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epicthunder

epicthunder

patreon


epicthunder posts

Stability update - 31st of December

Download it here: Click
Join our Discord community!
Before starting the game after installation, don't forget to change config file:

sound{
speakerMode:t="stereo"
fmod_sound_ena...

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New update - 1st of April

Download it here: Click
Join our Discord community!
Before starting the game after installation, don't forget to change config file:

sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_m...

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Status Update - 29.02.24

Hey everyone, I didn't plan to write this wall of text, and I understand that some of you (or many) will not read it completely, but I encourage you to read it fully to understand current situation.


Health Issues

I honestly don't wanna write anything about it to excuse myself. Nor bragged about it, but I want to be transparent with everyone, especially when seeing long-standing fans of ETSM that brought them together.

It's all started in early ...

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New update - 30th of November

Download it here: Click
Join our Discord community!
Before starting the game after installation, don't forget to change config file:

sound{
speakerM...

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New update - 16th of October (Minor update)

Download it here: Click
Join our Discord community!
Before starting the game after installation, don't forget to change config file:

sound{
speakerMod...

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New update - 4th of October

Download it here: Click  
Join our Discord community!
Before starting the game after installation, don't forget to change config file: View Post

New update - 30th of July (Minor update)

Download it here:
Click

Before starting the game after installation, don't forget to change config file:
sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:b=yes
useLoopsForGunSound:b=yes
}

Changelog (main things)

- Volume tweaks for m3_bradley engine
- Added...

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New Update - June 23rd (Hotfix)

Download it here:
Click

Join Discord channel: https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:...

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New Update - June 18th

Download it here:
Click

sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:b=yes
useLoopsForGunSound:b=yes
}


Changelog (main things):

- Added new RWR tones:

- SPO-15 for most of soviet-modern planes
- SPO-150 for Ka-50
- ALR-56m for F-16
- ALR-69 for modern helis, ...

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New Update - April 25th

Download it here:
Click

Join Discord channel
: https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:b...

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New update - February 23rd

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=ye...

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POLL: Do we want to change Abrams engine sound?

It's been a while since I made this sound from generic APU Turbine, but a few months ago, I received actual recordings from Abrams's driver.

The reason why it never saw the light is the sound - it's unimaginably annoying, it could be tweaked slightly, but overall tone will drastically the perception of the tank in terms of sound.

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New update - January 23rd

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=ye...

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New Update - December 26th

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=ye...

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POLL: Do we need Sound Occlusion?

Hey everyone, so this is pretty sensetive topic, because sound occlusion have pretty much great impact on gameplay and overall sound picture. But in any case I want to know your opinion regarding this feature.

So what is sound occlusion? This is basically sound propagation, IRL you can't hear sound on full volume if sound emitter stands behind the wall or building etc. rather
will you hear muffled or not exact representation of sound.

For example if gunshot happens behind a ...

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New Update - November 13th

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=ye...

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New Update - October 30th

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=...

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New Update - October 5th


Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_soun...

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POLL: What we want next?

Less and less sounds left to re-do, major milestone is engine sounds, the biggest time stealer, so I want to ask you which thing you want to see next?

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New Update - August 28th

Download it here:
Click

Join Discord channel:  
https://discord.gg/9m6epNK

Before starting the game after installation, don't forget to change config file:

sound{
 speakerMode:t="stereo"
 fmod_sound_enable:b=...

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New Update - July 30th


Download it here(fixed):
https://www.dropbox.com/s/68rkexga4k973s7/ETSMIV%2030.07.22.zip?dl=0

Join Discord channel:  
https://discord.gg/9m6epNK

Changelog (main things):

      =Planes=


- Added missing RM8 eng...

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New Update - May 14th

Hey everyone, new update is out!  

Download it here:
https://www.dropbox.com/s/8dh5eoxmwkoyrmj/ETSMIV%2014.05.22.zip?dl=0
Join Discord channel:  
https://discord.gg/9m6epNK
Changelog:

- Fixed bug when some engines could jitter from commander view

...

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POLL: Sound Mod "addiction" level

Hey guys,

I'd like to gather some info how frequently you are playing with ETSM in general.
Since V3 version, I've noted that people so frquently played with sound mod that completely forgots they are playing with it and even posting official bugreports, claiming something wrong with their game.

Thus, I want to know how you got used to the sound mod. Either it completely replacing vanilla for you or you mixing it vanilla/ETSM or just playing with it as a "weekend treat".

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New Update - January 24th Hotfix

Hey everyone, new update is out!

Download here:
https://discord.gg/9m6epNK (#developer-builds)
Feel free to leave your feedback

Changelog:

Added engine sound placeholder for the following engines  
- engine05_dervent
- engine05_goblin
- engine05_J33
- engine05_nene
- engine05_J79
- engine05_J79GE
- engine05_jumo004
- engine05_avon
- engin...

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New Update - December 1st

Hey everyone, new update is out!

Download here:
https://discord.gg/9m6epNK (#developer-builds)
Feel free to leave your feedback

Changelog:


- Fixed Maus engine          (outside)

- Fixed Tiger engine          (outside)

- Added F-104 engine        ...

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Sound Levels with Planes

Hey everyone, last poll was about only tank part, now after recent patch where i did huge volume rework for planes, this poll is about planes too.
Poll options are the same but consider it with planes also.
(This poll is not only about Air battles, but also mixed Air & Ground!)

Comparing to vanilla it's whole different sound levels and system, bet you can already distinguish almost every plane from any distance.

If you have something to add, feel free ...

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Sound Levels (2/2)

Following previous poll (Patreon is not allowing to create 2 separated polls in one).
I want to know what sound system you are using.

This poll is also for all tiers.

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Sound Levels (1/2)

Hello everyone, i just realized that never asked you about most important thing in the mod.

First of all, you probably know that vanilla sound constantly changes and volume level are no exception.

ETSMIV is obviously louder than vanilla for a reason - better information and keep powerful impact, if it's louder, game offers wide variety of sliders.

Current vanilla audio just hit that level where everything so quiet, that you can't hear enemy tank behind the wall and situat...

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Important! All supporters must join discord!


Plase note that you can download the mod only via my Discord channel, please take a look at links below:

Discord Server:

https://discord.gg/9m6epNK

If you having troubles connecting your Patreon account to discord, please try a different browser with ad-block disabled and clear your cookies.

More Information to get Discord role:

2020-04-26 21:08:40 +0000 UTC View Post

Change Cannon sounds?

Hey guys, this is pretty important poll,  it will decide what sound style ETSMIV will go.

Since V1 ETSM used complicated sound system that allow use 4 sounds per each cannon, that system not only unique but adds "distance feel" so you know where shot is.

With V3 the system was drastically improved with sound layers, so each cannon had it's voice, pretty sure many of you learned many of them.
However system with distances was the same (close, distant, far, veryfar)
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