So, some of you may already know this, but another one of my passions is ChromeHOUNDs. It's one of the many formative influences in my taste in mech/mecha and inspires my design in some aspects.
A team called OpenCOMBAS recently got the multiplayer working to an extent, following many advances in getting it to emulate on PC among other things, and it reignited a love for the franchise for me.
I messed around a bit and started making a couple of models referencing the game, and h...
2025-11-03 08:08:03 +0000 UTC
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Here's the work-in-progress for the Bowman and it's variants that'll be included in the release.
The variants are in order, so here goes...
2R (modern) & 2R (RS approved)
(Rear shot showing RS spec rear weapons)
2W & 2K
2025-11-03 07:51:41 +0000 UTC
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Well, now that I have the first of my Regis Speciale members, I suppose I should post these!
This is the all-in-one for all prior releases from the DLAW line. Thank you for your support!
ADDENDUM: Added correct repack file, please discard prior if you had downloaded it!
2025-10-31 21:02:29 +0000 UTC
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Behold the first glimpse of the 2026 release: some sketch-style renders of the upcoming warmech pack. These aren't just models—they're walking tanks sculpted for dominance, forged in steel (preferably resin) and ready to crush the mediocrity of your opponents beneath their tread.
I'm currently finalizing variant configurations and running test prints to ensure every quality and address any difficulties that may arise in printing. Realistically, full completion is targeted before the e...
2025-10-24 06:43:28 +0000 UTC
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Well, it's been a while.
Welcome back to those familiar with my work—and to those encountering it for the first time, allow me to introduce myself.
My name is Matt, I was one half of the creative partnership behind DLAW (DeJong-Lewis Advanced Weapons), a Patreon-based initiative focused on producing BattleTech-adjacent and inspired miniatures. These digital designs are intended as proxy-compatible, 3D-printable models for tabletop enthusiasts and collectors.
Historically...
2025-10-19 07:54:13 +0000 UTC
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So lots has happened, there will be a post providing explanation in the future
2025-10-13 05:27:01 +0000 UTC
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