4.0 release of AC went well enough, coinciding with 3BFTweaks update. There were some issues with how wabbajack downgrades the mod pack from the newest 1.6 to 1.5, which let to infinite loading screens. Unfortunately there isn't a current way to truly resolve this, and I simply don't know if the method that we (wabbajack mod list creators) will cause any future issues, but I hope not.
There are a lot more minor bugs to squash and some gameplay balance changes coming eventually, but it's...
2024-01-03 01:54:37 +0000 UTC
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Progress is going well. I've wittled down my to-do list to only several more mods for AC. After that comes bug fixing what I can find and then polishing up the MCMs, UI, etc.
As for FTweaks, progress is steady and I'm hoping to have beta 3 out relatively soon. Definitely this month. I have a couple large overhauls planned but I'm not sure when they will be added. Those include werewolf perk overhaul, vampire lord perk overhaul, quest-xp reward overhauls, and a few more minor things. I h...
2023-12-11 20:13:09 +0000 UTC
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Nearing the next release. Not sure when exactly it’ll be out, but if things go well it will be around Halloween, the perfect time for a spooky release of FTweaks. This would be a beta version, as I’ll need a wider scale test to make sure things are working correctly. AC has been silently updating in the background, but that’ll probably coincide with a full FTweaks release.
2023-10-24 03:01:35 +0000 UTC
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Things have slowed down slightly due to BG3 release, but I'm finalizing my draft for a spell overhaul and new spell additions. It's mostly complete on paper, now is just actually implementing it into FTweaks. I'm hoping to have a release out before October, but only time will tell how many bumps I run into.
2023-08-26 15:48:08 +0000 UTC
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Been hard at work theorycrafting and implementing a variety of new spells. I have about 40 spells that will be introduced in the next update, along with a variety of balance changes for existing spells and perks. Stay tuned!
2023-07-30 05:18:45 +0000 UTC
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Next update for FT will contain quite a number of bug fixes and balance adjustments, which is always nice.
Working on getting AC to be able to allow better RPing, similar to Wildlander, but in no way forcing you to do that. I enjoy camping, cold mechanics, etc, but when you're forced or incentivized to interact with that content as part of a gameplay mechanic, I feel like it loses a lot of its charm. So these things I'm planning to add will be incorporated seamlessly but also...
2023-07-17 00:37:50 +0000 UTC
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Just released another update.
I originally planned on just making a few balance changes along with bug fixes, but I stumbled upon some motivation and added a few things on my back log as well as finding some open perm-assets that looked pretty cool in my opinion. And lucky enough for me, I found some creativity pretty quickly lol. Also updating AC as I'm writing this, hopefully it'll be out tonight.
2023-07-07 02:27:19 +0000 UTC
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https://www.youtube.com/live/jHr7xW5bFDI?feature=share
Interview with Greed Gaming!
Also working on polishing up the update, should be around relatively soon. I'm hoping within less than a week.
2023-07-03 21:20:28 +0000 UTC
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Working on updating 3BFTweaks.
Planning on adding:
- Snack system
- Scroll crafting system (from Magic Redone)
- Throwing bombs (from Weapons and Armor Redone)
- Replacement for Damage Magicka and Damage Stamina enchantments
- Charms as an alternative way to get Daedric Blessings
- A fair bit more!
2023-06-27 02:44:39 +0000 UTC
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