XaiJu
Garwaron

Garwaron

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Garwaron posts

September poll(Fixed)

Sorry, I forgot to add a character to the poll.

So, a Protogen lady won the pre-eliminary round on Discord,so she will be added eventually. You can vote here on the others to decide which ones will be added in the next few months.

Images:
https://mega.nz/folder/UttxyB4S#qxgiH5aPe7sw8GPSf4zcYA 

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🐐 Update v.1.8.2 🐐

Yo.
This month flew by fast. Again. I Went overboard with Chica and made more animations than the initally planned 2. Poppy also got a full release instead of being a mini release. Sorry for not adding new animations for older release, I will focus on them more in September. (Also on coding and scene fixes, more on that in the plans post)

Client updates:
Not too much, I just fixed the kumshot crash bug and the Loop mode bug that caused the loop to bug out under ce...

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WIP 1.8.2(Chica Unlimited), + news and stuff

Chica Mania
So, I got a bit carried away with Chica, so I ended up adding 6(wow!) positions for her, which means 4 complete position and 2 mini position.
(Complete positions are the ones that have multiple phases from 1 to 4, including some transitional animations, while mini positions are usually just containing 1 or 2 loops only)

Shortstack Shortage
Solving the shortstack shortage problem, Poppy will be added to the game with a bunch of posit...

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WIP 1.8.2 preview(Part 1)

Oh, don't mind me, I just quickly share the first wave of animation I want to finish first.
(Plus a bonus release that is close to be fully finished)

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Torrent download for v1.8.1

There is a torrent file in the attachments for the latest full version, if you are interested.
That's all, have a nice weekend!

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πŸπŸ“ August plans πŸπŸ“

Hey,
I'm kinda burned out, so this month will focus on animations. You can expect many new characters from the July poll runners ups, and of course, many new animations for previous releases.(Mainly for those who got released in the last 3 month and haven't received update since) It's possible that I will release 2 smaller update instead of 1 big one, but I can't make any promises yet. Watch out for the wip posts for more info in the future.

That's all for now, I wi...

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🐐 Update v1.8.1 🐐

Time for the update!
This month flew by too fast. Spent too much time on making the VR vertical tilt functional, but I think it worthed it. Some cum options have been added,and there is more to COME(heh).New characters got 4 animation each, that was quite the challenge to animate in this weekend. Hope it turned out well.

New features:
Reworked VR controls

-Added 2 new adjustment method(2 of them allows VERTICAL TILT)
-VR Comfort vignette ...

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WIP 1.8.1(part 3)

Oh boy, here I go animating again. I usually start the animation process earlier, but this month was crazy.(Mainly because of the VR rotation and controll method codes) Highwire also gave more trouble than I expected, luckily I was able to make it work.
Anyway, these are the preview poses for the new characters, so I aim to add these the minimum. I have a whole weekend to animate, so it's manageable.
Update can be released on 30/31th, depending on how fast I can work on the animations.<...

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WIP 1.8.1 (Part 2)

(Edit: Added finished casting couch map previews)


Yo!

I was kinda out of ideas for scenes, so the Discord lads helped me out with the suggestion.

A medival tavern was one of the scene poll winners once, but the asset I planned to use for it just vanished. I found a different one tho, an Inn, which offered great opportunities, but it took me a few days to make it functional. Felt too empty, so I had the urge to add some background characters to the bar....

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WIP 1.8.1 (Part 1) and status

Hi!

I spent the majority of the past weeks coding, and made some significant progress.

First of all, vertical VR camera rotation will be possible in the 1.8.1 patch, alongside with multiple VR controls options and a comfort vignette options.There are some minor problems, like resetting the rotation and the in-game UI can show up in weird angles when you rotate the camera, but it's a start.

More cum options will also be added, including th...

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July Poll Results

I only picked 2 winner because this month looks like to be quite busy codewise.
Anyway, let's see the results:

Top 2 winners:

139 vote - Pack Leader Highwire
122 vote - Scorbunny(Labeled as Cinderace in the poll and image by mistake, hope you voted by the image look, otherwise, you can kick me in the ass.)

Others with highest scores(Runner ups)
108 vote - In Heat Pack
104 vote - Di...

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July Plans

Things are looking good. KUM system, new main menu, and the reworked in-game UI were some monumental task I delayed for too long. Now that the systems are working, I can improve them step-by-step.

Let's see what I have in mind for July...

I want to focus on bugfixes and on extending the functionality of the GOAT Interface. Maybe adding more filter support for the main menu(like filter by franchise, creator or position available)
A successfull attempt of 360 vr rotation adjusti...

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July Poll!(Extra vote)

Preview of the ladies:

https://mega.nz/folder/ss1xgaiJ#gXIx3SKQqDohI8L_luwPmg

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July Poll!

I put Cinderace in the poll,but the image is more like a Scorbunny maybe? Does it matter if the model is great? 

Been a while since the last poll. Think it was in February?
Those polls were huge, and the many declared winners gave me work for month.
Let's try a different approach tho.
At the start of the month(Or end, depend on the timezone), there will be a shorter poll. The top 2 winner will be added at the next patch.

Preview of the ladi...

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🐐 Update v1.8 🐐

New features:
Totally reworked in-game UI that allows more visual position and location selection, and more option can be added more easily than before. Most of the options are in the same place, but some got moved to a new tab.Also:
-Maximum positions increased to 9(from 8), maximum locations increased to 8(from 6)
-New tabs for performance, adjust brightness in-game.
-Character Light intensity setter
-Moan pitch setting
-Pelvic sound toggle
-Fixed an is...

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WIP Content for 1.8 (Part 2)

Here is a bunch of WIP positions for the next release(s). I already showed some, but I determined to finish them this time. With so many extra system added lately(kum simulation, kumflation and such), making a game file can be pretty slow sometimes. Its especially true for older releases which were not animated with this system in mind, so extending them to kum support can be a lot more work than a newer release that was animated and setup with kum support in mind.
(To make use of the kum ...

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WIP Content for 1.8 (Part 1)

I went all in this weeked and made a bunch of animations for the new ladies.
I will spend the next week animating some older releases(or recent ones that havent got any love since release)

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In-Game UI Rework (v1.8a)

It looks like the UI rework is functional!

When I wanted to add more visual position and location selection, it was inevitable to rethink the whole UI layout. The inital 3 part panel was a good layout for the little features the game had back then, adding more tabs and buttons for the small panels just temporarily fixed the issues. Say hello to the 2 part layout with bigger panels and more space!

New features/changes:
-Visual Position and location selection
(Some images can...

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June Plans

This month I will focus on adding new animations for existing characters. I assume the missing BJ animations for the latest are a good start. Additionally, the last 2 poll winner, Amy Rose and Female Lizardman will be added.
Amy Rose:
https://ams0.files.sfmlab.com/content/content/image/user_uploads/bin/1000000_nwHZ5W1.png?
Female Lizardman:
2023-06-01 22:53:32 +0000 UTC View Post

Dropbox links fixed

In the end, it seems Dropbox just banned me for 24 hours because the daily transfer quota exceeded 1TB. (Which I can accept, I can't accept tho that they didn't even warned me or anything)

Anyway, Dropbox downloads are up and will be password protected, which can be found on the top of the links post.

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🐐πŸ₯›Update 1.7.2 (Super Creamy Update)🐐πŸ₯›

The GOAT Industries proudly presents:

Cum Inflation!(Kumflation, for short)

It was a popular request, I haven't planned to add it for a while though. However, at the weekend I started to wonder: how fast could I implement this feature? I have every code required to move the belly shapekeys, and the Kum System can take control over the inflation part.
Anyway, after 3 hours, the first version of the Kumflation was born. Let's see the new features and changes: View Post

Status, WIPs and stuff (for 1.7.2 and up)

If I have to be honest, I'm not feeling I can perform 100% lately. Sickness or depression, I can't really tell.
Reworking the UI goes slower than expected, so I will not force it to finish it this month. There will be some new functions, however.

-I added a small delay between expression changes. Currently, neck, eye, ear and such small movements are triggered all at once randomly. The small delay can make it look more dynamic. Kinda hard to explain, but you will see the change in-...

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πŸŽ‰ 🐐 Anniversary Update (v1.7.1)🐐 πŸŽ‰


Well, It's just a regular update, but on the anniversary day(which is today!).


Press A to skip the boring backstory:
GOAT officially launched on 2022 May 12, I spent a long time working on it the years before. But that was some wonky experiment with animations and minimalistic VR system for my own entertainment. No main menu, no scene select, no voice select, just a badly lit room with my "animations" in it. Of course, it all started with a single loop, which...

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Teaser 4

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Teaser 3 πŸ¦–

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πŸͺ Teaser 2 πŸͺ

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Teaser 1 ☯


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May plans

I almost forgot about the monthly plans post.

As we all know, the GOAT anniversary is on May 12th, so want to release some new characters, scenes and VAs for that occasion.

The next bigger rework is aimed toward the in-game interface to make better use of space, and making it easier to expand with new functions - and there are a lot of functions yet to add. I dunno how long will it take to rework it, I will take a look on the details after the anniversary. Also adding some bugfi...

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Update v1.7 - The Great Rework of the Main Menu

Links at the usual place:
https://www.patreon.com/posts/69598884

Hey there!

I decided to commit fully on the main menu update, so content is a bit less then usual. I hope you like the new main menu and the new/reworked characters tho!

Key features:
-More convenient, no more walking around to find the stuff you looking for.
(Press XYAB ...

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WIP 1.7 Part 2

Hey there!

I can't release as many new animations as last time - the main menu rework took most of my freetime. Its fully functional now, and will be improved further with the future updates.
Lets see what's on the table for next weekends patch:(Probably not everything, I want to add more smaller animations)

-I wanted to add some Furromantic model for a while now, good thing Guilmon was one of the top winners.
-I was kinda neutral about Goodra View Post