XaiJu
S L X C K

S L X C K

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S L X C K posts

S K Y 1.9 - Official Release! 3 ppfilters in 1


Gran Turismo is back!

Based on feedback that I have received, to my surprise many preferred G T concept 1, the very first iteration of S K Y G T for LCS. Colors were more subdued, actually proving a theory of mine. When creating G T, I had a different approach which was to focus on color accuracy of GT7 instead of recreating the exact same coloration on things like grass. That lead to ov...

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S K Y 1.9 - Biggest Update


1.9 update part 2 of 3!

S K Y now combines all 3 art styles into one:
DRIVECLUB and D R E A M now near perfectly completed; Gran Turismo is next!

It took you long enough...

Okay, why the long wait? If you've been a patron for a while, you know I don't release buggy messes. Merging TWO... wait not two.. THREE entirely different art styles into one post-processing filter soun...

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S K Y 1.9 - D C | Already Reached the Limits

Cranking everything up to 11. If you are a DRIVECLUB fan, you will feel at home.

Were you blinded by its majesty?

If you want to be blinded by glares for no reason, this is it, this is perfect mod for you. Linear color space enable us to do things that were not possible before. Recreating DRIVECLUB's tunnel effect, similarly, was a difficult challenge with Gamma color space. It was THE effect that I wanted to achieve since the beginning of the project. I mean.. it was kinda done...

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S K Y - M A S T E R

S K Y 1.9 for M A S T E R S & M A R V S
INSTALL MANUALLY 


Requirements:
CSP 0.2.8-preview1
Pure 2.51 +

Known issue:
Temporarily disable exposure sensitivity slider.
For some odd reasons, bloom stars are no longer working. Will be fixed soon.

If there's anything that irks you, please let me know!

2024-12-12 18:29:37 +0000 UTC View Post

S K Y G T SPEC II - Patch for Pure 2.36

Requirements:
CSP 0.2.5-preview1
Pure LCS 2.36

Download link

Patch note:

-Fixed Overall Brightness

-Fixed Sky brightness

-Fixed cloud brightness

-Fixed Triple screen exposure (hopefully, please let me know!)

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S K Y G T SPEC II Concept III - Honing the GT Vibe

Concept II was all about fixing colors, Concept III is all about addressing over-tuned colors, fixing warmness, contrast, brightness and a few bugs.


Concept II

Concept IIIOne very important fix in particular was the taillights coloration:
At high exposure, the lights became pink instead o...

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S K Y G T SPEC II Concept II - Photorealistic Grass...

I spent the whole month of September to fix one thing in particular, the grass.

This may be my best build so far and for the first time, I can say with confidence that S K Y G T SPEC II is the closest ppfilter that looks like Gran Turismo 7 on Assetto Corsa, probably:

There are a few differences here ...

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Pure 2.0 LCS is Game Changing - S K Y G T SPEC II Concept

ATTENTION! 

This build is extremely experimental. We are getting a little too much ahead of ourselves with this one. A lot of what has been done in the Concept build will most likely be changed in the future. Despite Pure already impressively closing the gap between Gamma and Linear color space (GSC and LCS), LCS is still in early development. It's also very important to note that 99.9% of car mods are not optimized for LCS!

So what's new? Accurate li...

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Introducing S K Y - N A T U R A (hotfix)

Post update: Hotfix, fixed massive fps loss due to small typo! Sorry!

S K Y N T, a.k.a NATURA, coined by ZEE!


It is a replacement of the original S K Y G T available on OVERTAKE.GG. The original intent of S K Y G T was to create natural visuals inspired by the Gran Turismo franchise. A lot of people think it is THE Gran Turismo ppfilter, but it isn't! This is why I decided to create G T SPEC II. SPEC II IS supposed to be the Gran Turismo ppfilter for ...

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S K Y 1.7

Full release

Let us know what you think in the comments!
Thank you!

S L X C K

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S K Y G T SPEC II ALPHA II - Release!

Download Link for Patrons
How to link Discord on Patreon

Improved Custom Fog

If you didn't know, G T SPEC II ALPHA I is the very first pp-filter to integrate custom fog. In the first alpha, it was very subtle but the sense of atmosphere was much better...

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S K Y D C 0.56 - Release!

Gameplay Video

Moving forward, all releases will be out on our Discord server for M A R V S and M A S T E R S. If you haven't already, please link your Discord on Patreon settings, so you can get access to the channels.

IF the bot does not give your M A R V / M A S T E R role, try the following:

Resubscribe and wait a couple of minutes. Re-subbing won't charge you.

2024-02-27 17:55:47 +0000 UTC View Post

S K Y D C 0.5 - The Differences

This post is about showcasing the differences D C 0.5 makes
Patrons can download S K Y D C 0.5 here 

Improved Fog & Atmosphere

Pure has an accurate yet basic implementation of the fog. Its simplicity makes it so the atmosphere feels lifeless, as if there's no air to breath. It is a problem since Pure's inception, which is also a reason why SOL can easily look superior to Pure...

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S K Y D C 0.5 - Release!

Requirements:
Pure version 0.238+
CSP version 0.2.1+
CSP settings "Grass FX" MSAA on
CSP settings "Smart Shadows" Smooth transition off


This post is about the new stuff, changes and fixes. There will be another post in a few days that will showcase the differences 0.5 makes!


The New Big Things


  • Improved atmosphere for better illusion of fog
  • Use of the new Ambient light V2 model
  • All shado...

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S K Y G T SPEC II ALPHA - Fixed Glaring Issue

Requirement:
Pure 0.222+
CSP 0.2.1+

Hey, S L X C K here. Happy new year everyone!

I want to take the time to thank you all for the massive support you gave us throughout 2023. It was certainly a very busy year for me, but also a good year of learning. Coding took a lot of my time, so I feel it was very lackluster when it comes to uploading content on socials last year. Life balance isn't easy, so the idea of uploading more frequently on Youtube is a lot more challenging. In...

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S K Y G T SPEC II - ALPHA

Requirement:
Pure 0.222+
CSP 2.1+

Hey, S L X C K here. Happy holidays everyone!

I promised last month I would deliver a new surprise by the end of November. I had a very important project on my way that had a tight deadline, which was December 15th. Now that it's done, I spent a couple of days tweaking and testing the new ppfilter to make sure it's releasable.

So here it is...

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S K Y D C 0.4 - A Striking Difference


Requirement:
CSP 0.2.1+
PURE 0.222+


Hey S L X C K here! It's been very silent and slow for the past 2 months for CSP, Pure and ppfilter makers. We were waiting for the gods to deliver and they just did. We can now release what we've been cooking this whole time!

We can finally release the full 0.4 experience!

Reflections

The most important ...

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S K Y D C 0.4preview - A taste of things to come

Requirement: Pure 0.205+
For CSP, grassFX, activate MSAA

The future is here!... or is it? DC "0.4preview" is a taste of things to come.
*Please note that 0.4preview is not 0.4. The full 0.4 experience will come once a new pure update comes out.

We took a gamble. Currently, 0.4preview is very experimental. A lot of visual aspects will suffer due to those e...

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S K Y D R E A M & S K Y G T 1.6 Testing

Requirement: Pure 0.204+

S K Y D R E A M & S K Y G T 1.6 now available for testing!

Testing for
S K Y D R E A M is patreon exclusive;
S K Y G T 1.6 is patreon members and Discord boosters from our server!

The biggest update of 1.6 is the new developed exposure tech and HDR compatibility. 

The exposure is faster, more dynamic and affected by every light and darkness. It'll help alleviate sore issues such as white cars being too brig...

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S K Y 1 Year Anniversary

A little bit late for the monthly updates :P

S L X C K here, it's been a little over a year since S K Y got released on RaceDepartment, August 29th 2022. Today we are announcing the return S K Y D R E A M ppfilter, we're bringing it back!

The return of S K Y D R E A M

Back when the first version of S K Y got released on RaceDepartment, there was S K Y D R E A M, a...

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A N X M O I A Standards and Discord Server

Quality Over Quantity

S K Y is the ppfilter responsible bringing these features to all other ppfilters made for Pure:

S K Y D C 0.3 - The most important update moving forward

VIDEO

This is by far, the most instrumental update for DC, to capture the DC vibe. This update took me a long time to figure. It introduces a new feature not done on any other ppfilters.

Here's a fun fact, the update was supposed to come out around July 15 with no new feature implemented. It was ju...

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S K Y G T 1.5 Pre-Release - Now Testing

Hop in the Discord server to test the ppfilter!
It will be released sometime at the end of the month on RaceDepartment.
We already found some bugs, will be fixed at the full release.

Post any feedback you may have here or in the server in #ppfilter-testing.

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EARLY ACCESS | S K Y D C 0.2

This is a very early version of the Driveclub edition of S K Y ppfilter. Any feedback is welcome! Beware you will encounter bugs, so post any bugs that you may experience. Guys, enjoy!

Known Bugs (added overtime):

  • A bug that you will certainly encounter is over exposed cockpit view. Simply switch to another view and reload the ppfilter.
  • Something that we just discovered. If your game is plain white when loading S K Y D C, yo...

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