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meph

meph

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meph posts

Update 1.23

Hey guys, new update is here: http://www.bay12forums.com/smf/index.php?topic=161819.0

Mind that the last two updates were for the vanilla DF tileset I'm working on, thats why the last two weeks you didnt hear anything about a mod update. 

next week I'll do a bugfix/balancing update for MasterworkDF, followed by more content. :)

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Update 1.22 - Tons more graphics

Title says all. Graphic set update, new sprites for the 32x set, seasonal colors, FBs, Demons, Titans, Nightcreatures, Vermins...  and all plants.

http://www.bay12forums.com/smf/index.php?topic=161558.0

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Update 1.21

Get it here: http://www.bay12forums.com/smf/index.php?topic=161390.0

Bugfixes and a very important TWBT update that resolved the graphic-related crashes. :)

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Update 1.20 - More Tilesets!

http://www.bay12forums.com/smf/index.php?topic=161180.0

The last three updates have all been about graphics. In total I added 21 new tilesets to the mod, among them GemSet, DungeonSet, RallyHo! and other fully graphical sets with TWBT overrides.


I've also written and released my own tileset: h...

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Update 1.17

http://www.bay12forums.com/smf/index.php?topic=160863.0

This week with three new mods included in the GUI: Fear the Night, Wizards Tower and Zm5s Creature-Pack.

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http://www.bay12forums.com/smf/index.php?topic=160759.0

New update, v.1.16. This is a major update with over 400 new creatures, all updated from the old mod to the newest version. Tons of FUN to survive against new megabeasts, vampires and cavern monsters... but also new animals, pets and other little helpers.

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Update 1.15 - Signs!

http://www.bay12forums.com/smf/index.php?topic=160604.0 

All info and download link, as always, on Bay12. 

This week I added 50 sign-posts that make succession and community forts a lot easier to navigate. :)

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After my break from modding for one month (cycling/mountaineering), I'm back with regular updates. :)

http://www.bay12forums.com/smf/index.php?topic=160492.0

This week it's crystal growing, sieving sandy/loamy/silty clay-types, and 4 new GUI balancing options.

Cheers, Patrick

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Update 1.13 - Crash and bugfix release

Worked through the list of reported issues, made a release that mostly focusses on fixing things. :)

http://www.bay12forums.com/smf/index.php?topic=159843.0

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Update 1.12 - Good thoughts and magma!

Get all the info and the download link here: http://www.bay12forums.com/smf/index.php?topic=159713.0

This week we have thought-influencing workshops for all races and water/magma aquifer spawning. :)

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Update 1.11

New update is out with high-end dwarf content. Golems and Runes for everyone. :)

http://www.bay12forums.com/smf/index.php?topic=159564.0

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Update 1.10 - Kobold Madness!

http://www.bay12forums.com/smf/index.php?topic=159453.0

Lots of new content for the kobold camp playmode. Enjoy!

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Update 1.09 - 43.03 DF, human manual, succubi fixes

http://www.bay12forums.com/smf/index.php?topic=159291.0 

Get it while it's hot!  :)

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Next update - 1.08 - Human mode

All info and download here: http://www.bay12forums.com/smf/index.php?topic=159123.0

I uploaded a day early because whats done is done. ;)


Cheers,

Meph

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Update 1.07 - Toys, Time-control and Pipes.

All info and download here: http://www.bay12forums.com/smf/index.php?topic=158959.0

Cheers,

Meph

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New update - 1.06 with bugfixes and 43.03 test-build.

All info, as always, on bay12: http://www.bay12forums.com/smf/index.php?topic=158785.0

Cheers,

Meph

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First goal reached - $100 a month.

Wow! We reached three figures :) 

$100-goal:

"I'll take out parts of the mod and make them a separate download. This way people can experiment with them, other modders learn from them, and you can just drag+drop them into vanilla DF."


All right, lets do this! I'll start on the first with this as well, a new thread "Mephs Mini Mods" will come. :)

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New Update 1.03! ORCS!

Download link and all the details as always on bay12: http://www.bay12forums.com/smf/index.php?topic=158408.0

Thanks for the support everyone!

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New update is out!, V1.02

Get it here: http://www.bay12forums.com/smf/index.php?topic=158253.0

Includes ten new workshops for dwarves, some fancy decorations, 75000 procedually generated engravings, 1000 prefstrings for animals, and 5 new TWBT fonts.


Cheers,

Meph

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New mod version released - 1.01 on 13th May.

Get all the juicy info and the update here: http://www.bay12forums.com/smf/index.php?topic=158107.0

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