Hi, long time no see! You might be wondering what happened to last month's demo and posts, so here to briefly talk about it why they've been missing.
To sum up these are our last 2 months of investment, so we've been focusing 100% on wrapping up characters and game modes to make a "final build" for our partners of Kaiju Games to send to publishers, since the plan is to release the game around the middle of 2025. So, we've been focusing on stuff we're still not able to show, which made...
2024-12-12 08:37:29 +0000 UTC
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An antiair reversal with short horizontal range, but super fast startup.
If the first hit connects, the opponent will be sent flying and you'll have to press the button again to strike right before they fall to the ground. Do it too early or too late and it will do a very weak hit, but if you do it with a lot of precision, the damage can get to numbers similar to Limit Breakers.
2024-10-18 19:00:04 +0000 UTC
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For Sylvia's Lv2 girlboss super, she will poledance around the enemy and snap their fucking neck with her thighs.
The attack is an unblockable grab, unavoidable at point blank, but even if you're a few steps away, she will advance a little bit and still grab them if they don't jump. The move has startup invulnerability, so if the opponent has already pressed a midrange button, they'll have to say goodbye to 40% health.
2024-10-14 19:00:03 +0000 UTC
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Certified jumpscare button. Has a much slower startup than other Armor Attacks, but has much more hits of armor and deals a HUGE TON OF DAMAGE. A Counter Hit from this single strike can give you a huge advantage.
However, there are many counterplays, like using a lot of grabs against him, crossup moves, supers, and even... blocking like usual. His Break Meter will build a lot by using this move once, so it's not something they'll want to spam especially if they whiffed it once.
2024-10-11 19:00:04 +0000 UTC
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Did we show that Sylvia can walljump before? I'll act as if we did.
Here's a little combo/reset/mixup/whatever from her walljump. Enjoy-
2024-10-08 07:50:02 +0000 UTC
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Hi! Sorry for the delay, here's the new demo, now with SINGLE PLAYER!
https://drive.google.com/drive/folders/1g2_Y58O0rWN8xje3HKmfor2oqyOJ-PuJ?usp=sharing
2024-10-01 18:00:09 +0000 UTC
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Most of the character's battle animations are done, so now we're tackling the Limit Breaks!
These are always the most complex animations to work on, so its what we'll be focusing mostly these next months
2024-09-25 19:00:09 +0000 UTC
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More NPCs suggested by Tier 3 Patrons!
2024-09-11 19:00:08 +0000 UTC
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Here are some of the NPCs requested by our Tier 3 Patrons. Thank you all for your support!
2024-09-06 13:35:27 +0000 UTC
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She's crazy af
2024-08-21 18:00:06 +0000 UTC
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Here's our big boi!
2024-08-19 19:00:04 +0000 UTC
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working on her illustration too!
2024-08-17 19:00:04 +0000 UTC
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working on some of the new character's illustrations!
2024-08-14 19:00:06 +0000 UTC
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Spending most of your very limited resource on a highly scaled combo doesn't look too optimal. But it's very fucking cool tho.
2024-07-20 18:30:00 +0000 UTC
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After a screenbounce, it's up to you to spend another rock to get some extra damage!
Since rocks can hit up to 2 times, it'll be better if you find a way to re-launch the them against the opponent during the combo so that 2nd hit isn't wasted.
2024-07-18 19:00:05 +0000 UTC
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Antxón deals huge damage through his grabs, though in exchange, he struggles to get long combos. Spending his rocks on his Air B is a must to convert his 5A into a BnBs. Once the opponent is in the air, you can start to get creative.
2024-07-16 19:00:06 +0000 UTC
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Yo! We'll share this month's build during next week.
You better be ready for a kilometric Update Notes file, because it's a big balance patch incoming. You should expect some nerfs for very specific combos, but a lot of buffs to compensate in neutral, pressure and defensive tools.
Hope you have fun figuring out new tech and combos in the next patch!
2024-06-22 18:00:06 +0000 UTC
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Sylvia's battle oufit isn't too good to hide the fact that she's a psycho killer, so when you find her chilling around in Story Mode, she'll be wearing a slightly more discreet outfit.
Don't worry, except for the killing, she'll still be her usual self.
2024-06-18 19:00:03 +0000 UTC
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We want to put a little extra effort on the story's visual novel, so sprites wont' be static, but will have brief animated gestures, transitions and loops to make them feel more alive!
With Antxón you'll be able to see what an energetic old man he is even before the battle!
2024-06-16 19:00:03 +0000 UTC
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Here are some of Sarah's sprites and expressions for the story mode!
2024-06-14 19:00:04 +0000 UTC
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We're now working in the game's visual novel story mode!
It won't be a single long campaign, but instead, 8 different short stories, each with one of the playable characters as the protagonist. This way, you can start diving into the lore of New Spice City with the character you like the most.
All chapters will be written so they can be perfectly understood independently, though playing all of them will still let you see more of the characters you like and understand more of the g...
2024-06-12 19:00:08 +0000 UTC
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We've had so much fun with all of these
2024-05-20 19:00:02 +0000 UTC
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Some more alternate colors!
2024-05-17 19:00:02 +0000 UTC
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His aerial C move will make Antxón rise, and then fall heavily to the ground!
If it connects, it will cause a knockdown, but even if it misses, it'll create a shockwave that will prevent him from being punished too easily
2024-05-13 19:00:02 +0000 UTC
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Being a grappler, approaching the opponent is a hard task for Antxón. Luckily, he has a good dash attack with armor!
By holding the "C" button, he will charge this attack up to 3 different levels of strength with better armor and combo properties.
While he holds the button, he won't stay in a pose, but will still be able to act normally, so the enemy will never see when you're going to rush and slam them into the wall!
2024-05-10 19:00:04 +0000 UTC
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