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NaelasJourney

NaelasJourney

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NaelasJourney posts

Changelog v0.1.3

- Fixed green edges around monsters different part in the Monster Inspector

- Dragon (F) receiver position for doggy has been updated

- Dragon (M) giver position for doggy has been updated

- Werewolf (M) giver position for cowgirl has been updated

- Minotaur (M) giver position for cowgirl has been updated

- Minotaur (F) giver position for cowgirl has been updated

- Minotaur (F) receiver position for cowgirl has been updated

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Delays

Hey guys, I wanted to apologize for the lack of post recently. I don't want to sound like the guy who always have defeats but I moved out last week( last 2 weeks maybe) and helped my mom move out. Now, everything is back in place and I finally got more time to work on Naela's Journey! Thanks you all for your patience and for your support :D

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Update Rotation

I know I have trouble keeping focus on a single thing so I want to keep a rotation in what I do for each update. I want to try to make one on two being a new stuff update and the second a finishing touch update(bugfix, polishing animation and sprites) So for now, the next update will feature a new side quest inside Mimosa and propably a taste of a small crafting system.

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Changelog v0.1.1

- Slime has been added has a receiver in cowgirl position inside the breeding pen

- Fixed a bug where male Arachnee and female Faun could exist in the game (they will come at a later date but are not supposed to be there for now)

- Change the help panel name to: Help & Tips

- Naela has a new profile picture during dialogues (and a surprised face for certain situations)

- Slime Collar image has been added to the game

- Slime base color was changed to white so ...

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Steadily forward to next update

Heyyy guys! I feel like I haven’t given any news in a while so here I am. The upcoming update will probably be out next week, a week later than my usual release window. If you want to the why I’m late, well, I caught the covid and been out for a week haha. Also, I had to take overtime at my job to get back on track. This update will mainly feature Slime F receiver in the Cow position, with some X-ray since slimes are a bit translucid :D

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Changelog v0.1.0

- Fast travel has been updated with Mimosa has a destination

- The 2 last size changing potions finally have their sprite!

- Increased the xp bar animation so it's faster the more xp you earned

- Fixed an issue where monsters would not be healed at 100%

- Fixed an issue where trainer fights were not deactivated correctly

- Fixed an error where enemy was using the player hp to use Sunder

- When resting at an Inn, now the time fast forward to morning and prog...

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Just a bit more before the new update

Next update is closing in, but I still have much work to complete. What I know for sure won’t be included: a scene replay. I want to eventually have it inside the game, probably even at the title screen, but for know we need to enjoy the story scene while they last since they can’t be replayed.

An “important” feature has been added to the game: boss fight. I say important because the main aspect of this features is that Naela will always have defeat scene if she loses a boss fig...

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This month news

So far, I have fixed a couple of bugs reported. Thanks again for pointing it out! It helps a lot since I can’t find them all on my own. I also added some details to a couple of events, like resting at the inn. Now the screen has a quick fade and animation, also, the times forwards to the next morning and progress pregnancies. I had a major bug with unity and needed to roll back to my backup. Everything seems fine but it may have introduced new bugs. The next map is almost complete with a co...

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Changelog v0.0.8

- Most Content of this update are lack polishing, but I think can still be enjoyable

- A one-handed approach to gameplay has been added :p Keyboard Numbers 1,2,3,4 can be use during a fight to choose Attacks

- Groomer has been added! You will find her in Petunia village and she can change your monster’s hair color, features color and hair style!

- Petunia Village map has been altered a bit... I deleted the map by mistake and had to remake it. If you clip through terrain, u...

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Changelog 0.0.7

- Naela now has running animations, walking use the same but it's a start!

- New story event just before the end of Petunia Forest

- Fixed a bug where the sky would disappear after Naela had a child

- Added filters to monster panel, making it easier to find a certain monster when the list begin to get big

- Goblin(M) was missing it's idle animation, redid it, and reworked the design so it was more resembling to Goblin(F)

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Really close for 0.0.6 release

I'm currently verifying the whole Naela x Monster animation, checking for any bug, fail, or missing part. Should be finished today or tomorrow morning.

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What's in store next

Update 0.0.6 probably won't feel satisfying but will be refreshing. So far I'm working on finishing everything that was left half-done. Monster animation, Naela's basic sprite (let's hope I can finally start her running animation), more sound fix, etc. If you ever feel something was left unfinished, you can always comment to make sure I don't forget it :D

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Changelog v0.0.5

- BGM were modified outside Unity to reduce their maximum output and a BGM volume settings was added to the menu

- Npcs sprite color now fades with the fog's color the father the player is

- New quest added! (side quest related to Naela's pregnancy)

- Naela can now breed in the monsters' pen when requirements are met (search for the hidden npc in Petunia Village)

- Monsters now gain xp for breeding

- Doubled the stats scaling for monsters

- Arachnee(F) has ...

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A bit of news

A couple of person asked for Naela to be able to breed with monsters and to get pregnant. Of course I liked the idea but it doesn't fit the lore since people don't breed with monster, but I came up with something. Naela's pregnancy won't affect the story and for now will only be shown in her profile panel. And of course she is going to have her own animation inside the breeding pen! :D

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Changelog v0.0.4

- Faun(M) added!

- Slap, Punch and Flicker now have original animation more fitting of the game artwork (still WIP)

- Dragon(F) receiver for doggy position added

- Details(grass) distance can now be adjusted in the setting window for the main menu (Set to 0 if you want to remove grass

- Particles can be set on or off inside the setting

- Tweaked the monster inspector and added more quality-of-life changes

- New monster Traits! (Fortress, Glutton, Godspeed, ...

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Changelog v0.0.3

- Fast Travel was added (Look for the big owl) 

- Fixed some sprites going over Naela when she was behind

- Petunia Village has its own theme song

- The Vendor finally has a sprite!

- Naela's sprites were updated a bit 

- Petunia Forest is open for exploration but still unfinished

- Naela can now meet other Monster trainer during her travel and battle their team

- Added Goblin(M)

- Tweaked monster type presentation inside the breed pan...

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Late Update but more content!

I feel like I haven't given news lately on the update 0.0.3, sorry :/ But the next zone, Petunia Forest, has been added. Naela can travel there and even meet another monster trainer! Trainer Battle also have been added to the game and the only missing element is the reward. I thought to let them give Naela an item and money on a successful battle. I got in contact with 2 other artist so I could spend more time on programming. One of them did the sprite for the town vendor and the second is wo...

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More about Fast Travel

This is Great Owl (Sage Owl), his name isn't really official for now. He will appear at certain location after conditions are met. For now he will appear close to Naela's home and Petunia Village entrance. It won't be complicated to use, simply talk to him and he will show you a map of the location he can bring you.

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About Fast Travel

Fast travel was planned since the beginning of the game but the "how to present it" wasn't clear. The idea was to have a large owl npc that would bring Naela to other cities, a bit like the owl in Majora's Mask. The system is there but my large owl drawing is still pretty ugly haha that's why fast travel isn't in the game yet.

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Changelog [0.0.1]

- Fixed infinite breed session and added an scapegoat button in case it happens again

- Fixed space and enter input triggering multiple attack turn at the same time

- Added an Attack Panel inside the monster inspector, making attack position swap possible

- Male Minotaur sprite is complete

- Added a button allowing fight to be at normal speed or 2 times speed

- Added a rough sprite of Minotaur(F) giver position for Cowgirl

- Added a rough sprite and animati...

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What's planned for the next update (v0.0.1)

- A rough sprite and animation for every monster in cowgirl position

- Bug fixe of course

What's planned after this 

- Forest zone north of Petunia Village

- Goblin monster for the forest (100% sure)

- Harpies and fairies if time let me add it otherwise it will come later for the forest zone

- Completed Innkeeper sprite

- Plan a sprite for the shop vendor


I will keep content update at a minimum of a month interva...

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