Valve is back from winter break and fresh updates across Counter-Strike 2 and Deadlock dropped new breadcrumbs for Half-Life 3 and the ongoing evolution of Source 2, plus a quick check-in on what the community turned into while everyone was waiting. No dates, no promises, just what changed, why it matters, and what it says about where things are at right now.
Sources:
Datamined: https://git...
2026-02-01 19:58:45 +0000 UTC
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A large amount of information was found in the latest updates to CS2 and Deadlock. Half-Life Alyx is getting a vinyl release, and the Half-Life community had a fit unlike anything I'd ever seen. In this, what will end up being VERY DIFFERENT, and early cut of the next episode of the HLX Files, we talk about all of it.
2026-01-29 00:14:19 +0000 UTC
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This is the first in a series of six videos that detail every single bit of information found through datamines related to HLX/HL3. The information you will find within this series is the result of nearly six years of dedicated research and collaboration by many members of the community.
This first episode details all the jargon you'll need to understand moving forward, a timeline of explicit HLX events between 2019-2025, and all the misunderstandings surrounding the project, and how w...
2026-01-25 20:08:18 +0000 UTC
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This is a final cut of the upcoming episode of the HLX Files. The previous description still stands;
This MIGHT end up being the final episode of the HLX Files. We have had an absolutely wild few weeks, and by all accounts, the next few will be crazier. We've got all the stuff here, ready to parse through.
Thumbnail Art By: https://x.com/SleakJ3
2025-11-16 19:36:42 +0000 UTC
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This MIGHT end up being the final episode of the HLX Files. We have had an absolutely wild few weeks, and by all accounts, the next few will be crazier. We've got all the stuff here, ready to parse through.
This is an early, unfinished cut of my upcoming video, and it is missing all overlays and visual elements outside of the gameplay.
Thumbnail Art By: https://x.com/SleakJ3
2025-11-15 19:15:55 +0000 UTC
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Here we go again, nothing monumental this time around, but enough to keep your appetite for half of your life to stay satisfied. It's still around, it's still kicking, and Valve is still, seemingly, almost there.
2025-09-03 03:10:15 +0000 UTC
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It's time to start really paying close attention to the future of Team Fortress, as leaks are starting to appear in the same frequency as Half-Life X. This calls for a new series. Welcome to the TF Files.
2025-08-31 04:44:43 +0000 UTC
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THIS IS UNFINISHED, AND HAS SECTIONS OF BLANK-NESS FOR TIMING, OVERLAYS ARE NOT COMPLETED.
The latest Counter-Strike 2 update quietly overhauled Source 2’s animation and AI systems — and in doing so, leaked a ton of HLX content. This is the clearest sign yet that Valve is getting ready to ship something.
2025-07-31 03:07:12 +0000 UTC
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We've had some strange and exciting movements within the Team Fortress 2 space, and although they aren't directly connected to the 'Tf' codename, it is representative of a shift.
I've been gathering information on Team Fortress, and I'm ready to start the discussion.
2025-07-09 16:23:44 +0000 UTC
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This video is not a frame-by-frame breakdown or a lore theory compilation. Instead, I'm here to share new information that builds directly on what was shown in the trailer—stuff you won’t hear anywhere else, and that didn’t come from guesswork or speculation. Let’s just say I had the right conversations with the right people, at just the right time.
New mechanics, new enemies, deep lore context, and details that connect the dots—this is the full picture the trailer onl...
2025-04-23 22:56:18 +0000 UTC
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Valve just can't keep themselves from talking about it. Whatever they are cooking must me CRAZY.
2025-04-18 04:11:19 +0000 UTC
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I’ve had a lot of people join the Patreon over the last few days. Thank you so much for the support, and I hope you enjoy the next few things I have in production.
2025-04-04 04:17:19 +0000 UTC
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From 1997 until 2024, the idea of a third mainline Half-Life title is almost as old as Valve itself, and the story behind it is complicated and varied. This is a full 70+ minute deep dive into the story of Episode 3 and Half-Life 3, and is the most complex video I've created to date.
2025-04-02 18:20:53 +0000 UTC
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Half-Life 3 is happening, we've known this for ages. However, something that doesn't seem to be happening? An ARG from Valve Software.
Today we look at all the false leads that the community has found, and where to look for the real information, when it comes time. (plus some fun news)
2025-01-30 19:36:28 +0000 UTC
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We've got something to discuss, and I think you're doing to like it.
2024-11-29 20:50:09 +0000 UTC
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I actually have some stuff to share about the future of Team Fortress 2. What year is it?
2024-11-10 01:39:01 +0000 UTC
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This is an early cut of my next video on the topic of HLX and Half-Life 3, including almost everything I've been able to dig up about this upcoming game in the code of Deadlock and CS2 updates.
Enjoy!
2024-10-16 01:06:31 +0000 UTC
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The community project that started almost immediately following Marc Laidlaw's publication of Epistle 3, Project Borealis has been around for over seven years. In that time, what have they been up to? What is this "prologue" they've announced?
This is an early cut for supporters.
2024-09-18 00:29:13 +0000 UTC
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Valve Software is working on so much friggin' stuff. Here's some crazy information I've got on it.
This is an early, unfinished cut of this upcoming video.
2024-09-12 00:07:18 +0000 UTC
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This is unfinished, with no visuals added, and a section likely being cut.
Thanks for the patience, the Deadlock thing really screwed my schedule up.
2024-08-24 01:13:56 +0000 UTC
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Welcome to my new favorite Half-Life 2 mod of all time. Raising the Bar Redux is an attempt to make a full game based around the leaked Half-Life 2 Beta & Alpha assets, and it does it better than anything else attempted to date.
It's that good.
2024-04-02 23:10:57 +0000 UTC
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This is my favorite Team Fortress 2 thing to have ever happened, and you can play this RIGHT NOW.
2024-03-07 19:59:15 +0000 UTC
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A member of the Team Fortress 2 Classic production team was given a tour of Valve Software by Eric Smith, the sole remaining TF2 team member. What ensued was a wealth of new information and insight into the state of the game, Valve, and how the two interact in 2024.
2024-02-28 04:16:52 +0000 UTC
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an early version of my upcoming video on Neon Prime; showcasing my findings from datamining the latest CS2 major content update, along with some other little tidbits
2024-02-19 23:10:26 +0000 UTC
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unfinished cut
2023-12-13 19:19:21 +0000 UTC
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An unfinished cut
2023-12-13 19:19:16 +0000 UTC
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This is the big one. This is the first episode of the Passionate Gamer Program that is being edited and released in the way I've always dreamed. All graphics, sound effects, commercial breaks and other assorted touches to make it appear like a real television recording have yet to be added. I need to know if the flow I've found here works. What should be added, removed, changed? What do you think?
I really appreciate it. Thank you for supporting me.
2023-11-14 20:13:23 +0000 UTC
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Team Fortress 2 had a great summer, alongside a highly acclaimed summer update was the knowledge that content of this type would likely continue. However, what exactly does Valve see as possible content types to reintroduce into the game?
2023-08-24 02:43:33 +0000 UTC
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An early cut of the upcoming report on Neon Prime, and the selling point driving it's production. Did you like Tear Down? Well you might like this.
2023-06-20 19:57:33 +0000 UTC
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Thank You For Your Support!
2023-06-16 20:36:26 +0000 UTC
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