Age of Aincrad September 2022: PV
Welcome to the August x September update!
We’re sorry for missing the update last month, but in its place, we had the demo test release.
And what a release it was.
We’ve gathered a lot of feedback and spotted a ton of issues related to controls, so we’ve spent time polishing up all we could.
Initially, we planned to release a new build this past weekend, but due to some issues with the engine and a surgery of the person responsible for producing engine builds, we...
2022-09-21 19:23:20 +0000 UTC View PostHey Everyone!
Thank you to everyone who has participated in the test so far!
We got a lot of feedback on the controller and the currently implemented quest system. Some issues that were brought up are already in the process of being fixed.
We'll also remove the temple dungeon and reimplement the V2 version for the next build coming soon.
On top of that, we have 2 more dungeons being worked on and will make at least 3 accessible with the next build.<...
2022-09-02 10:37:40 +0000 UTC View PostHey guys!
The first Patreon build is up and live!
Account creation is manual and needs you to jump on Discord and message Blacky for a player account. That's the only hurdle you have to jump over.
http://discord.age-of-aincrad.com/
Send a DM to Blacky#7958
Info you should know before playing this build:
- Customization works, but if you spot any bugs please let us know.
- D...
Welcome to our July update!
Wow - just wow. 12 monthly updates.
A whole year has gone by since we started the journey with you guys.
We can’t put into words how much you helped us get the game to look as it looks, play as it plays and how we couldn’t have gotten here without all of you.
We went from this somewhat toony, somewhat realistic, but poorly made mess:
2022-07-29 22:35:59 +0000 UTC
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Welcome to our June update!
We’re sorry it’s out so late, but there’s been a few factors at play that really delayed our efforts. We’ve wasted more than a week on an issue that’s been causing regular engine and .exe crashes, so we were crunching and losing sleep trying to fix it. Finally, we found the root cause and fixed it. Silly as it sounds, it was a wolf, out of dozens of wolves which corrupted itself, (the file of it, quite literally), and it kept ...
2022-06-30 18:51:04 +0000 UTC View PostWelcome to another update! This one comes a bit later than usual!
April was a big month with dozens of game improvements, we finished updating our code framework, updated servers, and visuals yet again. We’re also back in the grind to work on re-implementing base systems and improving the game on all possible levels.
We’re planning a Patreon game test in the next 2 months again if all goes according to plan.
Read on to find out more!
This monthâ...
2022-05-26 17:18:10 +0000 UTC View PostWe hope you had a nice break this Easter!
March was a pretty wild month for us on all fronts, especially when it came to growing our team, but more on that a bit later. This month we got new additions to our team, camera & controller updates, some QOL improvements, some dungeon updates, a new handsome elk, character improvements, and finally, info on the next few weeks.
This month’s winner for the Patron picture is:
Lethiferous!<...
2022-04-23 10:33:21 +0000 UTC View PostHello Patrons!
Hello and a wonderful March to all of you! We’ll get right into the meat of things.
This month we have some concept art, world updates, improvements to dungeons, and rifts.
This month’s winner for the Patron picture is:
dkNykita!
We’ll send you a message soon on Discord! We want to know what you’d like to have drawn. If you have no ideas, that is also fine, we got time and there’s no rush...
2022-03-17 20:54:37 +0000 UTC View Post
A small video showing the new visuals. This is all thanks to the combined effort of all our staff and your support! <3
We couldn't have done this without you!
Please enjoy, more goodies coming soon now that we've finished the visual style and are slowly getting more team members on board!
Hello Patrons!
Welcome to February’s update! Lots of big and small goodies coming your way this month.
This month we have some fresh visual updates on practically all fronts, from game colors, all the way to 3D models. Apologies for the late post, but we really wanted to squeeze the new mob and final weather setup in!
This month’s winner for the Patron picture is:
Rasmus!
We’ll send you a message soon on Discord! 2022-02-24 20:59:49 +0000 UTC View Post
Hi!
This is a short progress update on visuals. We'll have the new base clothing set in soon, work is going swimmingly on the main city and we improved a lot of things, those being water FX, weather, mobs, the character model has a whole new visual setup and vegetation. Soon grass will also be finished.
We'll go in-depth with these changes, as well as other new things during the bigger update later this month.
We're also currently in the middle of implementing all new custom ...
Here's a set of pictures from past insider updates, patron posts, website galleries, and random secret screenshots, all collected across the last year.
These are just a fraction of our published content!
We hope you enjoy them!
Here are the benefits you’ll be getting over lifetime support. This does not encompass only Patreon itself, but it’s global! We keep track of your donations on our forums (eg. buying VIPs or donation drives) and Patreon on top.
Short list:
Welcome to the first Patreon update of the new year.
This year will be kicked off with a quick update on our plans for the next few months, some info on the next test we’re planning, and the content planned for it.
We sent a private message a while ago to everyone regarding Patron rewards for this year, and we’ll be expanding the ranks with it this month. We’ll take a deeper dive into what you can expect.
We’re going to be re-launching all soci...
2022-01-23 17:09:15 +0000 UTC View PostHello Patrons!
It’s finally December. What a year it has been.
Before you start reading, as a small appetizer and to make the long read more enjoyable, take a listen to our main musical theme composed by Pavlos Kyriakou. It's not finished and needs final mixing still, but we hope you enjoy it for what it is:
This year has been a bit of a tur...
2021-12-22 22:23:11 +0000 UTC View Post
Take a look at this run-through showing off the village, environment, and new UI.
2021-11-14 12:38:45 +0000 UTC View PostHello Patrons!
Boy, oh boy, was this a month.
We’ve been grinding every day to get the Patron demo as polished as we can and our efforts are slowly bearing fruit.
We’ve done a lot, so let’s get the formalities out of the way, shall we?
This month’s winner for the Patron picture is:
We’ll send...
2021-11-14 12:26:35 +0000 UTC View Post
Finished with the UI!
As promised, here's a look at the demo interface. Attached a video showing off functionalities already in the game and working. Tweaks with fonts and some alignments needed here and there, but that's quick fixes we'll get through still - it's fresh and will be bug reported on soon enough. It's only going to get better and better from now on.
Hope you like it!
Also, we're sure all of you are aware, but as mentioned before all our Patrons are invited ...
2021-11-10 20:25:09 +0000 UTC View Post
Hey everyone!
We finally updated our framework to the newest available version we had on hand and other than LOTS of fixes we were waiting for, we took the chance to re-do our interface for the demo.
Attached is a semi-final HUD - only some minor tweaks left to do. Will update with the final version soon as it's done.
Demo is on track. We'll also prepare the big monthly blog post soon!
2021-11-09 01:39:16 +0000 UTC View Post
Short update on the new vegetation milestone!
Finished our retexture of new trees and bushes. The positioning is just for quick testing, but here's some shots of how the vegetation will look around the world right now.
All that's left is properly placing them around demo zones once we get our new high speed renderer finalized and preparing smaller meshes (2 wheat models and a bunch of flowers).
2021-11-06 13:21:12 +0000 UTC View PostThank you for helping us out throughout last month as always. September was difficult and busy in more ways than one, but as always we made enormous progress.
While we’re still at the intro, we need to change the rules of our raffles a tiny bit. Patreon notified us that running raffles is against their terms of service. They consider it gambling and that’s banned around here, so we have to swap the rules around.
Starting this month (OCTOBER), the winner ...
2021-10-13 22:55:28 +0000 UTC View Post
#Updated for January 2022
#1 - Steak
#2 - SinnloserSpieler
#3 - Humzaa
The custom art created for our patrons (those that agreed to have it publicized).
We'll be updating this on a semi-regular basis.
The logo in its full glory, all our variants that we use around the clock.
Figured some of you might like having it around!
2021-10-13 22:09:51 +0000 UTC View PostThank you for yet another month of supporting us.
First of all, congrats to the winner of the first Custom Art Contest: Steak. We hope we can show you the result of… whatever he might want to request drawn by our art lead by next month once it’s finished.
Also, while there was only one question asked three times, we still felt compelled to give you an answer. Scroll to the bottom to get the answer for the question asked last time as well as some of the m...
2021-09-12 15:27:22 +0000 UTC View PostHello everyone! It's time for the patreon Q&A :)
Please drop up to 3 questions you might have bellow. We'll answer them in the next patreon cycle and post it on Discord!
It can be related to anything, be it the game, gamedev, our internal workings - your pick! We do reserve the right to skip some questions or just not answer them if they get too personal, we deem them inappropriate or (god forbid) illegal.
Thank you so much for your support, we eagerly wait for your que...
2021-08-26 10:46:49 +0000 UTC View Post