In today's episode we add in more functionality for the AI. This includes AI looking at player, AI chasing player, AI attacking player & AI damaging player.
2023-10-02 21:04:21 +0000 UTC
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AI Patrolling,Working Health Bar, Damage & Respawn as well as; Player Working Health Bar, Damage, Death & Respawn.
2023-09-25 04:01:38 +0000 UTC
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This is the base system completion of the Root Motion Combat Series. This series is for the Root Motion Locomotion Series.
In this Series we cover:
Adding Collision Tracing to Weapons
Adding Hit Tracing
Creating AI Character
Setting Up Basic Target Lock
Adding Hit and Death Animations
2023-09-10 18:38:39 +0000 UTC
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This is the initial setup of the combat system for the Root Motion Locomotion series. You only need the base Root Motion locomotion to implement this system.
Commands:
Q to equip/unequip
Left Mouse to attack
Left Alt to switch from walk to run(combat disabled only)
2023-09-04 01:54:27 +0000 UTC
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This file contains all of the root motion tutorial series episodes; from locomotion to ledge climbing and mantling. This includes turn in place and dodging.
2023-09-01 23:51:00 +0000 UTC
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