Oshi no ko Eye Shader (Tier1) (Preview)
Available for Tier1 subs!


Materials preview:


Available for Tier1 subs!


Materials preview:


Available for Tier3 subs!
Matrix Rain shader 1.0.0. Shader for particles which render matrix symbols on quads:

Matrix Projection 1.1.0:
Runes Rendering update
Added Layers amount option
Added Scale option
Added Lines length option
Added HUE option
Added brightness option
Available for Tier2 subs!
Added new feature: Tangent waves
Waves: added offset property.

Available for Tier1 subs!
2025-11-06 14:16:36 +0000 UTC View Post
Available for tier3 subs!
2025-11-06 14:16:16 +0000 UTC View Post



Rim light Rainbow Rim mode added:
Light Volumes 2.0 update:
Light Volumes GitHub: https://github.com/REDSIM/VRCL...


Available for Tier2 subs!
RED_SIM created great replacement for unity light probes recently https://github.com/REDSIM/VRCLightVolumes
Now Dope Toon also supports it!
Note: Import Dope Toon 1.4.4 (https://www.patreon.com/posts/dope-toon-shader-125786622) in project before importing this package!
2025-06-11 05:12:55 +0000 UTC View PostHello! You won't be charged tomorrow if you subbed and there will be no updates in June, beside small update for toon shader, which will be available for free for everyone currently subbed!
2025-05-31 13:10:50 +0000 UTC View Post
Package included:
1. Shader
2. Material examples:

3. Fallback textures
4. Editor scripts
5. Stencil Shader
Setup tutorial available after paying for subscription through discord server!
Material settings preview:
Shader for flare effect without any light sources.Using additive blend mode.
Everything generated by shader itself without any textures.
Works for both Mesh renderer / Particle Renderer.
Supports Particle system custom data (Custom 1 and Custom 2) which can be used to c...
2025-05-03 11:04:27 +0000 UTC View Post
Post Processing shader using grab pass textureBlur: Triangular mode added.
Supports all current blur features including colored mods.
Blur: Adjusted horizontal blur strength.
Package included:
1. Shader
2. Material examples

3. Fallback textures
4. Editor scripts
5. Stencil Shader
Setup tutorial available after paying for subscription through discord server!
Material settings:
2025-04-03 06:56:02 +0000 UTC
View Post
Added new feature: LatexFX
Lightning: Added Min Lightning / Max Lightning sliders to control, well, min and max brightness
Technical fixes
Since prev. month version of Dope Shader already available, here is early acces to Distortion Wave 3D shader for tier0 and higher subs!
Full Reworked
Now distortion particles using cube mesh, rendering sphere with distortion procedural
Technical fixes
Added advanced rendering
Added RGB split slider
Technical fixes, vr rendering fixes, ui fixes
Added COLORED MODE (CHROMATIC/HSV) for BLUR DEFAULT mode
Updated UI
Technical fixes