Post

Rogue-Like Update 4/4/2022 (whoa, what the hell was that?)

Ok, yes, that was an April Fools joke. But yeah, like with a lot of April Fools jokes, I use it to fool around with oddball concepts that are a bit risky for a wide release or might need more work to end up in the finished game, so there is legitimate testing to do there.

So what was going on here? I was testing a system that would store your state in the mornings, and then restore that state whenever you died. This was a little iffy in the first builds, but I think I got it reasonabl...

View Post

Everything Must End 1.3 (The scarlet bloom flowers once more. . .)

The following is an extreme test build, DO NOT delete your existing   copies of the game because I'm not sure how compatible this version  will  be with them. Treat it as a separate game until we work out a few   things. . .

I've been putting a lot of thought into the game's   design lately, and I've made some decisions. In previous versions of  the  game, we took a very "sandbox" approach, relatively free wheeling,  "do  what...

View Post

Everything Must End 1.2 (ok, this time, I think I've got it)

The following is an extreme test build, DO NOT delete your existing  copies of the game because I'm not sure how compatible this version will  be with them. Treat it as a separate game until we work out a few  things. . .

I've been putting a lot of thought into the game's  design lately, and I've made some decisions. In previous versions of the  game, we took a very "sandbox" approach, relatively free wheeling, "do  what you want," just have fun, but I've ...

View Post

Everything Must End

The following is an extreme test build, DO NOT delete your existing copies of the game because I'm not sure how compatible this version will be with them. Treat it as a separate game until we work out a few things. . .

I've been putting a lot of thought into the game's design lately, and I've made some decisions. In previous versions of the game, we took a very "sandbox" approach, relatively free wheeling, "do what you want," just have fun, but I've come to understand that this is not ...

View Post

Rogue-Like 0.997f (for ####'s sake. . .)

edit: removed the downloads due to a way too common bug, I'll be putting them back up in a few minutes.

edit2: Ok, rebuilt the version, should work now, that bug would have happened like every time the game waited and that would have been a mess. If you've already downloaded version f, make sure to re-download version f2, but I didn't want to make a whole new post.

Not sure if I'm allowed to curse in a Patreon title? I assume yes, but you never know on the Internet. Anyway, aft...

View Post

Rogue-Like 0.997e (Elde- I mean. . . Jean stuff)

Ok, this version should implement Jean's new sex pose. I'm still adding some finishing touches to it, maybe tweaking some movement, but you guys can at least be testing it on a situational basis and see if it shows up where you don't think it should, or fails to work where you think it should, or whatever. The "offhand" style animation elements aren't turned on for this yet, just the main stuff, but all the clothes and other options should work. I might need to add suspenders in though, come ...

View Post

Rogue-Like 0.997d (dumb bugs)

Ok, some more stuff, a fix to the error people are getting when Jubilee sleeps over, and her "animations that play when getting fondled" stuff is in, fixed some dialogue that was getting skipped, etc.

Ok,  as I need to  remind people with every  build, this one's going in   hot. Expect  crashes, expect graphical  weirdness, expect things to not   work. This is  a test version for  people who like to test. If you  just  w...

View Post

Rogue-Like 0.997c (caught some more bugs)

Ok, third set of bugs, this time some fixes to Jubilee's roaming schedule, plugged a few gaps that let people slip into Jubilee's BJ scenes (don't worry, you won't miss much, there was no art and it was just copypasted Laura's dialogue, since I hadn't done Jubilee's yet), made sure Laura's stockings and garterbelt was available for purchase at the mall, made some tweaks to what happens if you go on a date with little time left, tons of typo fixes, both dialogue and coding, etc.

Ok, as...

View Post

Rogue-Like 0.997b ("b" is for "better than nothing")

Ok, second set of bugs, this time some issues with Jubilee's jacket (and hopefully clears up hurdles to removing it), getting her hair right, another attempt at fixing Storm's room, this time maybe getting it, various other stuff.

Ok, as I need to  remind people with every build, this one's going in  hot. Expect  crashes, expect graphical weirdness, expect things to not  work. This is  a test version for people who like to test. If you just  want to have ...

View Post

Rogue-Like 0.997a (we're on our way through the alphabet!)

Ok, first bugs down. There were some display glitches, Storm's room vanished, some lovely crashes, but the first wave of nonsense should be cleared up, I hope. Let's see how it goes. . .

Ok, as I need to remind people with every build, this one's going in  hot. Expect crashes, expect graphical weirdness, expect things to not  work. This is a test version for people who like to test. If you just  want to have fun with a relatively stable build, give it a week or two &nbs...

View Post

Rogue-Like 0.997 (bug-riddled edition)

Ok, as I need to remind people with every build, this one's going in hot. Expect crashes, expect graphical weirdness, expect things to not work. This is a test version for people who like to test. If you just want to have fun with a relatively stable build, give it a week or two to shake out the bugs. I'll also be adding a few more features and content over the next weeks anyway.

So how's everyone's Valentines Day been going? Good? Bad? If bad, hopefully this will help. ;D

I dis...

View Post

Rogue-Like Update 02/12/2022 (invasion imminent)

Ok, it's looking like I'm on course to get the first build of 0.997 out in a day or two. I only need to dot every i and cross every t and make sure that I sprinkle in a respectable amount of game-crashing bugs to find and it should be ready to go. So let's do a brief rundown of what to expect in this build, and what we'll need to look out for.

1. Jean will be postponed a week or two. She has a new sex pose, the art is mostly done for that, but doing the remaining work will take some ti...

View Post

Rogue-Like Update 1/31/2022 (So January isn't happening)

So like I said, "late this month, or early next month. . ." We're going with "early next month." Sorry about that. But it really is close and will be fun. At the moment what I've going to do is prioritize getting the Jubilee stuff completely finished and put that out as the initial build, and then get the Jean pose stuff into a build a week or so after. I have a lot of the art finished on that, but it will take at least a couple days of specific work to get that ready to go, and I'd rather no...

View Post

Rogue-Like Update 01/21/2022

I've seen an uptick in "how the new build" going posts lately, so here's how the new build's going. :D

I'm still aiming for the end of the month (which I'm aware is approaching rapidly), or early next month. I have Jubilee's art pretty much done, and a large chunk of the coding/writing needed for this version, but I have a good bit of that to go. Just to remind people of the expectations they should have, she'll only have a standing sprite, and be able to do the basic interaction in t...

View Post

Rogue-Like Update 12/24/2021 Merry Christmas!

Ok, a little Christmas update for everyone. Here's a basic shot of Jubilee, in one of her basic outfits. I'm doing something a bit new with her where she technically has three layers on her upper body, bra, shirt, and jacket. It's a little complicated with how I've had things set up, but should work fine. I also had some labeling issues with the character, because in some areas I use a character's first initial to keep track of them, "r" for Rogue, "k" for Kitty, etc., but you see th...

View Post

Rogue-Like Update 12/11/2021 Paper Dolls

Ok, still working hard on the next update, should be fun, but I don't have a lot more to report yet. I've mostly finished Jubilee's expressions and basic clothing and have her sprite actually in game (but still have a lot of polish and details to work out there). Since I don't have a lot of updates, I figured I could talk a bit about how these sorts of sprites work, to get the maximum customization variety out of them.

The character sprites I use are essentially paper dolls. They are ...

View Post

Rogue-Like Update 11/13/2021 About Halloween. . .

Ok, so it's been a while since the last direct update, first thing, version 0.996c seems to be relatively stable, so if you haven't downloaded it yet, probably safe to give it a shot.

So since everyone's had some time to play it, what did you think of the Halloween party? I kinda wanted to have some more things you could do there, some party games or something, but I also wanted to get it out before Halloween, so maybe next year will include some new features. I hope you all enjoyed t...

View Post

Rogue-Like 0.996c (we're getting there)

Ok, this should fix the issue with Laura's chitchat option, and also add her glove to the missionary sex pose if she's meant to be wearing it, and black stockings on her feet in the doggy pose. Let me know if something shows up weird in either case. 

View Post

Rogue-Like 0.996b (more bugs)

Ok, so one thing to note off the front, this build adds a new feature that can be fun, but also has a LOT of potential to break things. I added the ability to, when you're cumming, choose the other girl in the scene to be the target. This will then shift back to the original girl once it's over (doing otherwise would be pretty messy to untangle, sorry). I know it works under at least some basic testing on my end, but I suspect that there could be a lot of potential places this could implode, ...

View Post

Rogue-Like 0.996a (Still buggy)

Ok, so not too bad so far, it seems. I have fixed a few things though.
-Storm was changing out of her outfit if you returned to your room, this should stop.
-Girls who change hair styles for the party do not change them back automatically. I fixed this for Emma, but haven't fixed this yet on the other girls. I plan to though, I just didn't have the time to fiddle with it. Probably tomorrow.
-Some issues with being unable to change some Halloween styles in the wardrobe.
-Jean's ...

View Post

Rogue-Like 0.996 (do not download)

Like most initial releases, I expect bugs on this one. If you just want to have fun and enjoy the game, this is probably not the build for you. Give it a few days to work out some of the more major bugs.

Oh, and for those new to bug testing on this game, if there is a message that says "tell Oni. . ." please let me know what it says, try and get it word for word, because that helps me narrow it down. If there is an error message, then there will be a point a little bit in that says "F...

View Post

Rogue-Like 0.996 Patch Notes

This post does not include the game files, those will come in a later post. This thread is just for discussion of the upcoming version. I'll start with a very quick spoiler-free comment, and then get into some more spoilery stuff, so skip that if you want to go in blind.


Spoiler Free:
This version will have some new content. You can access this content at any time by hitting "Special Menu" in your room, although it is only accessible in the evening (sunset). Yo...

View Post

Rogue-Like Mystery #6

I think you might be catching on to a theme.

View Post

Rogue-Like Mystery #5

Ok, so I guess I'll give you a giant clue. . .

View Post

Rogue-Like Mystery #4

A new challenger appears. . . 

View Post

Rogue-Like Mystery #3

Some impressive guesses last time, but I don't think you have a prayer on this one. 

View Post

Rogue-Like 0.995d (Sorry for the delay on this one)

I've been waffling on this one for weeks now, whether to get out a new one or just wait until I have 0.996, but that will still be a bit, so I suppose I should get out what bug fixes I have available. This fixes "many of the bugs reported in the last release thread." Hopefully. The DLoc one still confuses me, if anyone's getting that with this version, make note of what you were doing, where you were leaving or going to, etc. That's a weird one.

No new content, that will be the next ve...

View Post

Rogue-Like Mystery #2

Maybe last week's was too hard, let's see how this one goes. . .

View Post

Rogue-Like. . . mystery? #1

Well this one should be the easiest, but also the hardest of the bunch. . .

View Post