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10.42 update is available

Hi everyone,

new Playnite 10 update has been release.

Thank you very much for continued support!

Josef

New:

  • Added option to restore Playnite via playnite://playnite/restore uri

Fixed:

  • Window restoration is now more reliable in Fullscreen mode (by DenisionSoft)

  • High memory usage during emulation scan

  • Optimized network calls related to various addon browser features

  • Updated web view ...

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10.38 update is now available

Hi everyone,

New update for Playnite 10 is available. Unfortunately, P11 alpha is still not ready. I'm not happy with it enough to be released and I'm also doing some changes to built-in things being also handled as an "extension" for easier maintenance in future, which requires quite extensive refactoring.

As always, thank you very much for continued support!

Josef

New:

  • Added option to assign user score in Fullscreen's game menu

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10.37 update is now available

Hi everyone,

This is just a small hotfix release for 10.36 update.

Josef

New:

  • Added jgenesis emulator profile (by darklinkpower)

  • Added Ymir emulator profile (by MuntKaicho)


Fixed:

  • Background music not restoring playback correctly after exiting a game

  • gopher64 emulator profile not working properly

  • Possible crash when opening extensions menu in Fullscreen mode

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10.36 update is now available + P11 status update

Hi everybody,

New update for Playnite 10 is available. I originally planned to make it only to update controller input and web views dependencies, but in the end added some other stuff as well. I was kind of feeling burnt out by P11 so it was nice change of pace.

As far Playnite 11, alpha is still not ready I had to take break from it because it feels like work with no end in sight and also did some work on Playnite related project that I'll reveal some time after P11 release. I e...

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10.35 update is now available

Hello everyone!

This is just a small update for Playnite 10, updating emulator profiles and fixing couple small bugs.

As far as Playnite 11, I'm still working on alpha release, don't have much else to say about it, currently aiming for February.

As always, thank you for continued support! Without your support I wouldn't be able to put as much time into it as I'm doing now, thank you very much.

Josef

New:

  • Added Lime3DS emulator profile (by Jeshibu)<...

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Playnite 11 development update

Hi everybody,

Current release plan

Here's my updated release plan for P11. I originally wanted to have something out by the end of this year but I don't think it's going to happen. I set new deadline to myself for end of January, to release something testable, so hopefully I can live up to that.

Here's what's going to be included in the alpha:

  • Desktop mode

  • practically all core features planned for final version P11

  • theming system...

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10.34 update is now available and small P11 update

Hello everyone!

This is just a small update updating web view component and controller input handling component.

I'm still grinding away on Playnite 11. I currently don't have anything interesting to mention other that I solved my dilemma about WPF vs Avalonia and P11 will for sure use WPF on release. TL;DR is simply that developer experience on Avalonia didn't improve very much and would be big roadblock to Playnite's theme and plugin ecosystem. I actually invested considerable a...

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10.33 update is now available

Hello everyone!

New update for Playnite 10 is available. This is mainly to update web view dependency (should fix some login issues) and SDL library (should fix issues with some controllers since we switched to SDL in 10.30 update).

As always, thank you very much for continued support!

Josef

Fixed:

  • Updated web view library

  • Updated controller input and audio playback (SDL) libraries

  • Play time not being counted properly if syst...

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Playnite 11 development update

Hello everyone!

I have another summary of what's been happening with Playnite 11 since my last update post.

Web views

I finally decided what to do with web views that I mentioned in previous dev post. I ended up using library that mostly works fine and is multiplatform. Although that multiplatform support is currently limited to Windows and Mac, no Linux yet (there is some progress being made on ...

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10.30 update is now available

Hello everyone!

Update: There's now hotfix 10.31 available which fixes crash on startup that can occur in some cases.

This is the update with some back ported features from P11 I mentioned in the last P11 development report. I originally intended to include more but it would sadly require breaking changes to the SDK.

Important:

This update makes Playnite no longer work on Windows 7 and  Windows 8. Do not update if you want...

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Playnite 11 development update

Hello everyone!

This is sum up of what's been happening with Playnite 11 since my last update post.

Emulation support rework

I originally started completely separating emulation features from P11, basically making it as a completely independent emulation library plugin. Mainly because this would be most flexible way of updating and maintaining emulation support in future and it would make Playnite's core code base way less complicated (we have so many special cases and bra...

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10.20 update is now available

Hello everyone,

New Playnite 10 update is available.

As far as Playnite 11, I'll have development update post about it up next week or week after that.

Josef

New:

  • Global search result order ranking improvements (by darklinkpower)
  • Data editing dialogs now show warning about unsaved changes when closing
  • {PlayniteDir} variable can be used in software tools paths
  • Crashes related to lack of disk space are reported as such
  • Ruff...

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10.19 update is now available

Hello everyone,

this is small update mainly to add support for controlling SafeSearch settings when searching for web images and dealing with some things that were bothering me with global search.

Josef

New:

  • Option to control SafeSearch settings when using web image search
  • Long running global searches no longer prevent from typing new requests
  • Double click on global search results invokes primary action
  • Added profile for QT6 based RPCS3...

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Playnite "11" development update

Hello everyone!

this is another post to catch you up with Playnite 11's development.

UI framework situation

First of all, I finally decided what the new UI framework will be used in Playnite going forward. It's going to be Avalonia. There basically isn't a "perfect" framework, sadly, but this is currently the best choice for Playnite (especially with multi platform support in mind).

The ot...

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10.18 update is now available

This is just a small update fixing Playnite crash when an extension tries to query list of selected games.

Josef

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IGDB integration no longer working after the latest update

If you are encountering any issues with IGDB plugin no longer working after the latest Playnite update, make sure IGDB plugin is updated to the latest 2.7 version. Older versions of the plugin will no longer work on Playnite 10.17 and newer.

Josef

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10.17 update is now available

Hello everyone!

Small update fixing two SDK issues that came up recently.

Josef

New:

  • Added BigPEmu emulator profile

Fixed:

  • Crash when installing a game via SDK
  • Metadata plugins being incorrectly disposed during bulk metadata download

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Playnite 11 development report

Hello everyone!

This is a catchup on what I've been doing lately related to P11 and other things.

First of all, I finally finished IGDB plugin rework, something I planned to do a long time ago. I'm now using local copy of IGDB (still running on Playnite server, but the entire IGDB db is copied there) with custom search (as apposed to problematic API search IGDB provides).

This will lead to better game matching, faster metadata downloads and more accurate manual search. It al...

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10.16 update is now available

Hello everyone!

This is just a small hotfix update fixing issues related to Desktop mode window state introduced with 10.15

Josef

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10.15 update is available

Hello everyone!

New Playnite 10 is available, mostly fixing small issues that came up recently.

As always, thank you very much for continued support! I should have some Playnite 11 development update post up this month.

Josef

New:

  • Distinct options to remove or keep completion untouched after playing a game for the first time

Fixed:

  • Application/window restore issues in Fullscreen mode
  • MS Stor...

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10.14 update is available

Hello everyone!

This is very small update mainly to fix new crash introduced with 10.13 update.

Josef

Fixed:

  • Crash when editing filter presets via library manager
  • "Xinput Device Support" setting reverts to its default behavior upon losing and regaining window focus

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10.13 update is available

Hello everyone!

New P10 update is now available!

As far P11 news, I already started working on it. Nothing noteworthy for now, mostly refactoring of boring code and switching/updating dependencies. If you want to follow progress more closely, it's being worked on in net7 branch on GitHub. I will have more substantial post about it later.

As always, thank you very much for continued support!

Josef

Fixed:

  • Updated PCSX2 emulator...

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10.12 update is available

Mostly fixing issues introduced with 10.10 update.

Josef

Fixed:

  • Possible company duplication when downloading metadata via game edit dialog
  • Creating new fields from game edit dialog is not working properly
  • Compatibility issues with some existing themes
  • Filter presets name changes not saving upon restart (by darklinkpower)
  • Add m3u format to Nintendo Gamecube profile of Dolphin emulator (by darklinkpower)

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10.11 hotfix update is available

This update only fixes crash on startup if you have eMixedNite theme installed, no other changes.

Josef

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10.10 update is available!

More sizable P10 update is now available. This will be for sure the last one (maybe some small bugfix release is possible) before I fully jump onto P11 development, I swear.

As always, thank you very much for continued support!

Josef

New:

  • Option to indicate number of days played in game time played format (by darklinkpower)
  • Support to display total install size in statistics view (by darklinkpower)
  • Option to change filter preset...

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10.9 update is available!

As far as P11 development, I'm still doing changes to Playnite's backend that I mentioned in the last development update (porting to .NET 7 and reworking IGDB support). I expect to be done with it by the end of the year and then I'm starting to work on P11 properly.

Thank you very much for continued supported, I really appreciate it!

Josef

New:

  • Acronyms sea...

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10.8 update is available!

I heard that people like these Playnite 10 updates so I made another one.

Josef

Fixed:

  • Some windows don't remember last position and size
  • Various issues related to metadata download from game edit dialog
  • Crash when importing non-exe file as software tool
  • Safe mode is not carried over when switching application modes
  • View settings not being saved during system shutdown
  • Some emulated games won't start properly...

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10.7 update is available!

Hopefully this is truly the final P10 update before P11 work starts :)

Josef

Fixed:

  • Automatic install size scan overwrites manually set values
  • Some theme styles can't be previewed in Blend
  • Crash when importing emulated games after splitting them

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10.6 update is available!

Just a small update that fixes the issue with global search sometimes closing prematurely.

Josef

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10.4 update is available!

Hello everyone!

Update: If you are experiencing Fullscreen mode crashes after the update, install 10.5 hotfix.

This should be the last Playnite 10 update, at least the last one with more substantial fixes. I'm now starting to work on Playnite 11. Check out my previous post if you want to know more about what's happening with P11 specifically.

As always, thank you very ...

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