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JamesCORP

JamesCORP

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JamesCORP posts

Fallout The Winter of Atom Session Zero.

After a long break we are back with session zero of Fallout TTRPG with practically a whole new cast of players. This video will be Patreon's only for about 2 months and then will become available.

Thank you for the support

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Patreon Pathfinder for Savage Worlds Week 3

Thank you for your support! So as a Patreon you get access to the full video it is a Video done just for Patreons!  If you want to support the channel and want to play this game you can buy Pathfinder® for Savage Worlds Core Rules at Drivethru here https://www.drivethrurpg.com/product/361286/PathfinderR-for-Savage-Worlds-Core-Rules?affiliate_id=28707 Pathfinder® for Savage Worlds Bestiary https://www.drivethrurpg.com/product/361184/PathfinderR-for-Savage-Worlds-Bestiary?affiliate_id=28707 Pathfinder® for Savage Worlds Companion https://www.drivethrurpg.com/product/366915/PathfinderR-for-Savage-Worlds-Companion?affiliate_id=28707  it help supports the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Patreon Pathfinder for Savage Worlds Week 2

Thank you for your support! So as a Patreon you get access to the full video it is a Video done just for Patreons!  If you want to support the channel and want to play this game you can buy Pathfinder® for Savage Worlds Core Rules at Drivethru here https://www.drivethrurpg.com/product/361286/PathfinderR-for-Savage-Worlds-Core-Rules?affiliate_id=28707 Pathfinder® for Savage Worlds Bestiary https://www.drivethrurpg.com/product/361184/PathfinderR-for-Savage-Worlds-Bestiary?affiliate_id=28707 Pathfinder® for Savage Worlds Companion https://www.drivethrurpg.com/product/366915/PathfinderR-for-Savage-Worlds-Companion?affiliate_id=28707  it help supports the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Patreon only Pathfinder for Savage Worlds Week 1

Thank you for your support! So as a Patreon you get access to the full video it is a Video done just for Patreons!

If you want to support the channel and want to play this game you can buy Pathfinder® for Savage Worlds Core Rules at Drivethru here https://www.drivethrurpg.com/product/361286/PathfinderR-for-Savage-Worlds-Core-Rules?affiliate_id=28707 Pathfinder® for Savage Worlds Bestiary https://www.drivethrurpg.com/product/361184/PathfinderR-for-Savage-Worlds-Bestiary?affiliate_id=28707 Pathfinder® for Savage Worlds Companion https://www.drivethrurpg.com/product/366915/PathfinderR-for-Savage-Worlds-Companion?affiliate_id=28707  it help supports the channel!

Adventure Awaits!

An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes!

The Town of Falon’s Hollow Needs a Miracle!

A plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course.

With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients.

Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch’s haunted hut, and delving the ruins of an abandoned dwarven monastery.

Do your heroes have the skill and courage to find the cure in time?

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp

Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Early access to Podcast Test Chamber: Fallout Week 2

If you want to support the channel and want to play this game you can buy Fallout: The Roleplaying Game Core Rulebook at Drivethru here https://www.drivethrurpg.com/product/366742/Fallout-The-Roleplaying-Game-Core-Rulebook-PDF?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Fallout: The Roleplaying Game

In 2077, the storm of nuclear war reduced most of the planet to cinders. From the ashes of nuclear devastation, a new civilization will struggle to arise. A civilization you will shape.

How will you re-shape the world? Will you join with a plucky band of survivors to fight off all-comers and carve out your own settlement? Will you team up with pre-existing factions like the Brotherhood of Steel or Super Mutants to enforce your own ideals on the Wasteland? Ghoul or robot, paladin or raider, it’s your choice - and the consequences are yours. Welcome to the Wasteland. Welcome to the world of Fallout.

A murder in Diamond City leads to a far darker and bigger conspiracy, that leads all over the commonwealth. From the underworld of Diamond city to a large and powerful gang, whos holds this power over people in Diamond City

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp

Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Test Chamber: Fallout Early access to week 1

You can also listen to the Podcast version https://anchor.fm/james-chambers7/episodes/Test-Chamber-Fallout-Week-1-e1iv76d As we make characters for Fallout from @Modiphius

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Test Chamber: Wrath & Glory Week 5 Early Access

If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here https://www.drivethrurpg.com/product/249388/Wrath--Glory-Core-Rules?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

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Test Chamber: Wrath & Glory Week 4 Early Access!

If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here https://www.drivethrurpg.com/product/249388/Wrath--Glory-Core-Rules?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

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Zoom Hangout

Come hangout and chat about ttrpg's right now

Passcode 772635

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Early Access to Test Chamber: Wrath & Glory Week 2

If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here https://www.drivethrurpg.com/product/249388/Wrath--Glory-Core-Rules?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp

Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Early Access to Test Chamber: Wrath & Glory Week 1

If you want to support the channel and want to play this game you can buy Wrath & Glory at Drivethru here https://www.drivethrurpg.com/product/249388/Wrath--Glory-Core-Rules?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Wrath & Glory

A GRIM FUTURE OF GLORIOUS ADVENTURE

The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.

Rallied by the Rogue Trader Jakel Varonius, a disparate group are dedicated to doing what must be done to keep the Gilead System from being consumed by the darkness. Can they resist the machinations of Chaos as well as the plots of those who see the rift as an opportunity to further their own power?

Time is running out in the 41st Millennium. This accursed Age needs heroes more than ever before.

Will you answer the call?

Dark Tides: The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councillors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair.

Please check us out on social media and become a part of Chambers of Roleplay -

Social links

Discord - https://discord.gg/75bTXxc

Twitter - https://twitter.com/JamesCORPTV

Twitch - https://www.twitch.tv/chambersofroleplay

Podcast - https://anchor.fm/james-chambers7

Youtube - https://www.youtube.com/jamescorp

Support me

Subscribe on Twitch - https://www.twitch.tv/subs/chambersofroleplay

Patreon - https://www.patreon.com/JamesCORP

Donate - https://streamlabs.com/chambersofroleplay

DTRPG affiliate link - https://www.drivethrurpg.com/?affiliate_id=28707

Humble Partner - https://www.humblebundle.com/?partner=jamescorp

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Test Chamber: Twilight 2000 Week 8 Review

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Our thoughts and review of Twilight 2000

Please check us out on social media and become a part of Chambers of Roleplay

Discord: https://discord.gg/75bTXxc

Twitch: https://www.twitch.tv/ChambersofRoleplay

Twitter: https://twitter.com/JamesCORPTV

Facebook: https://www.facebook.com/JamesCorptv

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Test Chamber: Twilight 2000 Week 7 Early Access

Early Access to week 7 of our Twilight game.  Test Chamber: where we test out different games by giving them a playthrough of 5 to 8 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

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Test Chamber: Twilight 2000 Week 6 Early Access

Early Access to week 6 of our Twilight game.  Test Chamber: where we test out different games by giving them a playthrough of 5 to 8 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

View Post

Test Chamber: Twilight 2000 Week 5 Early Access

Early Access to week 5 of our Twilight game.  Test Chamber: where we test out different games by giving them a playthrough of 5 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

View Post

Test Chamber: Twilight 2000 Week 4 Early Access

Early Access to week 4 of our Twilight game.  Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

View Post

Test Chamber: Twilight 2000 Week 3 Early Access

Early Access to week 3 of our Twilight game.

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

View Post

Test Chamber: Twilight 2000 Week 2 Early Access

Early Access to week 2 of our Twilight game.

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Twilight 2000

During Operation Reset, a ragtag unit of pipe hitters and civilian assets is given a task to extract a Polish grad student from an apartment building in the middle of Kalisz. The only problem is that the Russians want him too. Can the unit navigate out of a city under assault by NATO forces while avoiding the Russian army? Join us and watch the test subjects dodge RPG´s and dance across minefields while testing Twilight: 2000 4e!

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide.

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What game would you like to see from Chambers of Roleplay next? Here is your chance to vote a Second Time

So because plans for the next game has been pushed back until summertime what game would you like to see on Test Chamber next?

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Early Access to Test Chamber: Liminal Week 3

If you want to support the channel and want to play this game you can buy the PDF of Liminal here https://www.drivethrurpg.com/product/267203/Liminal?affiliate_id=28707 it help supports the channel!

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.  Liminal  There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay

Discord: https://discord.gg/75bTXxc

Twitch: https://www.twitch.tv/ChambersofRoleplay

Twitter: https://twitter.com/JamesCORPTV

Facebook: https://www.facebook.com/JamesCorptv

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Early Access to Test Chamber: Liminal Week 2

If you want to support the channel and want to play this game you can buy the PDF of Liminal here https://www.drivethrurpg.com/product/267203/Liminal?affiliate_id=28707 it help supports the channel!

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.  Liminal  There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay

Discord: https://discord.gg/75bTXxc

Twitch: https://www.twitch.tv/ChambersofRoleplay

Twitter: https://twitter.com/JamesCORPTV

Facebook: https://www.facebook.com/JamesCorptv

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Early Access to Test Chamber: Liminal Week 1 - Character Creation!

If you want to support the channel and want to play this game you can buy the PDF of Liminal here https://www.drivethrurpg.com/product/267203/Liminal?affiliate_id=28707 it help supports the channel!

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.  Liminal  There’s more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.  

But you know. You’re at the edge of the Hidden World. Maybe you’ve seen it and can’t ignore it. Maybe you’re from the Hidden World, but with ties to humanity.

Please check us out on social media and become a part of Chambers of Roleplay

Discord: https://discord.gg/75bTXxc

Twitch: https://www.twitch.tv/ChambersofRoleplay

Twitter: https://twitter.com/JamesCORPTV

Facebook: https://www.facebook.com/JamesCorptv

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Early Access to Test Chamber: Alien The Roleplaying Game - Review

If you want to support the channel and want to play this game you can buy the PDF of Alien here https://www.drivethrurpg.com/product/293976/ALIEN-RPG-Core-Rulebook?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Our thoughts and first review of a game, unfortunately, the other two plays declined to join in so it's just Nathan, Sue, and myself talking about Alien The Roleplaying Game

Please check us out on social media and become a part of Chambers of Roleplay

Discord: https://discord.gg/75bTXxc

Twitch: https://www.twitch.tv/ChambersofRoleplay

Twitter: https://twitter.com/JamesCORPTV

Facebook: https://www.facebook.com/JamesCorptv

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Early Access to the Test Chamber: Alien interview with Andrew E Gaska

If you want to support the channel and want to play this game you can buy the PDF of Alien here https://www.drivethrurpg.com/product/293976/ALIEN-RPG-Core-Rulebook?affiliate_id=28707 it help supports the channel

Interview with Andrew E Gaska - Checkout his blog https://roguereviewer.wordpress.com/ 

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Please check us out on social media and become a part of Chambers of Roleplay -

Discord: https://discord.gg/75bTXxc
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Test Chamber: Alien The RPG - Destroyer of Worlds Week 4 Early Access.

If you want to support the channel and want to play this game you can buy the PDF of Alien here https://www.drivethrurpg.com/product/293976/ALIEN-RPG-Core-Rulebook?affiliate_id=28707 it help supports the channel

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

Alien The Roleplaying Game Destroyer of Worlds

The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war.

Nothing you couldn’t handle.

But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it.

Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone.

Yeah, the mission was supposed to be a simple manhunt. Instead, it turned out to be just another glorious day in the corps.

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Test Chamber Week 3 Early Access.

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

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Test Chamber Week 2 Early Access.

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

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Test Chamber: The Rpg Podcast

Check out our brand new podcast!

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Test Chamber Youtube Early Access.

Test Chamber: where we test out different games by giving them a playthrough of 4 to 6 weeks of gameplay with a review at the end. Long enough to get a good feeling for a game and try out most of the mechanics, from character generation to how experience works in the game.

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CORP: Deadlands - Showdown at Sundown - Final Week

Part 1 https://youtu.be/snahmbaayDI

Part 2 https://youtu.be/qWzAhOq-TS0

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